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The Whole Half-Life
Level design resources for GoldSource, Source, and beyond
Featured game:
Half-Life
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Valve Software
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Blueblade
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Blueblade
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Joined
6th April 2004 (
20 years ago
2004-04-06 12:39:19 UTC
)
Last Visited
20 years ago
2004-07-05 08:09:29 UTC
Website
www.freewebs.com/voidzone/
Birthday
01/01
Recent Vault Items
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Spearhead
By
Blueblade
20 years ago
2004-04-10 11:48:17 UTC
•
(1)
Disco Party 1.1
By
Blueblade
20 years ago
2004-04-08 10:36:13 UTC
•
(1)
Recent Journals
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Journal #556
Blueblade
•
20 years ago
2004-04-22 11:12:01 UTC
Journal #4
Project: Disco Party 2.0
I'm working on an expanded Disco Party now. Remember that other door you saw when you came out of the teleporter? Now, you'll be able to go through it and into t...
Journal #554
Blueblade
•
20 years ago
2004-04-19 18:34:07 UTC
Journal #3
Project: Spearhead Levels 2 - 3
For the transition from Level 2 to Level 3, you ride a tram through a vast tunnel system. It took a while to get the tram just right, and then I had to wor...
Journal #550
Blueblade
•
20 years ago
2004-04-11 16:28:52 UTC
Journal #2
Project: Spearhead
Well, now that I'm pretty much finished with Disco Party, I've started mapping a long action singleplayer mod that places you in charge of destroying a marine-controll...
Journal #542
Blueblade
•
20 years ago
2004-04-06 14:18:19 UTC
Journal #1
Project: Disco Party
This is one of my obviously not-so-serious Half-Life levels. It was originally a large map with many not-so-serious rooms that ranged from swimming pools full of mon...