Journal #8770

Posted 3 years ago2016-12-09 21:52:00 UTC
hello this is my first journal. finally decided to start making a real mod or a big serious map to complete it 100 percent. and since my exams started too ill only make very little progress everytime. now i have to develop a good concept for my mod. i got multiple concepts but non of them will useful in this project. since i want to make a successful and popular mod/map i need to get a good idea.


Commented 3 years ago2016-12-10 03:47:38 UTC Comment #68548
good idea do it
Commented 3 years ago2016-12-10 08:59:08 UTC Comment #68549
SpongeHalf SquareLife. Why not?
You can think up a story about Spongebob and Patrick hunting jellyfish. Then something goes wrong at Krusty Krab, and they have to reach Plankton's evil lair to retrieve the Krabby Patty formula. So classic...

You would need cartoony textures, maps (obviously), new models (definitely), new sounds, and maybe a little bit of code.
If you're planning on making new entities and changing some AI behaviour, then you will need C++.

Here's an idea:
Replace the crowbar with the spatula :D
Commented 3 years ago2016-12-10 09:57:22 UTC Comment #68552
hmm nice idea i love spongebob one of my favorite cartoons. hmm maybe i can make capture the flag variation with formula.but i dont think i can make some story on that.

and starting with that level of conversion is hard in the first time im not that confident i can complete it.

hardest part is planning the story i think. story ideas accepted. :)
Commented 3 years ago2016-12-10 12:15:23 UTC Comment #68547
I often wonder when reading journals like these and then the profiles of people if somebody is actually performing Turing tests with the members of TWHL.
Commented 3 years ago2016-12-10 13:37:52 UTC Comment #68550
Why is that? Validate your opinion, please :)
Commented 3 years ago2016-12-10 14:03:04 UTC Comment #68553
cool :) what types of journals makes you wondering?

i Know my modding portfolio is bit weak. and im talking much than working.

but what im doing is, regaining motivation, so im not gonna die with wasting my hl knowledge.

i spent years of learning object oriented programming with c++ for hl, readed souce code of hl1,

learned little bit mapping and modeling.

but not complete a project yet,

i want to make least 1 successful mod or map

so my effort wont gonna waste. though i dont want that much to mod hl anymore, i want to dont waste my skills anymore.
oh i just reminded i was made some skin attemps. i post them on gamebanana.

one of them was not complete but it was fun. so i uploaded it too.

i dont know but they deleted my posts. i wish i got backups of them but i ddidnt. or i wish i know why they deleted them.

maybe i made some errors such as using pirate software. but i dont think they deleted for that. i was too young back then and my first account banned somehow i guess.

maybe there is some people remeber my post. im glad if somebody remember. i really wanted to see them again after this much years.

it was 5-10 years ago. i uploaded theese skins.

-skin for cockroach, i placed little gordon he was runnning with crowbar.

some comments: it is kind of guilty plasure

-skin for zombie, i used multiplayer model of recon and placed that mesh into zombie model. i tied recon with bones of zombie animation. (i never know animating.) and made vertex error on left arm. im havent got patience to fix it so i uploaded with deleting that arm. it was very funny character. zombie bones didnt fit the recon model so his made awkward moves like protruding his head forwards in some animations. and walked in a funny way. i thought people liked it. it was very fun they shouldnt delete it.

some comments as i remember on gamebanana: this is hilarious awesome. oh omg it is one armed giraffe. you stupid why you upload it.

-my other skin is for cs's ak-47 or galil dont remember, i love g3 rifle back then and i wanted to use it so i deleted the scope of g3sg1 from cs (terorists auto sniper). surprisingly it didnt deleted. still exist and i saw other sites uploaded for themself too. and a person rearrengend and uploaded this skin on gamebanana. im glad. edit: ijust checked and it is deleted too. after existing that much years. but can be downloaded in other sites.

-i was made duracell batteries for shotgun shell mdl. they deleted

-was made colored shotshels for tf2. deleted.

-made tf2 shot for hl1 shotgun, and made a hl player model from copying engineer model from tf2. they deleted this too

i was making hilarious things. :)
Commented 3 years ago2016-12-10 21:45:38 UTC Comment #68554
i mean dont get wrong. i really like and want to make a mod. but eventually i figured the half-life is harder to mod. this is the reason why i said i dont want. but im working on that.
Commented 3 years ago2016-12-10 21:51:03 UTC Comment #68555
Commented 3 years ago2016-12-10 22:00:12 UTC Comment #68556
i am spent time to learn modding. but not made one yet. i was complainnig about that. it is hard and i want to success after my all this effort.
Commented 3 years ago2016-12-10 22:49:14 UTC Comment #68551
When I was working on my mod, I realised how hard it was to mod.
If you want an epic, dedicated mod it will take away your soul and body. Of course, if you're doing it alone by yourself.

I wasn't ready for it because I didn't have time to learn modelling and coding.
Why? Because I was rushing everything, I wanted to finish the mod in 1 year.

So it's not that hard. The only thing you need is patience.

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