Been lurking around here because I like to see the screenshots thread. Anyway, Super Matt Jordan is beginning to shape up. It's been the toughest thing to develop a game as the software itself is developing. It made for some troubling and practically crippling experiences. Lately, Stencyl released a particularity stable version and I will likely use it to finish things up. My progress still seems minimal, as in I have no scenes or new artwork to show. What I have been working on is all of the underlying systems that essentially run the game's primary features. It's not fun work but it's provided a lot of experience. When all of the systems are set, it'll be fun and easy to work on with everything in its place, kinda like mapping.
For those that have opted into the project, you're still in it. The cast of people hasn't changed in the five years that I've been working on it, so still expect to see yourself when the day comes. Other than that, I'm just working and doing my thing.
So what's everyone else up to lately?