Spawns the Crossbow. Replenish ammo with
crossbow clip. In a
deathmatch game, the weapon respawns 20 seconds after being collected.
Attributes
- Name (targetname) - Name is a general attribute used to identify entities.
- Pitch Yaw Roll (Y Z X) (angles) - Changes the rotational position of the item.
- Target (target) - When the weapon is picked up, fires this Target.
- Delay before trigger (delay) - Delay before firing Target (and/or KillTarget), in seconds.
- KillTarget (killtarget) - When the weapon is picked up, it will remove from the game the entity specified by this property.
- Placement (sequence) - Values:
- 0 - Normal (flat)
- 1 - Realistic (tilted)
Flags
- Not in Deathmatch (2048) - If enabled, the entity will not be present in a deathmatch game.
Notes
- Realistic (tilted) placement takes into account how the clip is attached to the weapon's world model, which clips into the ground on normal (flat) placement.
- However, in deathmatch the weapon always respawns flat.