Forum posts

Posted 15 years ago2009-04-15 21:03:12 UTC
in Now Playing: ... Post #265625
Especially after posting a Cannibal Corpse song, amirite?
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-15 00:33:30 UTC
in God Post #265575
Next person to post a pointless bullshit like Tuna, or to post an image without actually contributing to this thread gets a smack in the face.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-08 05:25:47 UTC
in A healthy debate (?) Post #265219
Yeah, this thread is done.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-07 21:58:40 UTC
in Open for TWHL3 Suggestions Post #265203
I'm for making them stand out more, just not in that way. A change in background colour is probably all that's necessary.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-07 02:27:18 UTC
in A healthy debate (?) Post #265156
You only get insulted and flamed if you come in here with the attitude that deserves it. We occasionally get the idiot newbie that has their mind set on something that either can't be done, or shouldn't be done (HL2 to HL1 porting, for instance) and when they're told they can't, they rant and rave.

On the other end, I remember quite a few polite newcomers who have been given warm welcomes and respect because they have the right attitudes.

Sometimes it boils down to their age, too. It's the nature of most young kids to be shitheads.

In short: people who deserve it, get it. People who don't, do not.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-06 10:06:29 UTC
in A healthy debate (?) Post #265102
You could always open a forum section designed for the inexperienced and the new. A place for those forums that need a little extra love and respect and newbiness would be expected.
That's not a bad idea, I guess. Basically the forum equivalent of the "Where to start?" page. In the very least I there should be something easily accessible and advertised on sign-up for newbies to look at before diving into the forums.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-06 05:59:27 UTC
in A healthy debate (?) Post #265090
Even worse!
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-06 05:19:40 UTC
in A healthy debate (?) Post #265085
NineTnine, Yodalman has been around longer than you think, this is in fact I think his.. 3rd (?) user on TWHL. The question you should be asking is why we actually keep giving him a chance. The only modding work I have seen him do is illegal, so users won't support him, and every other second he's trolling.

We're generally very accepting towards newcomers, you just don't realise some people don't deserve acceptance.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-04-01 06:04:00 UTC
in Red Cliff Post #264843
I'm sorry, but 300 and Crank both mentioned in the same thread? Those films are as awful as it gets.

This movie though, looks good.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-31 05:24:51 UTC
in Open for TWHL3 Suggestions Post #264799
I'm speaking out for my Opera brethren!
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-31 05:16:10 UTC
in Open for TWHL3 Suggestions Post #264797
Scales up and down perfectly in Opera. >_>
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-29 10:12:01 UTC
in Guess the game! 2 Post #264724
It isn't Resident Evil 3 but I'll give it to you. ;P

Passed Resident Evil 5 a short while ago, the replay value is awesome though. There's a lot left to unlock.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-29 09:16:11 UTC
in Guess the game! 2 Post #264721
Yay.

"Your right hand comes off?"
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-29 02:54:18 UTC
in Guess the game! 2 Post #264711
World of Warcraft? D:
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-28 08:32:09 UTC
in Now Playing: ... Post #264690
E.S. Posthumus - [Cartographer CD2 #04] - Mosane Pi
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-28 07:06:25 UTC
in Now Playing: ... Post #264687
but now people put on bands nobody heard of but them.
What.

E.S. Posthumus - [Unearthed #06] - Nara
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-13 18:39:15 UTC
in Now Playing: ... Post #264123
David Bowie & Queen - Under Pressure
_>
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-13 18:36:48 UTC
in realistic spotlight source Post #264122
Yeah, you'll definately want to replace the point light with a light_spot, that way any models you insert will be more accurately lit too. As for the point_spotlight, you should first make sure the dynamic light is off as it's too resource taxing for a simple light (check the flags).

It also helps to have a small, faint light right next to the light source too, to cast a little radial light around there and avoid ugly darkness near the light source.

You want the beam to look like it matches with the coverage of the world lighting, so you should set the thickness up a bit and shorten the distance in it's properties. You'd want it to look something like this:
User posted image
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-13 02:39:19 UTC
in Bandwidth being drained. Post #264106
I have a theory. Steam runs on 90% pure win, while MSN runs on 90% pure failure. You can't have too much of one or the other or they overpower and sap your internet. Thus the solution is to run them both simultaneously so the win and fail even each other out and your internet is restored.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-10 07:18:36 UTC
in Desert Eagle Replacement Model: Try it o Post #264039
NineTnine: nope, just making an observation.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-10 04:56:53 UTC
in Desert Eagle Replacement Model: Try it o Post #264035
In all fairness I don't recall the last time you actually helped someone or provided any sort of constructive criticism in this forum, NineTnine. What do you do here other than quietly stir up shit?

Yodalman: Sometimes lengthy sighs just aren't enough to describe you.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-10 00:25:19 UTC
in Post your Ringtones Post #264020
Viktor Antonov's 'Route to C17' as my ringtone, Massive Attack's 'Teardrop' as the SMS tone.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-06 09:47:36 UTC
in Looking for a coder Post #263879
If I had any cargo I would SO trust them.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-06 07:48:05 UTC
in Looking for a coder Post #263871
Shoots Strider in the Arm
Well at least I wasn't sitting behind Vincent in the car.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-06 03:39:41 UTC
in Looking for a coder Post #263858
What
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-03 00:38:11 UTC
in Name the Map ! Post #263624
Yep.

Well, that was fun but pointless. >_>
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-02 23:41:31 UTC
in Name the Map ! Post #263621
Nope.
a certain rebel friend
To be fair, he actually voices several rebels throughout Episode Two.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-02 22:10:37 UTC
in Name the Map ! Post #263615
I'm not too ture but isn't it Under the Radar?
It is, but you didn't guess the actor. :(
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-02 08:52:54 UTC
in Name the Map ! Post #263584
User posted image
Just need a chapter title. Extra points for the name of the actor that voices a certain rebel friend here.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-02 08:21:51 UTC
in Name the Map ! Post #263581
Goldeneye: Source, Control?
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-03-01 07:46:18 UTC
in TWHL isgetting hacked! Help! Post #263513
If it pisses off certain people with it's triviality, then it's funny as hell.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-28 23:04:11 UTC
in TWHL isgetting hacked! Help! Post #263485
All glory to Bangs, our benevolent tyrannical master.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-27 03:56:50 UTC
in Desktops of March Post #263390
To me it mostly just looks like a lack of alpha rendering on the grass and the image compression that's throwing it off. /nerd
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-26 07:11:00 UTC
in Rooms (mini co-op project) Post #263303
Nah, Kangaroo's boxed them all and the Emu's ate their remains.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-25 23:16:14 UTC
in Rooms (mini co-op project) Post #263295
Only legends.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-25 00:47:32 UTC
in TF2: Scout Update Post #263242
What the shit! There's gotta be something else..
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-23 23:40:45 UTC
in TF2: Scout Update Post #263180
I like the sound of this gun. I've always thought TF2 needed more outrageous flying deaths.
Also, looks like the new Payload map and gamemode is one in the same. No Hunted for us
I wouldn't be so sure, didn't Valve say they're releasing one new payload map and a new game mode?
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-20 09:35:19 UTC
in TF2: Scout Update Post #263017
Expected, since it's what they've done with every other 'main' gun. Still lame though, bloody Scattergun.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-20 08:45:56 UTC
in MS Paint Faces Post #263014
OH MY GOD, what happened to Pacman.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-19 22:29:43 UTC
in TF2: Scout Update Post #262996
Eww.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-19 21:48:48 UTC
in TF2: Scout Update Post #262994
Looking carefully at that background map it kinda looks like a dual payload map. And that energy drink is pretty awesome.

EDIT: Luke beat me to the map thing. Darn.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-19 05:22:53 UTC
in SSbump Generator Post #262955
Been using this for a short while now, it's great. Self-shadowed bump mapping is such a simple thing in the grander scheme of graphics, but it makes a huge difference with texturing. Really have to thank you for this program, it's the simplest one I've found for creating them, but it's also got all the right options for tweaking the crap out of them.

Program rocks.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-18 20:30:21 UTC
in TF2: Scout Update Post #262944
I'm one of the few people who really doesn't mind Arena, but I don't play TF2 much at all now. I'll probably check out this update for a week or two then go back to not playing it.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-18 01:18:13 UTC
in THE SIMS 2 TWHL PROJECT 2! Post #262904
Grr... Steve.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-18 00:53:41 UTC
in THE SIMS 2 TWHL PROJECT 2! Post #262901
Oh no you didn't...
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-17 01:27:43 UTC
in Rooms: Source! (co-op) Post #262862
Haven't mapped in a while, but I'm back at it now. Entry is pretty much 99% complete.

I don't want to sound like a hypocrite here (cough volcano map, portal map, every other map cough) but I hope everyone else is still going with this! Don't give up!
UNLESS you guys are planning on having this going for another month or so.
Seems like a safe bet at this stage. :P
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-16 02:22:52 UTC
in Decision on 2 Game Versions Post #262777
I've played the Lost Planet demo on both 360 and PC and I would say go for it on 360. It's design kind of caters more towards the console, and the PC version is a crappy port anyway (sluggish mouse control etc).

Mass Effect I wouldn't know about.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-16 00:33:27 UTC
in Escape From City 17 Post #262770
True, it would require some insane effort to translate the Half-Life series into a successful movie series. There's a ton of cliche's that would have to be dropped (practically the entire first game is a cliche), you'd have to somehow give Gordon character that suits his actions etc. etc.

A lot of people simply think video-to-game movies will never be good too, but I don't buy that. Comic book movies sucked for the longest time but then BAM, Dark Knight in your face.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-15 22:11:47 UTC
in Escape From City 17 Post #262765
Yeah, it's fairly impressive what they've done with the graphics (except maybe the zombies) but the script is awfully typical.

It's nothing like how I'd like a film to play out, but I guess it's close to how it should look near the end.
Strider StriderTuned to a dead channel.
Posted 15 years ago2009-02-14 09:47:27 UTC
in Don't have Left 4 Dead yet? Post #262655
Funny, Fallout 3 is in my opinion one of 2008's worser games. Literally as though they just dropped guns in Oblivion and drolled up the environments. ;>
12 new maps
Yeah, "new". They're bound to be reworked versions of the old maps, we'll be lucky if 2 of them are whole new settings, I reckon.
Strider StriderTuned to a dead channel.