Forum posts

Posted 10 years ago2014-11-01 04:16:28 UTC
in Post your screenshots! WIP thread Post #322194
It looks good but to be perfectly honest, I get the feeling that the only spaceship-y thing about it is stars outside the windows. As for everything else, it could be any building anywhere.
Posted 10 years ago2014-10-31 01:41:41 UTC
in Haunted minicompo 2014 Post #322182
@Emnu: You can't add more screenshots. The feature was never coded in :P

You can, however, host them elsewhere post as many [img] links as you like...

Also, welcome to TWHL! :)
Posted 10 years ago2014-10-30 03:23:43 UTC
in Sledge (Hammer Alternative) Alpha Build Post #322176
Except that when you carve a square shape, the result will be weird.
Posted 10 years ago2014-10-30 03:01:50 UTC
in Working plug Post #322016
Not yet. Been hard at work with uni stuff. Maybe tomorrow!

//edit just to keep the thread from locking while I finish up some schoolwork. Will post again soon.
Posted 10 years ago2014-10-27 17:15:58 UTC
in IRC chatbot error... Post #322152
If you don't post the complete line, you won't get much help. We can't see beyond the ellipsis...
Posted 10 years ago2014-10-27 02:28:20 UTC
in Post your screenshots! WIP thread Post #322147
Nice! Good work!
Posted 10 years ago2014-10-19 23:50:17 UTC
in Packing textures into .WAD files Post #322093
You can also have a pseudo-alpha channel for monochrome images. If you have a grayscale image, you can set it to additive render mode. Black will be invisible, white will be visible, and grays in between will have a partial visibility depending on how dark/bright they are.

Never knew what color and glow do.
Posted 10 years ago2014-10-18 20:12:23 UTC
in Haunted minicompo 2014 Post #322077
Why do you want kitteh scart, you don't use scart in the US.
Posted 10 years ago2014-10-13 18:13:08 UTC
in Halloween 2014 Post #322043
Shit man. That's bloody clever. It's almost cheating.
Posted 10 years ago2014-10-12 18:05:50 UTC
in Post Your Photos Post #322037
I really like your room. I get the feeling the window isn't very practical to keep open, though.
Posted 10 years ago2014-10-10 02:21:47 UTC
in Halloween 2014 Post #322015
3d print an HEV suit
If you do, you better post the files so that I can do the same :P
Posted 10 years ago2014-10-08 19:03:15 UTC
in Mod Creation From Scratch Post #321996
How silly.
Posted 10 years ago2014-10-06 21:21:23 UTC
in Working plug Post #321970
Well that sounds interesting, I'll be trying that tonight.
Posted 10 years ago2014-10-06 18:22:38 UTC
in Mod Creation From Scratch Post #321967
Will you still post your antics in it?
Posted 10 years ago2014-10-06 18:20:59 UTC
in IRC chatbot error... Post #321966
You may need to paste the whole line.
Posted 10 years ago2014-10-06 18:19:44 UTC
in Working plug Post #321965
Ooh. I have to check this. I just had a look at the func_physbox but mass scale is 0...

I KIND of got it working by making the plug a prop_physics_override, which I can pick up just fine, but the problem comes when I try to unplug it. The best I can do is that when I +use it, it drops to the floor.

Must keep trying.
Posted 10 years ago2014-10-06 04:08:33 UTC
in Sledge (Hammer Alternative) Alpha Build Post #321952
He writes it all himself by hand and sends it over the internet every time you hit CTRL+C.
Posted 10 years ago2014-10-06 01:59:36 UTC
in Sledge (Hammer Alternative) Alpha Build Post #321950
Nice! So I can cheat my objects through notepad and then paste them in :P
Posted 10 years ago2014-10-05 23:01:25 UTC
in Working plug Post #321947
I guess I can try that, but I'm not entirely sure how that changes the plug to be picked up on +use without needing the grav gun.
Posted 10 years ago2014-10-05 20:16:42 UTC
in Sledge (Hammer Alternative) Alpha Build Post #321944
By all means, use it. It's infinitely less buggy. I used Hammer for about two hours yesterday and it clean-crashed with no errors about five times in that period. I haven't had that with Sledge. Of course, errors do pop up sometimes, being alpha and all, but in my experience it's a lot less often.

Question for Penguinboy: Why doesn't copy-paste work between Sledge and Hammer? Does Sledge use its own internal clipboard?
Posted 10 years ago2014-10-05 20:14:53 UTC
in Working plug Post #321945
I want the player to be able to pick up a plug and put it in its socket. I tried to follow this tutorial last night, but the problem with it (or with what I'm doing) is that this only seems to work with the grav gun. I tried a bunch of things and it doesn't seem to work with +use.

Does anyone know what should be done for this to be possible? The map I'm making doesn't have a grav gun...
Posted 10 years ago2014-10-05 17:08:42 UTC
in Mod Creation From Scratch Post #321941
If I don't make significant progress by the end of September,
Did you?
Posted 10 years ago2014-10-05 16:53:49 UTC
in Post Your Photos Post #321940
Pretty views. And pretty lady.
Posted 10 years ago2014-10-01 14:50:59 UTC
in Spambots on TWHL? Post #321904
But Alberto got it as a private message, not as an email. So the spammer wouldn't know what address to expect an email from.
Posted 10 years ago2014-10-01 02:58:44 UTC
in Spambots on TWHL? Post #321901
Someone should volunteer and write back so we can find out what that is about.

Considering the incredibly high probability of ending up in an unspeakable number of spam lists, I suggest using a disposable or not very important address for that.
Posted 10 years ago2014-09-24 02:51:50 UTC
in Mini-Competition: Tree Mapping Post #321851
I eat clean air and fart sunlight.
Posted 10 years ago2014-09-22 02:28:49 UTC
in Now Gaming: ... Post #321835
Yeah, that's what it is. And some of the toppings on the pizza are powerups. Break the block and you get something.
Posted 10 years ago2014-09-19 00:46:44 UTC
in Post Your Photos Post #321807
I totally read that too.
Posted 10 years ago2014-09-18 18:41:03 UTC
in Post Your Photos Post #321802
We should be striving for unity, not further separation.
I wholeheartedly agree with this, and I am a firm believer that it matters not what country a certain land belongs to as long as I (or anyone) can visit any time I (they) want. Yes, I feel this way about many territories including many currently under dispute.

It does however matter to me that it matters to Archie. He exposes more than valid reasons to support the independence of Scotland. Since I can't but agree, I support it too. I can't wait to know the results.
This post was made on a thread that has been deleted.
Posted 10 years ago2014-09-12 01:37:35 UTC
in Post Your Photos Post #321724
Is that a smoke machine under the window?
Posted 10 years ago2014-09-07 23:40:23 UTC
in Atom's TWHL Minecraft Server Post #321674
Man, already?
Posted 10 years ago2014-09-03 02:25:49 UTC
in Post your screenshots! WIP thread Post #321606
Looking much better than what I last saw. Looks a bit small maybe. My only nitpick is that the central door is rectangular and yours has an arch.
Posted 10 years ago2014-09-03 02:19:17 UTC
in Atom's TWHL Minecraft Server Post #321605
So are we going to need a new bank?
Posted 10 years ago2014-08-31 02:10:30 UTC
in Mini-Competition: Tree Mapping Post #321549
Map something in the tree? How big is it?
Posted 10 years ago2014-08-30 02:20:29 UTC
in Mini Competition 2 - Colors! Post #321528
Mine won't give you seizures
Are you implying the others do?
Posted 10 years ago2014-08-30 01:35:13 UTC
in Atom's TWHL Minecraft Server Post #321526
Only in the snapshots so far.
Posted 10 years ago2014-08-29 23:11:12 UTC
in Atom's TWHL Minecraft Server Post #321522
Apparently, yes. But the defaults will mostly be just cubes. Mods will be allowed to make any model that fits within the cuboid container.
Posted 10 years ago2014-08-29 06:00:58 UTC
in Sprite mis-oriented Post #321514
Why thank you.
Posted 10 years ago2014-08-28 20:26:59 UTC
in Sprite mis-oriented Post #321509
Quick, make up a post!
Posted 10 years ago2014-08-28 19:49:56 UTC
in Sprite mis-oriented Post #321507
TL;DR: We can't see posts. Rimrook replies anyway. Penguinboy fixes bug that prevents text from being displayed. Text still isn't displayed.
Posted 10 years ago2014-08-28 03:07:10 UTC
in Sprite mis-oriented Post #321493
You're not crazy, it doesn't display for me either. Probably Penguinboy has to manually tinker with the post in the database for it to work.
Posted 10 years ago2014-08-27 18:04:06 UTC
in Sprite mis-oriented Post #321483
How does that explain Rimrook still being able to see it and reply?
Posted 10 years ago2014-08-27 03:18:18 UTC
in How do you make pushing water? Post #321472
I suggest to play WON HL and find out.
Posted 10 years ago2014-08-25 18:29:08 UTC
in Post your screenshots! WIP thread Post #321440
Looking a lot better now. Maybe it could use some sort of trim on the top floor where you made it taller. And maybe, just maybe, you could try the same above the arches on the ground floor and see how it looks.

Another note regarding the top floor. Normally in this type of architecture, square and arched windows/doors aren't mixed. Either they're all arched or they're all rectangular, by design, and if you have the two, they're grouped by floor. So in any one floor they're all the same. There are some exceptions such as grand entrances and stuff like that, but that's generally the rule. UNLESS you want to make it look like a cheap, half-assed refurbishment in which case the extra square windows wouldn't line up with anything and be of varying sizes and at varying heights and should look purposely out of place.
Posted 10 years ago2014-08-25 03:41:08 UTC
in Post your screenshots! WIP thread Post #321418
There are arches, there are windows, there are shutters and colours, the elements are there but they're just not put together the right way.

Things like the windows here not being centred with the arches, a detail considered very important in the day of this type of construction, and also structurally less convenient. And the balcony itself could use a few more corbels.

Or this top floor having so little headroom. The facade needs more height to accomodate a higher ceiling and the roof itself, then a railing or wall. I'd try about 48 units higher.

Other than that... I suggest looking for more photos of actual buildings in Havana as a reference.
Posted 10 years ago2014-08-25 03:15:08 UTC
in Show us your Face, your Cockpit & yo Post #321417
I was going to say it looked like a place you shouldn't be sitting in.
Posted 10 years ago2014-08-25 00:51:06 UTC
in Post your screenshots! WIP thread Post #321415
Looks good and all, but architecturally speaking, I don't see this building being in Havana.
Posted 10 years ago2014-08-24 21:00:41 UTC
in How do you make pushing water? Post #321402
Of course it doesn't work, what he meant was to pull a fart when in the water. The bubbles will carry you.
Posted 10 years ago2014-08-22 22:47:15 UTC
in Show us your Face, your Cockpit & yo Post #321363
Your shitheap could be much worse. I'd take that any time.

If you wanted to change it you could sell that golden watch... :P