Journals

freedslave9 years ago2015-02-16 15:34:53 UTC 12 comments
Until 2day I only managed to use Valve Hammer Editor to test the physic engine and the behavior of entities and never get to build up a real map. It seems to be a huge and daunting task alltogether.
I made a little combo box with html and Javascript which put in the Windows clipboard the string of the chosen entity to paste in whatever field that needs this bit of info.
Tetsu09 years ago2015-02-16 14:31:11 UTC 7 comments
Public Service Announcement:
While some of you might have significant others, most of you probably could care less, February is the month of LOVE!

Show your computer some love by tenderly undressing it and exploring it's insides- cleaning as you go ;)

Get yourself a Vacuum, Compressed Air, old toothbrushes and some Arctic Silver!

Re-seat your ram, clean your vents and filters.
For god's sake, at the very minimum clear out your heat sink!
Let your processor go topless and breathe a breath of fresh air while you clean the mating surfaces and ensure maximum heat transfer into the sink.

Or you can end up like me and overtemping your processor to +90C and bringing your lovely machine to it's knees. I cooked the old thermal pad D:

Don't let this happen to you:
User posted image
This message has been brought to you by Tetsu0
ninja defuse9 years ago2015-02-09 19:45:29 UTC 3 comments
"There are roses that grow on an island in the sea. The man who can reach and pick them, will live
several thousand years. The Gods have created darkness to cover the island so that no one can reach it."
Instant Mix9 years ago2015-02-09 01:05:01 UTC 6 comments
This is why people don't like mathematicians
User posted image
The T shirt says
User posted image
...
and it was delicious.

What does it actually say?

i 8 ( sigma / sum of ) pi and it was delicious.
.. that is,
I ate all of the pie and it was delicious.

the fact I know that frightens me
Archie9 years ago2015-02-02 11:40:43 UTC 22 comments
Does anyone have any experience with 1440p displays? I'm in the market and would love some recommendations.
I've been looking at the Asus PB278Q, but it's not massively spec'd towards gaming whereas the PG278Q seems to be far more geared towards it. I'm just wondering if the massive price difference is actually going to amount to a big enough difference in image quality for a casual gamer to justify the cost.

Thoughts?
zeeba-G9 years ago2015-02-01 19:11:21 UTC 15 comments
I'm twenty six today! Thanks TWHL for being so 4w350m3! ! ! Such a warm and cozy community. TWHL is like a cardboard box with a bunch of fuzzy kittens in it.
Striker9 years ago2015-01-29 15:47:29 UTC 10 comments
User posted image
User posted image
DiscoStu9 years ago2015-01-26 04:34:17 UTC 14 comments
I keep coming up with all these ideas on how a certain game could be so much better. Game mechanics, GUI, anything. I kept thinking there had to be a way to somehow hack the game and throw in all that stuff. Then I realised it was almost like a new version of the game, rather than just a handful of fixes. Then I realised I never did anything resembling game coding and I have no idea how to actually do any of it.

How lame.
DoktorAmazing9 years ago2015-01-26 04:12:23 UTC 1 comment
Doctor Amazing here, coming back for one time to say...
RIP kitty0706
So much talent, passed away from leukemia last night. Source Machinima will never be the same again

Bye all
Dr. Orange9 years ago2015-01-25 10:08:23 UTC 20 comments
Light, without it we wouldn't be able to see. And so it is in videogames. Lights are fundamental, every game have some sort of light, if ever so simple. In todays 3D games, there need to be some way to compute lighting data within 3D space, as volumetricaly most of the light eixst outside of a 2D face where the light is visible. How does the lighting really work in the GoldSrc engine? Does anyone know except for Valve themselves?
This is my theory on how it works:
User posted image
Of course I can't be sure... But anyone should know.
Jessie9 years ago2015-01-16 04:08:40 UTC 10 comments
I don't really know why I'm doing this.
User posted image
If you can't figure out what I'm doing from that, its a WIP texture pack using various sprites from NES games.

For those curious:
Kid Icarus - dirt, iron door (the one on the right)
Super Mario Bros. - granite, daisies, mushrooms, andesite
Zelda II: The Adventure of Link - grass (and tall grass), oak logs + leaves (those closest trees), sand (not pictured)
Faxanadu - oak door (the one on the left), potions (not pictured)
Castlevania II: Simon's Quest - stone (+ ores)

And a bunch others not yet significant enough to be pictured.
Faxanadu especially will get more. It's too good not to.

EDIT: Caves are a lot more colourful now =3
User posted image
Not happy with iron ore (the purple-blue blocks at the back), but Simon's Quest doesn't have any blocks with a colour quite fitting enough.

EDIT: Liquids! I was tinkering with water, trying to get it to look any good and accidentally made it look cool.
User posted image
That's the water from the overworld of Zelda II and the lava from the Heat Man stage of Mega Man 2, with the palettes altered to match. Lava is much the same.
ninja defuse9 years ago2015-01-11 14:40:14 UTC 2 comments
Crollo9 years ago2015-01-10 17:18:19 UTC 8 comments
i will not let you to cut me!
Alabastor_Twob9 years ago2015-01-09 23:08:31 UTC 15 comments
I have a new little friend:
User posted image
User posted image
She doesn't have a name yet. Unfortunately my family don't seem enthusiastic about my idea to call her Reginald.
Suparsonik9 years ago2015-01-09 19:28:09 UTC 9 comments
I'm five years old today!