Forum posts

Posted 17 years ago2007-01-03 18:14:14 UTC
in Lamarr Post #208460
I was just kicked out of a pregnancy forum, by a bunch of angry pregnant ladies who think I am a troll posing as a doctor.

They think I am a fourteen-year-old gamer who trolls their pregnancy forum for kicks.

As if sore boobs and menstrual cramps are fun for me.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-03 01:35:00 UTC
in Lamarr Post #208396
Yes, the born version will be named G-man.
No, not G-Man. Don't be ridiculous.

She/He will be named after Gordon, of course.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-02 02:51:14 UTC
in Lamarr Post #208230
Yep, come July, you won't find me gaming for a while.

I'll be covered in baby spit-ups.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 17 years ago2007-01-02 01:40:47 UTC
in Lamarr Post #208223
So, we've decided that we're going to refer to our unborn child as Lamarr, after the stunning beauty and inventor Hedy Lamarr, of course.

Any Half-Life 2 references are purely coincidental.

( + ).
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-12-18 04:34:12 UTC
in Desktops of December Post #206727
This is mine:

User posted image
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-12-15 00:22:44 UTC
in Kasperg Projects! Post #206177
Ever since I saw "Attack of Clones" I've been wanting to map something similar to Lake Como.
During our honeymoon, we went to the very same villa that Anakin and Padme stayed for their honeymoon. You can check out the pics yourself.

Note the same villa was featured in the recent "Casino Royale" film.

And your virtual Piazza S. Marco looks fabulous! I can't wait for the final product. :cool:
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-30 15:21:45 UTC
in origin of your e-identity? Post #204602
satchmo is Louis Armstrong's official nickname. It's on all of his stationary.

I am a jazz fan. The name satchmo made its first appearance at TWHL.

This community is the birth place for satchmo.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-26 01:57:27 UTC
in UCLA Student Tazered By Police Post #204092
The sad thing is that I went to school there, and I used to study at that library all the time.

This whole thing happened because of the Iraq war. He wouldn't have felt to be singled-out if we weren't killing Iraquis, and he would have shown his ID willingly.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-21 15:46:28 UTC
in What was your first map like? Post #203557
This was my first real map. The first map that I made and released to the public was no longer around, because I removed it from my profile and it was stored on a HDD that ultimately crashed.

It had two rooms, with several cargo containers inside. There are some headcrabs in the first room, and there is a zombie and a Garg in the adjacent room.

Lighting wasn't too bad, and I had env_sound in it too. It was a Half-Life single-player map.

I still remember the thrill of compiling it and playing it for the first time. It felt like a first kiss.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-18 15:34:53 UTC
in Religion Discussion Post #203168
If there is a God and he/she wants to send everyone who doesn't believe in him/her to Hell, so be it.

If he/she conducts business that way, he is no different than Satan.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-16 11:12:32 UTC
in Desktop of November Post #202895
I am happily married and I enjoy p0rn daily.

They are not mutually exclusive.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-14 20:40:45 UTC
in Desktop of November Post #202760
TP, that's awesome man.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
This post was made on a thread that has been deleted.
Posted 18 years ago2006-11-12 21:57:58 UTC
in Holiday Avatar's Post #202589
Heh, I am a fucking atheist! :cool:
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-11 12:26:05 UTC
in Holiday Avatar's Post #202476
ZombieLoffe's avatar FTW!!!

(my wife loves your santa makeover avatar)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-08 21:46:04 UTC
in Take the Quiz Post #202316
The correct answer is E. Unbinding of phenytoin from plasma proteins, increasing bioavailability.

All doctors need to do independent study on a regular basis so we keep up with the latest medical advances. I signed up with this program that allows me to read articles and take quizzes to get credits for them.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-08 16:23:32 UTC
in Take the Quiz Post #202292
A 7-year-old girl who takes phenytoin for a seizure disorder is placed on a sulfa drug for a urinary tract infection. She develops ataxia and slurred speech. Of the following, the most likely cause of her symptoms is:
A. Binding of sulfa to phenytoin, impairing absorption from the gastrointestinal tract.
B. Decreased metabolism of phenytoin, increasing its half-life.
C. Increased elimination of phenytoin by induction of cytochrome P450 enzyme.
D. Increased elimination of phenytoin due to alkalinization of the urine by sulfa.
E. Unbinding of phenytoin from plasma proteins, increasing bioavailability.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-08 14:40:21 UTC
in Mindless violence game Post #202283
I can't fucking play the game. I always have the vertical axis of the mouse inverted, so when I can't set that option, I can't shoot a damn thing. :furious:
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-08 14:34:56 UTC
in World Trade Center Post #202282
Hey, it stopped my spleen from bleeding.

It's never too early for Christmas. It's hotter than hell in California (36 Celsius) yesterday, so it helps to think about frost and snow.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-07 23:52:21 UTC
in Kasperg Projects! Post #202249
Aren't occluders one-directional? They only block models in one direction, correct?

What's the visibility radius for the models?

You can adjust the lighting setting for func_detail brushes, turning shadow either on or off.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-07 12:33:09 UTC
in Desktop of November Post #202201
Thanks, Daubster. I think they are superb!

Not only am I going to use it as my wallpaper, but it's going to be the background for the banner graphics.

[EDIT]: I have implemented a new design for the banner using Daubster's photograph. You can check it out. I think it turned out nicely. :)
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-06 20:16:37 UTC
in World Trade Center Post #202110
I thought we're talking about cheese.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
This post was made on a thread that has been deleted.
Posted 18 years ago2006-11-06 19:55:43 UTC
in World Trade Center Post #202106
When 99% of the members at TWHL co-exist without any major incidence except for the major Cheese quake of 99, that's saying something.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-06 19:54:06 UTC
in Desktop of November Post #202105
Hey Daubster, may I have your desktop image to use as the background for the GamingParents title banner? It's a gorgeous picture.

What's the dimension for that photo?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-04 01:13:45 UTC
in World Trade Center Post #201874
What are you talking about? Zombie has always been a fair and reasonable debater.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-02 22:41:24 UTC
in World Trade Center Post #201777
And yeah, habboi is such an annoying prick.
Leave it to the TWHL regulars to have the last blunt remark. :D
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-11-01 19:21:56 UTC
in Halloween Costume Post #201638
There are some hot nurses around, but they weren't in the picture because they didn't dress up.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 23:54:00 UTC
in Halloween Costume Post #201549
Here is a picture that was taken at work with the nurses:

User posted image


my.php!! U FAILZ
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 23:39:55 UTC
in World Trade Center Post #201547
"Some body has made it as a Half-Life 2 level but there's no fighting or anything."
She didn't wonder why you were running around in the tower with a rifle (when there's no combat)?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 13:03:50 UTC
in Kasperg Projects! Post #201499
Oh goodies!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 13:02:48 UTC
in Halloween Costume Post #201498
Maybe that whale just farted?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 03:41:46 UTC
in Halloween Costume Post #201437
That's freaky man!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 03:39:50 UTC
in World Trade Center Post #201436
The bulletproof glass is probably necessary to prevent spawn-kills.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-31 03:37:55 UTC
in Kasperg Projects! Post #201435
When can we expect an update for cs_fallingwater?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 19:53:09 UTC
in Halloween Costume Post #201397
I made the hat and the hammer gadget. I bought the "Sheriff" star from Hollywood. I already own the trench coat.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 19:44:26 UTC
in Halloween Costume Post #201394
I'm Inspector Gadget this year:

User posted image
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 19:41:18 UTC
in World Trade Center Post #201393
Which server? Can I join you? I am in California, but my ping is usually around 145 for East Coast servers.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 17:49:05 UTC
in World Trade Center Post #201375
I downloaded it from the abominable FileFront (from the link provided in this thread).

It does have a slight lag, but surprisingly little considering the scale of the map.

The mapper really optimized this map well.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 14:06:55 UTC
in World Trade Center Post #201332
The map actually runs pretty well.

I had fun with the bots in it last night.

User posted image
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 13:06:15 UTC
in Desktop of November Post #201317
User posted image


Eternal sunset from Hawaii.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 13:04:07 UTC
in World Trade Center Post #201316
User posted image


Do you think it's right to create a map based on the World Trade Center? I can imagine that it might offend some surviving family members, if such setting is turned into a game, especially with virtual terrorists running around inside the building again.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-30 12:59:25 UTC
in Spanish (quien sepa espa?ol, conteste) Post #201315
Puedo hablar poco Espanol, y solo con cosas medico (soy un doctor).

No puedo ayudar con su problema de "mapping".
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-26 00:08:28 UTC
in IE7 Post #200868
Yet another reason why IE7 sucks.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-25 10:16:13 UTC
in Kasperg Projects! Post #200785
I like to run all my games on the native resolution of my LCD. I sometimes run maps on high texture resolution if the map isn't so performance-demanding.

Medium texture resolution doesn't bother me as much as low resolution, and when I did try lowering the resolution, the performance increase was negligible.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-24 00:40:50 UTC
in Kasperg Projects! Post #200640
I also posted an article at GamingParents about cs_fallingwater.

It's a wonderful building, and Kasperg transformed it into a wonderful map.

I think Valve (and TRS) has improved the navigatibility of the hosties quite well. I blieve they'll be able to negotiate that stairs quite nicely. If not, they'll just jump down.

For most players, there is an incentive to be indoor. It provides a lot more cover than the outside openness. I found myself getting shot a lot whenever I remain in the outdoor area for too long. Furthermore, the hostages are held inside. It's easier for the T's to guard the hosties from inside.

I didn't have too much problem with performance. The worst it got (with four bots) was around 35 fps, which isn't too horrible.

I think the trees look decent enough. I don't think many players would mind. We mappers tend to be more critical of the aesthetics of the maps.

How much of a performance hit does converting the water to expensive reflective water? The water is such an essential part of this map that it's a huge loss when it had to be tuned down.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-24 00:00:22 UTC
in Kasperg Projects! Post #200636
I just played the map with some bots, and I had a great time.

However, I do have some suggestions about the gameplay.

In its current layout, the third level is underutilized. In fact, I can't imagine any player would ever get up there at all. It takes some time to traverse to the third level, and by the time any terrorist makes his way up there, the hosties would have been rescued.

In addition, it's too easy for the terrorists to spawn-kill the CT's from their current T Spawn points. From the second level balcony area, they can pick off the CT's like target practice.

What I recommend is the following:

1. Move the T Spawn points to the back area here:

User posted image


2. Instead of having all the hostages grouped in the living room on the first floor, move them to two separate areas. The first area being the second level master bedroom:

User posted image


And the second area on the third level deck:

User posted image


This arrangement encourages the players on both team to traverse most of the map. Otherwise, the third level and the second level would not be involved in the gameplay very much.

As for the bots, you can ask my friend Peter "Barndoor" to manually tune the nav mesh for you. He's a real expert at tuning meshes.

Finally, here is the scoreboard for my brief round with the bots. I had so much fun playing this map. It gets very exciting when the bullets are flying around inside the living room, with hostages falling left and right and glass shards splattering everywhere. It reminds me of the original "Die Hard".

User posted image


Great job, Kasperg!
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-23 17:44:35 UTC
in HEADCRABS! (Sorry: Might be old) Post #200588
I think I posted it in the Steam forum before, when I announced the birth of Ramel.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-22 01:07:27 UTC
in Strange/choppy lighting Post #200356
Are the walls composed of a single brush?

Do you have hint brushes placed anywhere?

Are those all solid brushes (versus func_wall)?
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”
Posted 18 years ago2006-10-21 00:37:30 UTC
in Lava Post #200261
I took this picture on the Big Island of Hawaii.

User posted image


The paved road and the traffic sign were swallowed up by a recent lava flow.
satchmo satchmo“Ever tried. Ever failed. No matter. Try again. Fail again. Fail better. -- Samuel Beckett”