Forum posts

Posted 9 years ago2015-07-22 12:46:53 UTC
in TWHL Tower: Source Post #326536
You think I'm any good for this either? It doesn't really matter so much about how skilled you are; to me, it's just the fact that we're working together and making a map; you level will be much appreciated and definitely be an important part of it! Would love to see a map from your end too TJB!

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-21 13:00:55 UTC
in Post Your Photos Post #326521
Went early morning flying today, snapped a pic of the Sbach-342, post-routine image.
User posted image
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-20 15:44:17 UTC
in TWHL Tower: Source Post #326508
Bump to check if anyone's still up for this...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-19 20:35:20 UTC
in Now Gaming: ... Post #326493
That is wicked!!! Is that a mod for the game or is it what you can actually do on it?? It's making me want to get it even more since I love F1! My mind won't stop thinking about just how awesome it is!!! LIKE, JUST, F1 ALL THE WAYYY!
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-19 12:17:00 UTC
in AI Scripted: How are they done? Post #326489
In City 17, you don't script AI; AI script you.

Jokes aside, I really don't know, but I felt like I had to do that. Hope you get the answer soon though, pretty sure you will.

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-18 03:33:57 UTC
in TWHL Tower: Source Post #326480
That's in V1, no? Anyways, I TRIED to make a base, people wailed for a new one and didn't do jack about it, or even comment, so yeah. We're stuck there.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-18 02:47:46 UTC
in TWHL Tower: Source Post #326478
Okay, so, new basemap, eh? Does that mean the tower concept changes or what? Do we have the same room size, or..?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-16 21:57:06 UTC
in TWHL Tower: Source Post #326468
I've had a really shitty day today, and I am very cranky right now, and Instant, you posted at a really wrong time...
I am SO sorry, I seem to have completely looked past your message and JUST saw it; I'll agree it's pretty basic, but then again, it's based on TWHL's original thing and well, what do you suggest? Do you have a base map you've made that you'd be willing to share? Again, it's not all me; it's a group project and I'm willing to be open and look into others ideas. Tell me what's on your mind, and mind you, I'm NOT a great Source mapper; just a modder, skinner, and weapon maker.
I even bloody apologized. Like, legit, I mean, I said sorry I ignored you and didn't see you and overlooked you, but I mean, Jesus, you haven't even suggested anything. But I agree with you on that being overkill, but then again, we ARE overkill.

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-16 19:03:43 UTC
in TWHL Tower: Source Post #326466
Uh, what? :quizzical:
DiscoStu- My reaction exactly.

Dr. Orange - Still awaiting a decision between you, Tet and possible Strider...

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-16 13:59:53 UTC
in TWHL Tower: Source Post #326462
... Oops... Well, that was just for testing purposes; bashing walls just for kicks.

And I'm just waiting for a final agreement on what to do...

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-16 11:46:12 UTC
in TWHL Tower: Source Post #326458
MRW there's so many options...
User posted image

Gentlemen, can we all together decide what will be the final outcome? I may be compiling it, but I still want everyone to agree on one thing... This is frying my puny brains of SDK programming, but I too would like some ideas like chapters being levels, a newer GUI and mod screen, but perhaps that's overdoing it, for me at least, unless, someone else wants to compile the map, then that'd be great.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 19:52:34 UTC
in TWHL Tower: Source Post #326440
... Funny, the person who decided to lead this has zero idea of what people taking part in this are talking about... As in, I have no idea what you mean about the custom scenes... Just Googled it, got some idea, but still lost... And Face poser? ... Looks like you guys are gonna take it to a whole new level of mapping... I but I guess if you DO supply the important things, it'll do..? Please ask Tetsu0 that, I may need his help for the final release...

As for the DLL's thing, I see... But, is that all really necessary? I wasn't planning on having it like an entirely new HL-2 game with Chapters and so; would have had autosaves and stuff there...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 13:55:00 UTC
in TWHL Tourney Post #326429
Well, I didn't want SPECIFIC footage of me, but I was hoping there'd be a screenie of me topping the charts ^^ Or at least, people raging when I kill them or something... But anyhoo...

Well, I liked it too; I would have still used it anyways; I'm the squad's designated Sniper. (I wish)

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 13:54:32 UTC
in TWHL Tower: Source Post #326436
Well for all I know, I could be using the wrong one, but then again, I guess Source is something we all haven't gotten to for a while. I mean, I'm currently refreshing my modelling skills for source, but yeah, as far as I know, the HL2 Bin folder is the MAIN folder for what we need. Also, after spending a long time on another forum, it's become a habit, and I will keep using it.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 12:34:52 UTC
in TWHL Tower: Source Post #326433
Urby - Well, again not putting a gun to your head or anything, I mean, it's pretty logical where things are, and so far, I've had no problem; even with WallWorm Tools. For Half life 2 (all versions) it's:
Steamapps|Common|Half-Life 2|bin (Hammer and all that SDK stuff)
Counter-Strike: Source:
Steamapps|Common|Counter-Strike: Source|bin
And, yeah, that's about that...

Tetsu0 - Sweet! I've been looking forward to some collaborative work with you and that day seems to have finally arrived! Totally hyped and looking forward to it. I was anyways planning on doing the final compile in HL2-EP2 (again, Dimbark got me sucked into using HL2-EP2) but, yes, that's the plan. Are you sure it's THAT folder? For me, my hammer is located in what I wrote above, and when I run that I THEN can choose which specific version of HL-2 I'm going to be using..

Jessie - Yes, this project DOES have a LOW take up rate; you're not the only one who's disliked me from the start. Not everyone here likes hearing Ghost129er or seeing his posts, so look at the bright side; your idea may be started soon. Don't be so be like that, saying "No pressure, mine can wait." for all you know, yours will be started next week and you'll be having 20 people or so. :) I just look forward to working with Dr Orange, Tetsu0 and Captain Terror, wherever the hell he is, if he's still alive... And others who'd be happy to co-operate. Lovely formal closing you have there.

Instant Mix - I am SO sorry, I seem to have completely looked past your message and JUST saw it; I'll agree it's pretty basic, but then again, it's based on TWHL's original thing and well, what do you suggest? Do you have a base map you've made that you'd be willing to share? Again, it's not all me; it's a group project and I'm willing to be open and look into others ideas. Tell me what's on your mind, and mind you, I'm NOT a great Source mapper; just a modder, skinner, and weapon maker.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 11:05:49 UTC
in TWHL Tower: Source Post #326427
DiscoStu - No reply.

Urby - True... Also, that's true too, but I though MAYBE some sort of consistency would be great, turns out I may be the only one wanting that and probably expected this to go easier than I thought, when it's not... And I see, that's interesting (still have no idea about the SoHL mod) but yeah. And you don't know ANYTHING about source..? It says you're a Source mapper on your profile... >> Just saying... And no problems, never held you at gunpoint telling you that you HAVE to participate... Yet... c;
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-15 09:55:54 UTC
in TWHL Tourney Post #326424
That's cool and all, like legit (holy shit, I camped and killed you in a corner, lmao) but where's the part where I dominated the entire ancient map with the AWP? ;~;

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 20:20:56 UTC
in TWHL Tower: Source Post #326410
... So Doc wants to do that because he DOESN'T have HL2:EP2? ... THEN LETS ALL JUST SIMPLY AGREE ON ONE VERSION. It could happen but no one really gives a rats rear about the polls anyways, so I'm not going to make another.

What now?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 15:41:35 UTC
in TWHL Tower: Source Post #326405
I have VS 2010... We use it for making programs, if you want, you can control my computer over TeamViewer and do it if that'd help... But yeah, no rush, either you get it or take your time, and let me know, like I said, no pressure, we've got enough time for this, hopefully...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 14:09:39 UTC
in Half-Life: The Core Post #326398
I can see why it's taking so long to finish this... Haha~

Best Regards,
Ghost129er.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 11:35:49 UTC
in TWHL Tower: Source Post #326396
Looks like you're my wingman on this Orange, and honestly, I just wanted to have a few members participate on this and make a niftier Source version of the map. I have honestly no idea what to do with the binaries, so if you SUGGEST we do that, then let's do that then, because I have no idea how to make a Mod base or what not like the TWHL 'mod'. I can't do this alone anyways, but getting back, yeah, should we? I never thought we'd get this far or actually initiate the project, but I'm all in to make it the best thing I've done collaboratively.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 10:10:11 UTC
in TWHL Tower: Source Post #326394
Jessie- No worries, I'm fine with that. Thanks for quoting those guys onto this I guess. :quizzical:

Dr.Orange- Hmm, I have no idea what that means, but I assume it's good, right? As for binaries and all that stuff, have no idea what those are... On a lighter note, do I have you on Steam by any chance?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 09:48:21 UTC
in TWHL Tower: Source Post #326389
DiscoStu- I knew what was different, it's not ENTIRELY to scale/precisely the same, but hey it's something. Say all you want, because 1) You're not participating, 2) I really couldn't give a flying rats arse about criticism; especially on TWHL as it's a place I'm looked down upon, so yeah. At least the room is to dimension so the room is still to scale and original.

Dr.Orange- Hell yeah, I love Source mapping, and I asked this there too, but looks like it's up to us now! And glad you're in, the more the merrier. ^^ Umm... UMM... HL2-EP2? It's the best (Dimbark got me into using it) and I think it'd be great for this, again, I need to make sure everyone has it or, bam, we can't use EP2..

That's all for now, still waiting for more attention...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-14 03:59:14 UTC
in TWHL Tower: Source Post #326379
No one used the poll; GG, waste of time. MOVING ON... TJB's in, SWEET. THIS IS GOOD.

DiscoStu - I don't know you tell me? I tried to make something and it's like legit the first attempt, honestly, that didn't bother me that much, but if you want to suggest me to fix it in a way, tell me. I'm 2 days sleep deprived and possibly insomniac. :3 If you could tell me what I need to do since my brain's dead; that'd be GREAT. Like, MUCH appreciated.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-13 21:13:30 UTC
in TWHL Tower: Source Post #326369
Yay! Tetsu0!!! ^_^
So, are you in or are you out??

Strider is a maybe, as far as I know, but yeah, I wanna know.. Sadly, I think it's only going to be us three so far.. ;~;

Base VMF file downloads:

V1 Download (Single/shared wall):
http://www.mediafire.com/download/o9s7283f5xtsmaj/TWHL_Tower_Source.vmf

V2 Download (Double wall):
http://www.mediafire.com/download/p8xxdxm6g2xfcfo/TWHL_Tower_Source_V2.vmf

Should I have included this earlier or..?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-13 11:38:20 UTC
in TWHL Tower: Source Post #326348
Some images of the Base map file, there are 2 versions, which I'd need people to vote on what to use.

V1: Shared wall:
http://i.imgur.com/RewCMnk.png
Basic 3 views and stuff
http://i.imgur.com/U6ckKgK.png
Spacious 1024*1024*160 room
http://i.imgur.com/y0nf2Qs.png
Just for testing purposes
http://i.imgur.com/xJWBGBX.png
Note the two tonne wall color; it's sharing a wall, so I had to add that to close the leak..
http://i.imgur.com/BIQlsEA.png
roofies
http://i.imgur.com/2daujOV.png
Null room
http://i.imgur.com/lejKiHD.png
Null room top floor
http://i.imgur.com/XcwMh79.png
overall
http://i.imgur.com/QWowHOM.png
Finally fixed the shitty staircase I originally made, much better, if I must say.

V2- Double wall
http://i.imgur.com/rc1OEb8.png
Doorway, clearly showing the double wall/spacing
http://i.imgur.com/jhJoWIf.png
Different color walls, no need for two tonne stuff
http://i.imgur.com/NdEeX0f.png
Again, V2 comparison

In Game:
V1:
[img]http://i.imgur.com/gAR1zEo.jpg
[img]http://i.imgur.com/5j6Jd2J.jpg
Neat stairs, first time.
[img]http://i.imgur.com/0qsb7C2.jpg
Heading to top Null room, aka, level complete

V2:
http://i.imgur.com/MEyy01B.jpg
Double spacing/walling
http://i.imgur.com/7ruoaWt.jpg
I like the single color wall... Not sure about you guys though.
http://i.imgur.com/OQN6k34.jpg
Definitely much better. (IMHO)

Album for more pics:
http://imgur.com/a/p3YYY

Let me know what you guys think and have to say about it, also, which version we should use on this poll here:

http://strawpoll.me/4909751/r
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-13 11:22:52 UTC
in TWHL Tower: Source Post #326347
The TWHL Tower: Source

A singleplayer, source engine remake/version of the GoldSource Mod; TWHL Tower.

Rule (More or less same as the previous one):
1. Every member must work from the base map.
2. Aside from the stairwell, the player should only be able to move within the 1024 x 1024 x 160 unit space provided. The challenge is to use the limited space to make something interesting / enjoyable.
3. You can add windows on the external wall, however this area should not be accessible by the player and should not exceed more than 128 units away from the outer wall. It must also fit the tower theme. (see point 9)
3. You can cut into the floor and ceiling for detailing purposes but within reason. Bottomless pits wouldn't really work. (see point 9)
4. Feel free to include custom textures, but prefix them with the first three letters of your username (e.g. "gho-wall1"). These MAY be merged into the BSP itself in the end, if I figure out how to do that..
5. Feel free to include custom models for props, again prefixing the filename with your username.
6. If you use third party content, you MUST include a text file with credits to the author in your submission. Any textures / model credits not accounted for WILL be removed or replaced.
7. Feel free to make things as easy or as tricky as you like. The player will be stripped of their weapons and given a chance to replenish their health on each floor.
8. The goal of each floor is to open up the access door to the next floor. This can be a simple button, a key puzzle, or something more elaborate.
9. The entire mod will be based on ascending a tower. Therefore, in the final compile, the exterior sky boxes will all be set to a night time city theme and environment lighting will be included as such. Every floor must have a name and will include your name as the administrator. These details will be included on a plaque outside each members room, as well as on an index board in the lobby.

Participants:
Ghost129er

Notes:

Not sure who'll be doing the final compile, most probably me, but yeah. I just wanted to do a remake/similar idea of the original thing for source, as well, my GoldSource skills aren't the greatest, and we have some really talented Source mappers here. ^^

I know, I'm a very disliked and looked down upon person here, but I strongly urge as many people to participate if they can! I know it's summer and it's time for a break and to relax, but I'm sure some of you can spare time for this.

Any questions should go in this thread and all submissions should be sent to rolen_65@hotmail.com

Credits:
Urby for the original idea and plan of the TWHL tower, and for encouraging me to start a new thread to show the progress/ gain attention.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-13 00:47:38 UTC
in TWHL Tower Post #326333
Malle, you're fired. 0/0. Yes, you. Box. Your stuff. Out the front door. Parking lot. Car. Goodbye.
Too soon for a replacement?
Walks in with stuffs.

Also, umm... Is this too soon?
User posted image
Not PERFECT but, yeah... More at: http://imgur.com/a/p3YYY#1
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-12 14:08:25 UTC
in TWHL Tower Post #326314
Ha, I had quicksave and load game on my mouse, so that saved me from that, but yeah, infinite deathloop was a real bummer :x

As for the map, it was AWESOME. Getting back to Malle, hey, he DID submit something at least and did pretty well, sure it was a pisser that getting smashed at ever step you take (loved it, hated it, not sure about it) but yeah, it was still aright of a map after all.

Loved all the maps, great job by peeps and I wonder how much cooler and kick ass it can be if there's ever such a thing for the Source Engine (which I'd gladly take part in if ever).
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-12 09:24:40 UTC
in Post Your Photos Post #326300
I don't know if such is the case with the S5, but I'd totally buy an IP67 phone if I could afford it.
You're not alone on that one.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-07 09:55:28 UTC
in Worst features in your favourite games Post #326228
Call of Duty Series - ZOMBIES
-Lack of freedom, though it may be a zombie survival and should be limited, I think it'd be cool if you could jump around stuff, debries, and be realistic, because if you can climb a ladder, you sure as hell will. And it'll also make it a cooler way to die, like if you'd go though a barrier in Kino Der Toten, and get cornered. Ha, that's original.
-Scattered story line. I've ended up RolePlaying and we've all been using CoD Zombies as the base for our Role plays, the Zombies idea puts us all a Nazi Zombie apocalypse, but for someone to really understand what's going on, they'd have to play a lot of other Zombie maps to get an idea about Group 935, Richtofen and so they'd also have to do a HUGE read up on the CoD wiki to get any information, so yeah, new comers have NO idea what the hell is going on, Group 935, Element 115, who Samantha Maxis is, who Maxis is, yada yada.

Counter-Strike 1.6 to Counter-Strike: Source
  • Lack of instant respawn
  • Lack of Free for all
Self explanatory, it can be a real bitch when on a tight schedule in frees or when bunking.

Counter-Strike:Global Offense
  • Inability to use custom models/skins in game.
I used to use Mw3 ported weapons, player models and so on in Counter-Strike Source, even the FAMAS from Black Ops 1. I really missed this in CS:GO, and this totally enhanced CS:S for me. I think it'd be great if you could mod stuff again in CS:GO WITHOUT the File purity being a total bitch. Alas, Counter-Strike improves and fucks up things at the same time, but CS:GO has Deathmatch, and I've got that going for me which is nice, but can't really do that in school though.

League of Legends
  • Added Chroma Caitlyn, which screwed up my custom Allgemeine SS player model I had made and modified for her, and I'm so confused with all the files for her chroma pack that I just gave up. I enjoyed my Allegemine Caitlyn a lot... Oh well, at least I've still got the Neko Soraka...
Microsoft Flight Simulator X
Honestly, Microsoft stopped this in FS2002 I believe. But I find the lack of damage models and crash physics to be a total loss. I have to use IL-2 1946 Forgotten Battles (UltraPack 3 RC4 with mods) to just have fun and perhaps do one wheel landings or simulate heavily damaged recoveries/returns to base. I only fly on FSX due to the Dubai airport addon, and the various HD WWII aircrafts there, but it really does suck to lack damage models for these aircrafts. True, it's a pain in the ass, but if you're doing something good, do it properly. People are making F18 HORNETS for IL-2 and they do bloody good jobs with it. Shame as it's a downer for Microsoft here.

World of Tanks
-Shitty matchmaking
-Bullshit matchmaking
-Bullshit tier matchmaking system
-More bullshit
-Pay to win
-Rage simulator
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-06 08:43:17 UTC
in gordon freeman slav holiday Post #326202
kyllä!!!!!
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-02 18:35:37 UTC
in Post Your Photos Post #326169
My friends made me being using my instagram account again... I went flying with dad, after a successful test flight, I took this, filtered it, and uploaded it. Taken with a iPhone 4, not 4s, 4.
User posted image
Not too sure if it's good enough to stand here, but there are a few people who do remember my love for the R/C hobby, and hopefully, it'll interest them.

Tally-ho!
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-07-01 17:23:54 UTC
in Latest Wall Worm Updates and New Videos Post #326153
Autodesk Student version. Free, any version, 3 years.
I don't see a problem with that...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-06-29 09:21:13 UTC
in Latest Wall Worm Updates and New Videos Post #326137
After banging my brains about and getting this to work with Source, I may take a shot at Goldsource modding. Thanks for the program Shawn! Never got to thank you so let me do so right here and now.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-05-19 17:13:30 UTC
in Airsoft Post #325587
Zeeba, I am so jelly right now.
Sprays you with bullets.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-05-09 17:39:51 UTC
in Airsoft Post #325502
All M4's are AEGS.
The Colts are Gas Blow backs though. ^^

I've got a camel back, BDU trousers, Combat boots, gloves, Goggles, Skull mask and a hoodie, and my Oakley Field Gear bag which I use for school instead..
User posted image
It's not that clear, but you get the idea. I'm not wearing a bag, or my full face mask, which I sprayed the SS logo onto...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-05-08 22:39:35 UTC
in Airsoft Post #325495
Weps:

4 M4A1s
2 Tokyo Marui 1911s (WWII)
2 Toyko Marui Type 98 (1 with iron sites, 1 with a scope)
1 MP5K
1 MP5 Navy
1 Spring loaded .45 cal pistol (IDK which weapon it is, it's not a Colt, that's for sure)

Yeah, not much of a variety... I wanted to get a Barrett 50 cal but didn't get it on time... Oh well. Took my CoD bragging friends Airsofting, shot the living shit out of them, proved them all wrong and made them go home with marks.

BBs? These are I... WE use:
User posted image
Cheers CT. Nice to see you getting into this. ;D Don't get too addicted and start purchasing Thermal Scops, Thermal optics and nightvision goggles and such; I'm not that addicted... YET
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-04-27 19:41:59 UTC
in Competition Proposition Post #325408
4. Any PC game level prior to 2K.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-04-23 18:29:10 UTC
in Competition Proposition Post #325353
^^^

Voted, and loled at the results. I'm going for pre-2000 game on any engine. I'd like that. Also, does Garry's Mod count?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-04-13 19:10:38 UTC
in Post your screenshots! WIP thread Post #325264
Fictional JP-51G2 "Bustang" for IL-2 (WIP)
User posted image
User posted image
User posted image
WIP Blitz ER34 Skyline D1 (First car model ever [clearly] and first to be in the sim of it's kind!)
User posted image
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-04-05 19:51:20 UTC
in Bad I/O link Post #325210
14 hours str8 m8? Must r8 8/8.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-31 09:27:42 UTC
in TWHL Tower Post #325152
I'll have to pull out!!!

I HAVE NO IDEA HOW TO MAP FOR GOLDSOURCE AND WHAT TO DO WITH MY IDEA

ARRRRRRGGGGGGGGGHHHHHHHH
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-29 20:38:45 UTC
in TWHL Tourney Post #325117
^^^ +1
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-29 20:17:25 UTC
in TWHL Tourney Post #325113
I swear I won't fuck up with the annoying sounds again, but everyone really enjoyed the AirPorn ones... Can I at least do that appropriately next time?

AND I DON'T SOUND like some 5 year old noisy kid from CoD, yay!
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-27 13:12:15 UTC
in TWHL Tower Post #325036
Forget about your lifes...
I have none.. I'm already preparing the rope and chair, it'll make less noise...
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-23 11:26:26 UTC
in TWHL Tower Post #324951
Ghost will TRY to "ATTEMPT" something.
Shall I keep it to myself or is it out of league to standards?
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-22 16:44:51 UTC
in TWHL Tourney Post #324920
Got kicked, 10/10 not worth it... The 2sad4me was in another window and I couldn't stop it in time, and by then, it was already full.. Could have used the 25 client one, but nein.
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-22 00:14:00 UTC
in TWHL Tourney Post #324869
Never again Flips table
Lol, jk, that was fun, gg wp everyone.
~S~
Ghost129er Ghost129erSAS1946 Certified Nuisance
Posted 9 years ago2015-03-21 09:23:11 UTC
in TWHL Tourney Post #324834
Lol, this starts on a Sunday morning at 00:00 for me... And my week starts on Sundays, which means I have... 3-2 hours to sleep before school. Nice.

Anyhoo, I'm in. Waits patiently till midnight
Ghost129er Ghost129erSAS1946 Certified Nuisance