Forum posts

Posted 14 years ago2010-08-29 12:19:45 UTC
in Competition 28 Post #284709
and how do I do that?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-29 10:50:09 UTC
in Competition 28 Post #284706
Admins said we should put them in mod structures if custom things like models were used so that we don't overwrite other people's stuff.

That's what I did, I got the dlls to make the mod work, I added a custom background to the mod and I changed the liblist to be singleplayer only and start with the first map, I also configurated the new game menu to include a better overview of the three dificulties and changed the skill settings so that you don't get completely annihilated on hard setting.

Haven't changed anything else, just made the mappack look a little nicer.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-29 05:02:54 UTC
in Desktops of August! Post #284701
I c what you did thar.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-29 04:22:52 UTC
in Competition 28 Post #284696
he cares because he's a big troll. As for me I'm nearly finished,

map 1 - 99%

map 2 - 98%

map 3 - 99.9% :D

mod structure - 98%

zip folder & upload - nearly!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-29 04:20:09 UTC
in How much health does this site have? Post #284695
I'm another refugee from the VERC. I've nowhere else to go. The VERC has been my home for nearly 10 years. It's all I know. I've been wandering around in the dust and rubble of the VERC's destruction, lost and confused. Please help me!
Welcome to the site mate, enjoy your eternal stay! muaha, muahahahahaha. No I'm just kidding, you're free to leave whenever you want.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 15:55:32 UTC
in game strings Post #284656
Thanks I found it!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 15:36:55 UTC
in game strings Post #284652
ellu?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 15:36:04 UTC
in Post your screenshots! WIP thread Post #284651
Alien swarm is a bad example of a non shooter...
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 14:53:02 UTC
in Post your screenshots! WIP thread Post #284647
Perhaps, but isn't an engine allowing you to make almost any type of game better than one that only supports shooters or such?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 11:27:16 UTC
in game strings Post #284642
I need some quick help with my comp28 mod, how do I change game strings for steam hl?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 11:09:48 UTC
in Post your screenshots! WIP thread Post #284641
oh my, your first map, and it already looks so hawt? Nice one! I'm going to be using UDK for college when I start this september too :).
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 10:47:50 UTC
in Missing Dust Motes Texture Post #284637
repost?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 08:28:06 UTC
in Competition 28 Post #284633
Release it anyway, we want to see what you did and what it could of become!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 05:31:13 UTC
in Competition 28 Post #284630
thanks potatis.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 04:20:36 UTC
in Competition 28 Post #284628
crollo you're either missinformed or an asshole, anyway I might as well add a graph of my maps too like everyone else!

map 1: 95% Large map with ages of work, still might need some tweaks.

map 2: 80% Need to finish transaction between map 2 and 3, and fix a lot of bugs.

map 3: 50% This is a quite small map containing the ending to the whole thing so I'll be able to get it finished (or at least without tweaks) before the compo ends.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-28 04:15:21 UTC
in How much health does this site have? Post #284627
We're not going anywhere smile - :)
For about another 5 years. lol.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-27 16:56:22 UTC
in Competition 28 Post #284610
You've had 2 fucking months.
no.
That's more time than any other competition has ever offered.
no?
fsr, everytime i opened up hammer to work on it, it wouldn't feel right and i'd end up closing 5 mins later.
Same here.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-27 12:34:16 UTC
in Competition 28 Post #284601
Don't mind if you take ages but it'll be upsetting to not let some of us finish and then not bother to play them for another 30 days, that's valuable mapping time!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-27 12:12:12 UTC
in Competition 28 Post #284599
So about this competition... I take it that the judges are actually going to play and rate the maps straight away rather than take another 30 days to do this like in the previous compos?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-26 16:27:21 UTC
in Post your screenshots! WIP thread Post #284576
User posted image
Something I created today, I think the cave looks good.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-26 11:23:23 UTC
in Competition 28 Post #284573
Wont really work that way for me, I'll just try to finish it quickly. The two maps I've already created will serve no purpose without that hawt ending scene with the answer to all which I'm going to make now!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-26 10:19:54 UTC
in Competition 28 Post #284571
20 days out of those two months I had no access to my computer!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-26 03:17:40 UTC
in Competition 28 Post #284565
Maybe the comp should be extended by another 5 days?+
Skals SkalsLevel Designer
Posted 14 years ago2010-08-20 05:14:29 UTC
in Post your screenshots! WIP thread Post #284400
What's with you guys and the spy's knife?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-20 05:10:39 UTC
in I've been planning on buying a server fr Post #284399
Don't spend your money on this. No one will play on it. If you want to buy a server but a cs one.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-19 15:11:02 UTC
in Post your screenshots! WIP thread Post #284373
The AWP and Desert Eagle make you cheap because they kill after only one or two shots, so if you hit your enemy won't have a chance to fight back.
No? The sense in your comment is minimal. Deagle deals less damage than an ak-47 and has no automatic mode, and the AWP takes skill to use, if you miss you are practically dead since you are open to enemy fire while you reload. All it takes is one shot from an automatic weapon to the head in the game.

If you have bad experiences against players using AWPs you are simply a bad player because you do not know how to counter an AWPer, and If you can't kill someone using a deagle you simply suck.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-19 11:46:58 UTC
in Noobish Illusion Toggle Question Post #284367
Is there a means of connecting a trigger_once to something that will automatically trigger itself the moment the map starts?
trigger_auto is a point entity that will automatically trigger it's target when the map loads, you can also give it a delay from the second the map loads.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-19 06:26:39 UTC
in Post your screenshots! WIP thread Post #284361
It is weak and slow but it's the most accurate SMG, so I use it sometimes.
Mp5k is better.

Crollo, how does buying an awp and deagle make you cheap? :P Those are practically the best guns, perhaps they can be annoying in public matches but they get the job done, and it's not hard to kill an awper either.

Over all I think the update didn't change much besides making a lot of people moan. Everyone still uses AK's and M4A1's since they're one shot hs, and I barely see anyone with a sub-machine gun, people mostly only buy those to save money for like an AWP next round. I like the achievement system though.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-18 10:21:21 UTC
in Post Your Photos Post #284341
Wait 'till you see how strange-looking people we host too...
that made me lol.

@ Striker: look at these http://skals.deviantart.com/gallery/
Skals SkalsLevel Designer
Posted 14 years ago2010-08-18 05:30:54 UTC
in Post your screenshots! WIP thread Post #284338
Robocop v2: bugface thing!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-17 15:43:15 UTC
in Post Your Photos Post #284328
Latvia is full of many different butterflies, but this is the most common one:
User posted image
It is pretty much a very rich country nature wise, but sadly not monies wise. A very large part of the country hasn't been touched by humans so it has many areas full of creatures; massive forest areas, swamps, many lakes, many rivers and a large coast line with nice beaches. If your a nature lover you should visit it.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-17 13:18:56 UTC
in Funny internets Post #284322
what the hell? Omega deer of doom!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-17 06:14:53 UTC
in Post Your Photos Post #284319
Striker those shots are awesome, you should upload them to DA... and as for that butterfly TJB, I don't know if it's unusual there, but in my country we have tons of them.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-16 17:13:10 UTC
in Post your screenshots! WIP thread Post #284307
lol I remmember that Hello "user" thing.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-16 15:45:55 UTC
in Competition 28 Post #284301
it's always confused me, the same monster has always been called bull-squid as well as bull-chicken, and I don't really know which one is the real one.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-16 10:41:49 UTC
in Post your screenshots! WIP thread Post #284293
sharks with frickin' lasor beams?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-16 05:54:56 UTC
in Competition 28 Post #284291
There's a model like that in sven-coop.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-15 05:14:51 UTC
in Competition 28 Post #284267
just downsize the model. or make a really big closet.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-14 14:20:12 UTC
in Forum Consistency Experiment Post #284238
Your try at a joke?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-14 12:20:04 UTC
in Forum Consistency Experiment Post #284234
Who now?
Skals SkalsLevel Designer
Posted 14 years ago2010-08-14 07:22:51 UTC
in Forum Consistency Experiment Post #284227
Me neither.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-14 06:51:03 UTC
in Forum Consistency Experiment Post #284224
You've had that thing stuck to Jim Carrey's head ever since the whole userbase decided to put V masks on their avatars Arr Me Hearties - :pirate:
I forgot about that, We'll probably do it again once the next bonfire night comes. heh, comes.

btw, a necessary addition: (you won't get it if you haven't seen inception)
User posted image
Skals SkalsLevel Designer
Posted 14 years ago2010-08-14 05:50:06 UTC
in Forum Consistency Experiment Post #284219
My avatar is a moose. Why is my avatar a moose? Because moose's are awesome.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-13 15:14:15 UTC
in Forum Consistency Experiment Post #284195
Two camels in a tiny car, bitches!
Skals SkalsLevel Designer
Posted 14 years ago2010-08-13 05:10:06 UTC
in Forum Consistency Experiment Post #284179
After countless hours of trying to figure out what this thread is about and what to post, I can only add this:
User posted image
Skals SkalsLevel Designer
Posted 14 years ago2010-08-13 05:03:22 UTC
in Desktops of August! Post #284178
That's one mind fucking shape you got there.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-12 17:00:55 UTC
in Null texture Post #284130
Well now you've learned a better way right? Plus I told you how to actually make a one-way window rather than a one way wall and other way invisible wall.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-12 13:08:12 UTC
in Null texture Post #284124
Well If he wants one face completely untextured sure, But he could also create two brushes both bevel textured overlapping eachother, and make one of them the func_wall with a glass texture facing north and the other with the regular wall texture facing south? That's a better method at least.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-12 12:31:34 UTC
in Null texture Post #284121
Don't use the null texture, use the bevel texture instead.
Skals SkalsLevel Designer
Posted 14 years ago2010-08-11 16:39:25 UTC
in Mapping for HL1 with the source sdk Post #284103
You can get it to map for hl1, but it will be so buggy and broken you will want to cry.
Skals SkalsLevel Designer