Journal #556

Posted 20 years ago2004-04-22 11:12:01 UTC
Journal #4

Project: Disco Party 2.0
I'm working on an expanded Disco Party now. Remember that other door you saw when you came out of the teleporter? Now, you'll be able to go through it and into the next part of the level.

I'm also working on improving and slightly changing already existing parts of the level. The marine/alien skirmish just wasn't satisfying enough, the overall level wasn't hazardous enough, and something should have happened to that security guard standing in the lobby. Lol.

As for the new parts of the level, I was inspired by Franky to make an experimentation chamber hall, which involved several ways to destroy the scientists and security guards in the various rooms. Don't worry, Franky, I didn't copy any of your methods of destruction. ;) Mine are different than yours and shouldn't take away from your map.

After having fun in the chamber hall, you'll be able to proceed to a reactor core where you can wreak havoc upon the scientists inside. If you manage to survive any of that, you can enter the arena, where various scientists, marines, monsters, and security guards fight in gladiator-style battles.

I may even add the G-man Chamber to the level, but hopefully, I won't make it too large. I may have to separate it into different levels. I would prefer that the finished .bsp in a compressed .zip file containing a readme be under 750 KB, though.

Blueblade

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