worldspawn (Half-Life)
Last edited 16 years ago2008-09-15 00:30:30 UTC
- Wiki
- View Page
-
You are viewing an older revision of this wiki page. The current revision may be more detailed and up-to-date.
Click here to see the current revision of this page.
This article was converted from a previous version of TWHL and may need to be reviewed
- The formatting may be incorrect due to differences in the WikiCode processing engine, it needs to be revised and reformatted
- Some information may be out of date
- After the article is re-formatted and updated, remove this notice and the Review Required category.
- Some older articles are no longer useful, or they duplicate information from other pages. In this case, delete the page after merging any relevant information into other pages. Contact an admin to delete a page.
Point EntityA special entity that controls several global properties. Created automatically, and can be found in Hammer under Map > Map Properties.
Attributes
- Map Description/Title (message) - Displays this text on entering the world.
- Environment Map (skyname) - Lets you choose what sky image you want. Values are: 2desert, alien1, alien2, alien3, black, city, cliff, desert, dusk, morning, neb1, neb2, neb6, neb7, night, space, xen8, xen9, xen10
- CD track to play (sounds) - CD track to play when the level begins.
- Default light level (light)
- Default Wave Height (WaveHeight) - Set the default wave height here (can be overridden by the properties in func_water).
- Max viewable distance (MaxRange) - Maximum distance the player can see.
- Chapter title message (chaptertitle) - Text displayed when entering the level.
- Level Fade-in (startdark) - 0 = No, 1 = Yes. If Yes, then the level will start black and fade into normal light.
- Display game title (gametitle) - 0 = No, 1 = Yes. If Yes, then "Half-Life" will be displayed after the map loads.
- New Level Unit (newunit) - 0 = No, 1 = Yes. If Yes, all previous global triggers will be removed.
- Map team List (mapteams) - This will be copied into the mp_teamlist while your map is running if the server allows maps to override the team list.
- Default Team (defaultteam) - 0 = Fewest Players, 1 = First Team (team index 0).
Flags
Inputs
Outputs
Comments
You must log in to post a comment.
You can login or register a new account.