Forum posts

Posted 20 years ago2004-10-14 09:35:17 UTC
in Your first map? Post #66364
safe bro
Posted 20 years ago2004-10-14 09:33:52 UTC
in Effective Lighting Post #66362
who is this annonymous_guy he's been chatting bear shit in a load of forums
Posted 20 years ago2004-10-14 09:30:27 UTC
in ... Post #66358
me by nightfall
Posted 20 years ago2004-10-14 09:28:06 UTC
in odd mods Post #66353
who thinks that some times people should be banned from moding
epesecily when they make mods like cstrike/warcraft
and the matrixmod

iv played them and god they are over fake
Posted 20 years ago2004-10-14 09:24:53 UTC
in Your first map? Post #66348
was a cs map but that is basicly hl.....
Posted 20 years ago2004-10-14 09:24:01 UTC
in Your first map? Post #66346
um it wasn't the common box with aaatrigger everywhere...
as i have experience...
it was an arena map 'Aim_Mack_vs_TMP'

was an open area with hill in the midle and ruins on ever side of it
that being were the players spawned....

was good, but it had some odd lighting affects (cause i was still having troble with light_environment'
Posted 20 years ago2004-10-14 09:18:34 UTC
in Effective Lighting Post #66344
have been a unreal mapper for a long time and have always enjoyed the wonder of the lighting effects it can create,

but when i used hammer and was a bit anoyed at the poor lighting effects, (in comparison of course)

so i need and would appreciate some tips/pointers on creating good lights.....

thanx
Posted 20 years ago2004-10-14 09:09:34 UTC
in Your first map? Post #66342
do u mean first map with hammer, or first map ever
cause i was mapping with unreal for bout 1 and half years
Posted 20 years ago2004-10-14 09:01:39 UTC
in new competition Post #66339
didn't like blue shift until u meet up with all the scientits at the teleporta
and then go xen for a bit
Posted 20 years ago2004-10-14 08:46:04 UTC
in Attn: NON - NOOBS : CTF style problem Post #66325
Posted 20 years ago2004-10-14 08:44:59 UTC
in Attn: NON - NOOBS : CTF style problem Post #66324
i'll have shot at it in a map tonight an will tell u wha ta do tommora

did something simula to this a wile ago
so i should be able to clok it soon
Posted 20 years ago2004-10-14 08:08:56 UTC
in Attn: NON - NOOBS : CTF style problem Post #66313
maby something with the game_player_team or something
like that could be done
Posted 20 years ago2004-10-14 08:01:12 UTC
in Animating textures Post #66310
k thanx for that----
Posted 20 years ago2004-10-14 08:00:14 UTC
in ----Your Fav Custom Skins----- Post #66308
Right What are Your Fav Custom Skins

Mine are-----

-minigun for the m249
-magnem for the deagle
-usp matchs for the elites
-lever action shotgun for the m3
-dual micro-uzi's for p-90
-oicw for the aug
and lastly a chrome stgg554----
Posted 20 years ago2004-10-14 07:25:11 UTC
in Animating textures Post #66294
have made many a texture with wally but need to know how to make animated textures,

asking cause my copie of wally doesn't have a help file.....
Posted 20 years ago2004-10-13 09:49:59 UTC
in -----Weapon Names----- Post #65954
true---
Posted 20 years ago2004-10-13 09:48:21 UTC
in any clan mebers here Post #65953
didn't get the last bit peace an love but --- thanx for telling these nubs bout clans----------
Posted 20 years ago2004-10-13 09:35:41 UTC
in -----Weapon Names----- Post #65945
true------leaving--------getting life------bye-----
Posted 20 years ago2004-10-13 09:27:13 UTC
in -----Weapon Names----- Post #65936
any way i wasn't wanting to talk bout gun details------
i was just saying that it was odd that they didn't use real names
and it wasn't copyright cause they used real names in 1.5 and 1.3----
Posted 20 years ago2004-10-13 09:24:58 UTC
in any clan mebers here Post #65935
but all the best players are in clans------
Posted 20 years ago2004-10-13 09:23:52 UTC
in -----Weapon Names----- Post #65934
why are u trying to act like u know bouat guns the ak is
7.62 x 39 (soviout)
it is not 7.62 x 51 (nato)

nato is fired by light machine guns - ok

and dat sit bout propelent is ball - ak soviout rounds use less propelent than nato 7.62

my problem was that it makes no sence in any context firing light machine gun ammo from a assault rifle-----

and the ak fires at 600 rpm if that wat u trided to say-----
Posted 20 years ago2004-10-13 07:57:10 UTC
in new competition Post #65895
the xen in hl was a bit shit, but the xen in blue shift was good to be fair but i am a
jump map fan though
Posted 20 years ago2004-10-13 07:47:53 UTC
in any clan mebers here Post #65885
im there
Posted 20 years ago2004-10-13 07:43:38 UTC
in -----Weapon Names----- Post #65881
basicly why didn't that make the effort to do the names /details right if they put so mutch effort into making the rest of the game.....
Posted 20 years ago2004-10-13 07:42:09 UTC
in -----Weapon Names----- Post #65879
and why does the ak shoot biggger bullets than the awm,
awm - .338 lampa magnem
ak - 7.62 nato
and the ak shouldn't be nato it sould be soviot.

and why is the g3sg3 a sniper, i mean its an assualt rifle and it shoots bigger bullets than awp------
Posted 20 years ago2004-10-13 07:37:15 UTC
in -----Weapon Names----- Post #65873
why is it that the names in counter strike changed back to the fake names in 1.6-------

and why does every one call the awm ,the awp
i mean it stands for artic warfare magnem, so why awp?
Posted 20 years ago2004-10-13 06:26:51 UTC
in any clan mebers here Post #65829
Cs is old that is fair but with the relese of cs-source the game is at least keeping standards up to date with other games, and the basic
shoot em up feel of the game is stil there.....
Posted 20 years ago2004-10-12 09:39:32 UTC
in any clan mebers here Post #65608
:cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: : :coo :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: l: :cool: :cool: :cool: :co :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: :cool: ol: :cool: :cool: :cool:
Posted 20 years ago2004-10-12 09:36:49 UTC
in any clan mebers here Post #65606
u are sh** any one who calls cs noob is dusty at the game............... so many people love the game but there is allways one or two people who say how rubbish it is cause they suk, if u played my clan 'L33NonGR33N' then u would be dead so fast weda killed u befor ued got of the spectator menu.....
Posted 20 years ago2004-10-12 09:22:47 UTC
in any clan mebers here Post #65602
was wondering if there are any clan mebers at this site
only cstrike clans though no hl or whatever else there is......
Posted 20 years ago2004-10-12 08:54:13 UTC
in What do you want to do? Post #65593
i want to do mapping for one of the games companys like id or somethin,
make sence since i map well for most games and learn the engin's an editors in bout a week or two. so i adapt kwik...
Posted 20 years ago2004-10-06 08:00:52 UTC
in change it all Post #64392
Posted 20 years ago2004-10-06 07:57:00 UTC
in change it all Post #64389
-changing player speeds
-changing over all health
player and enemys
-enemys made from scrach
Posted 20 years ago2004-10-06 07:53:50 UTC
in making own weapons Post #64386
the SDK pack what is that bear in mind in i know nothing
Posted 20 years ago2004-10-06 07:38:22 UTC
in making own weapons Post #64367
got milkshap for a wile but what i need to learn is how to change the
following

-weapon power
-rate of fire
-accurecy
-and how to make a weapon that fires when u release the fire key
e.g the grenades in hl and cs--------
Posted 20 years ago2004-10-06 07:25:46 UTC
in making own weapons Post #64361
--was----wondering----how to go bout making ure own weapons---
for half-life mods,ect-----

i guess some coding would be -----envolved but i have never ----done that befor and havent the slightest idear how
Posted 20 years ago2004-09-28 09:39:53 UTC
in how to get mdl.files into cs Post #62667
k safe for that ill try that out later today..... thanks again this has been bugging me for ages now. :)
Posted 20 years ago2004-09-28 09:12:01 UTC
in how to get mdl.files into cs Post #62661
i tryed that but it doesn't show up i think that mosters don't work in counter-strike.
Posted 20 years ago2004-09-28 08:58:19 UTC
in how to get mdl.files into cs Post #62654
i was woundering how to get mdl.files to work in cs
eg.the orange helicopter in as_oilrig.

any help would be great......
Posted 20 years ago2004-09-27 10:42:22 UTC
in anyone here map with other stuff Post #62405
lol i started mapping with hammer bout a month ago, but i have been mapping with unreal 3.0 for ages and was wondering if any one else here has mapped with other editors?
Posted 20 years ago2004-09-23 09:35:16 UTC
in makin sprite for cs (e.g crosshairs) Post #61369
followed your link [TIC]clan site was usful, safe....
Posted 20 years ago2004-09-23 09:32:46 UTC
in makin sprite for cs (e.g crosshairs) Post #61367
true.... but i thinks it helps to ask at this site if i don't even know exactly what im looking for :cool:
Posted 20 years ago2004-09-23 08:03:49 UTC
in makin sprite for cs (e.g crosshairs) Post #61361
need know how to make sprites crosshairs, muzzel flashes, and the like
Posted 20 years ago2004-09-23 07:58:06 UTC
in weapon equip Post #61360
read throght that quick and i swear that game_player_equip strips the player any way
Posted 20 years ago2004-09-23 07:50:29 UTC
in making .mdl files Post #61358
cheers quaver that was well useful have some idea what im doing.. :)
Posted 20 years ago2004-09-23 07:45:46 UTC
in bad graphics Post #61357
no i had this problem as well when i used the high definition pack, mabey
it only works with differnt versions of halflife.

plus when i got it working (reinstalled all) the mdl.files hadn't changed but they where diffrent in game... :zonked:
Posted 20 years ago2004-09-22 10:21:02 UTC
in making .mdl files Post #61139
thanks for that mate
Posted 20 years ago2004-09-16 07:58:57 UTC
in making .mdl files Post #59776
why u do make skins?
Posted 20 years ago2004-09-16 07:57:05 UTC
in making .mdl files Post #59775
such as.....?
Posted 20 years ago2004-09-16 07:52:16 UTC
in making .mdl files Post #59770
lol, has any one got any ideas about how to make mdl files for cstrike
and what programs i would need, and lastly sites that i can get tutorials from, thanks....