I am so fucking frustrated right now

Posted 1 year ago2023-05-20 02:52:25 UTC
CaptainQuirk26 CaptainQuirk26Lord Fruglmeister, El Dorito, etc.
In my last journal, I mentioned that I had played Quake for the first time. Well, I now have a registered copy (still using the same source port though), and I was going to record some gameplay for my youtube channel. So I set up some software for recording, got everything arranged just right, and played the game for about an hour and a half straight. Once I hit the end of the first chapter, I went to stop recording. However, for some reason (possibly user error), when I told it to stop recording, it didn't save my recording and instead started a new one. So all I have to show for a painful hour and a half of hard gaming is a 17-second clip of me wondering why it hasn't proceeded to the next screen for the video recording software.

I have so many regrets.


Commented 1 year ago2023-05-20 06:43:11 UTC Comment #105271
ahh it happens, very annoying... but give it another go later and everything will be fine
Commented 1 year ago2023-05-20 20:43:37 UTC Comment #105272
Hoo boy. The number of times I did that very same thing back when I was regularly recording playthroughs for mod reviews.
Commented 1 year ago2023-05-21 00:38:45 UTC Comment #105273
You know there’s that story of a highly trained professional in New Mexico who, instead of conducting a scientific experiment, ended up blowing up the entire facility, which resulted in the death of thousands first and then a dozen world invasions. Think about that guy’s regrets!

More seriously though, it’s something very common in anything software (or even work) related. It’s a way to build up experience, but sometimes (or often) it is because the software was poorly designed.
Commented 1 year ago2023-05-21 09:28:13 UTC Comment #105275
If it was painful then maybe it's not worth showing?...
Commented 1 year ago2023-05-21 10:52:29 UTC Comment #105276
If it was painful then maybe it's not worth showing?...
I don't think you understand the basic purpose of recording gameplay in the first place.

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