weapon_rpg (Half-Life)
Last edited 16 years ago2008-05-04 03:44:32 UTC
- Wiki
- View Page
-
You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date.
Click here to see the current revision of this page.
This article was converted from a previous version of TWHL and may need to be reviewed
- The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
- Some information may be out of date
- After the article is re-formatted and updated, remove this notice and the Review Required category.
- Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Point Entity
Attributes
- Name (targetname) - Property used to identify entities.
- Target (target) - When an entity is activated, it triggers the entity with the name specified by Target.
- Pitch Roll Yaw(YZX) (angles)
- Kill Target (killtarget) -object
to kill when ammo is picked up
Flags
Inputs
Outputs
Notes
*
You can trigger an event when this item is picked up by giving it a Target value and using that same value as the Name of the event to be triggered.
Comments
You must log in to post a comment.
You can login or register a new account.