monster_rat (Half-Life) Last edited 16 years ago2008-08-18 10:12:02 UTC

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Point Entity

Spawns a rat (Im the original game, some can be spotted in the Hazard Course). Anyway, it doesn't do much.

Attributes

[list]
[li]0 = Normal [li]Render Mode (rendermode) - Controls the type of rendering that is used for an object. Options are: [li]TriggerTarget (TriggerTarget) - The event to trigger when the TriggerCondition is met. Used by monsters.[/li]
[li]Trigger Condition (TriggerCondition) - This controls the condition under which a monster will trigger its TriggerTarget. The options are: [li]FX Amount (1 - 255) (renderamt)[/li]
[li]FX Color (R G B) (rendercolor)[/li]
[li]Pitch Yaw Roll (Y Z X) (angles)[/li]
[li]Animation Sequence (editor) (sequence)[/li]
[/list]

Flags

Inputs

Outputs

Notes

2 Comments

Commented 6 years ago2018-09-16 17:48:19 UTC Comment #101518
Half-Life had rats? learn something new everyday.
Commented 6 years ago2018-10-06 02:40:38 UTC Comment #101547
I put a rat in every one of my death match maps - sometimes two looking at each other from far across the map.

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