Journal #7749

Posted 12 years ago2012-04-17 21:46:43 UTC
Archie ArchieGoodbye Moonmen
CS:GO heat maps are really neat.

clickitypoo

Also, I'm getting pretty decent.

19 Comments

Commented 12 years ago2012-04-17 22:02:11 UTC Comment #45588
Great now some people are going to just fire their weapons wherever they can instead of playing the game properly.
Commented 12 years ago2012-04-17 22:12:31 UTC Comment #45575
... what?
Commented 12 years ago2012-04-17 22:22:56 UTC Comment #45583
lol what
Commented 12 years ago2012-04-17 22:30:40 UTC Comment #45587
Commented 12 years ago2012-04-17 22:36:54 UTC Comment #45584
Heh, I wish Valve would offer to its community statistical instruments like these so that better quality maps will be produced. That's really neat.
Commented 12 years ago2012-04-17 22:42:17 UTC Comment #45581
ITT: Collapse jumps to a stupid conclusion.
Commented 12 years ago2012-04-17 23:03:14 UTC Comment #45589
People have idled on end for hours just to get weapons in tf2. In light of a system that tracks wherever weapons are fired why wouldn't they fuck with it?
Commented 12 years ago2012-04-17 23:12:43 UTC Comment #45576
Because there's no personal gain whatsoever and the majority of people aren't complete tools who waste their time to that extent?

One or two idiots won't discount the data of the entire beta.
Commented 12 years ago2012-04-17 23:34:14 UTC Comment #45590
"the majority of people aren't complete tools"
"some people"
Seriously every single argumentative 'point' you've ever posted can be countered in the original post that you're responding to. I don't coddle people, try to really read really hard when responding.

No I never said everybody is going to do this.
No it isn't a big deal, much like idlers in tf2 didn't ruin tf2 either. It's just another stupid fad that I felt I'd point out because I found it pathetic when I would see everybody in tf2 idling constantly.
Commented 12 years ago2012-04-17 23:43:04 UTC Comment #45577
The point I was making was that for it to make any discernible difference to Valve's data gathering, many, many people would have to do it.
The answer to your "why wouldn't they fuck with it?" question being that a mere few idiots couldn't fuck with it.
Commented 12 years ago2012-04-17 23:48:49 UTC Comment #45591
That was worded poorly. I didn't mean they'd be able to make any kind of a difference to the heat maps, I don't care about the heat maps.
I'm referring to the concept of these people not actually playing the game properly and just doing useless shit like firing all over the map... Like people not playing TF2 and idling instead.

Whatever, it doesn't at all matter. I just hated idlers that's all.
Commented 12 years ago2012-04-18 01:08:24 UTC Comment #45582
I just can't seem to get a feel for the recoil in GO. :<
Still getting pwned.
Commented 12 years ago2012-04-18 06:33:23 UTC Comment #45573
Dagnabbit Valve, I need an invite.
Commented 12 years ago2012-04-18 09:06:52 UTC Comment #45585
How do you guys got invites to the beta btw?
Commented 12 years ago2012-04-18 11:04:18 UTC Comment #45586
There are wayyyy more than one or two of those kind of idiots. You wouldn't believe how many people I've seen so far have bought those 100 dollar rings in TF2, like maybe more than 10 on the first day it came out
Commented 12 years ago2012-04-18 11:57:45 UTC Comment #45579
Unlike idling in TF2 there is no gain in firing all over the map unless you've got an ingame deathwish. And the few people who are dumb enough to do it will most likely not be enough to inflict any noticeable fluctuation in the data.

If this will help Valve create better maps, or edit existing ones then that's great, but weren't there heatmaps for the original maps of CSS as well? Or did they work in a different fashion?
Commented 12 years ago2012-04-18 12:33:08 UTC Comment #45578
There were heatmaps of player deaths for EP2 so that Valve could see if there were any real difficulty barriers, but afaik there were none for CSS.
Commented 12 years ago2012-04-18 18:13:37 UTC Comment #45574
@striker. The last official competition. The prizes were beta keys. Valve were awesome enough to let TWHL have some.
Commented 12 years ago2012-04-18 20:26:48 UTC Comment #45580
Oh, well perhaps those were the heatmaps that I thought of

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