Forum posts

Posted 20 years ago2004-09-21 11:35:38 UTC
in Mod Idea Post #60966
teh
teh
teh
Argggg "1337" speak.

Where has someone bashed this "n00b"?
The only semi insult and that wasn't directly aimed at him, was by fizzy.
Posted 20 years ago2004-09-21 11:25:57 UTC
in HL2 Release Candidate Post #60964
I like all HL mods and go through cycles of them, i played lots of CS, then TS, then Sven co-op now onto DOD.
Posted 20 years ago2004-09-21 11:19:04 UTC
in Compititions... Post #60962
Your link does not work...
Sorry it wasn't actually a link. I thought i had made it a link, but hadn't.
Posted 20 years ago2004-09-20 17:56:53 UTC
in what will u map when hl2 comes out? Post #60873
City.
Posted 20 years ago2004-09-20 14:37:33 UTC
in Mod Idea Post #60837
I havn't.
Lol.
Posted 20 years ago2004-09-20 11:12:25 UTC
in Mod Idea Post #60812
What is your avatar, Tycell?
Posted 20 years ago2004-09-20 11:11:30 UTC
in what will u map when hl2 comes out? Post #60811
'Tis true.
Posted 20 years ago2004-09-20 11:10:26 UTC
in Like Airsoft? Post #60809
Posted 20 years ago2004-09-20 04:51:32 UTC
in Mod Idea Post #60789
I think it should be a rule, make each piece manually, and use the clip tool in the name of god.
Posted 20 years ago2004-09-20 04:48:28 UTC
in Check out my new Site! Post #60788
play it or "suffer a very painful death."
or?
I went through the teleporter and got stuck, you die if you play it, you die if you don't.
Hardly fair. :P
Posted 20 years ago2004-09-20 04:44:17 UTC
in what will u map when hl2 comes out? Post #60787
Nothing. ;)
Posted 20 years ago2004-09-20 04:42:50 UTC
in Compititions... Post #60786
There is a submit a competition idea area in the competition area.
Click this link to submit an idea.
Posted 20 years ago2004-09-19 17:53:09 UTC
in Mod Idea Post #60724
Posted 20 years ago2004-09-19 16:59:56 UTC
in Mod Idea Post #60719
Well you shouldn't be making a mod if you can't align textures.
Posted 20 years ago2004-09-19 15:16:48 UTC
in Aspartame Post #60692
Yea.
Posted 20 years ago2004-09-19 11:32:11 UTC
in David Icke Featured My Article! Post #60658
Found it, well done jahzel.
Posted 20 years ago2004-09-19 11:29:00 UTC
in David Icke Featured My Article! Post #60656
I know this is probably a stupid question, but which is your article jahzel?
Posted 20 years ago2004-09-19 04:20:37 UTC
in Aspartame Post #60583
Banana.
Posted 20 years ago2004-09-18 21:34:14 UTC
in Natural Selection Post #60562
Damn right, NS is damn good.
Posted 20 years ago2004-09-18 10:25:13 UTC
in aiscripted sequence won't work Post #60421
Still, thats not very long.
Posted 20 years ago2004-09-18 10:08:18 UTC
in HL2 Release Candidate Post #60407
Lol ministeve.
Posted 20 years ago2004-09-17 18:58:25 UTC
in New type of zombie... Post #60338
Interesting.
I thought it was underwater at first as the zombies are either flying or diving at you.

Either way they ain't touching the ground.
Posted 20 years ago2004-09-17 16:11:59 UTC
in Zelda Mod Post #60212
Very good.
By the way there was the odd mistake in your sentance aswell. :D
Posted 20 years ago2004-09-17 14:30:13 UTC
in Aspartame Post #60184
I don't discount secret military bases.

I think secret governments are entirely possible.
Posted 20 years ago2004-09-17 14:22:17 UTC
in Texture Alignment - Hmmm... Post #60180
Well actually Cp don't know anything, it's his brainslug feeding him information, in reallife with out his brainslug feeding him, he would be just an ordinary vagrant. ;)
Posted 20 years ago2004-09-17 12:20:18 UTC
in aiscripted sequence won't work Post #60141
Rory, you only joined 2 days ago, so don't act allmighty.

And what you just told him is just obvious. I have made an example map for this anyway and included an rmf to see how to do it.
Posted 20 years ago2004-09-17 11:53:25 UTC
in Life... Post #60135
So which world was smarter? us or the other ? ;)
Posted 20 years ago2004-09-17 11:50:59 UTC
in TEFP Post #60132
Looks very nice indeed.
Posted 20 years ago2004-09-17 11:48:46 UTC
in Equilibrium Post #60130
It sounded like a great idea, till I heard the words,
This mod will contain alot of stealth
Please don't make it involve stealth or too much at least, the movie wasn't really stealthy at all, just lots of kung fu and gun fights.

But good luck on it. :)
Posted 20 years ago2004-09-17 11:44:52 UTC
in Zelda Mod Post #60128
g-kid quit being an *sshole in every thread. go away and learn some manners you idiot.
After you, also learn some grammar while you're at it.
Posted 20 years ago2004-09-17 11:33:04 UTC
in Life... Post #60122
I just don't think. :P
Posted 20 years ago2004-09-16 18:16:27 UTC
in Zelda Mod Post #60002
You really don't listen.
You wonder why I don't like you?

Well for one, at the beginning,
tell me ur thoughts plz as i wanna no if its sad or ok or brialliant lol
Remember that? Well i give my thoughts and you make fun of me.

I also do not "cuss", if at all avoidable.

Also show me where i have said:
'waaaa waaaaa zelda sucks donkey balls, waaa waaaa'
Also learn grammar you idiot. 1337 grammar doesn't count.

Idiot. :|
Posted 20 years ago2004-09-16 18:12:25 UTC
in Blood Gulch Remade Post #60001
Aw, poor Seventh-Monkey.
I wish you good bye for the two months near the start.
Better late than never. :P

Die thread die.

Seventh use your 9mm thread killing gun again.
Posted 20 years ago2004-09-16 14:42:28 UTC
in aiscripted sequence won't work Post #59860
I have made a example map and im gonna try to submit it now.
Posted 20 years ago2004-09-16 14:32:46 UTC
in aiscripted sequence won't work Post #59848
Im just gonna check hlmv then I'll hopefully have answer.
Posted 20 years ago2004-09-16 14:27:18 UTC
in please rate my map pack Post #59837
It's not a map vault for him, it's just he has gone onto his profile and clicked the maps button at the bottom and it opens all your maps, so you can see them all.
Posted 20 years ago2004-09-16 14:25:42 UTC
in Zelda Mod Post #59833
I, luckily, have never played Zelda.
Posted 20 years ago2004-09-16 14:23:23 UTC
in Blood Gulch Remade Post #59828
For the love of god let this thread die, people leave, and normally come back, when I left no-one cared or noticed, I also didn't make a thread,"im leaving".
Grrrrrrrrrrrrrrrrr............................ :x

Die thread die.
Posted 20 years ago2004-09-16 14:18:28 UTC
in Dark Maps Post #59824
Run compile properly, with everything on.
Posted 20 years ago2004-09-16 14:10:36 UTC
in aiscripted sequence won't work Post #59822
What did you make the sequence to be?

Read the tutorials very carefully again.
Posted 20 years ago2004-09-16 14:09:24 UTC
in Dark Maps Post #59821
Well when you compile make sure everything is on to normal/yes/on/full or whatever it is.
Everything like RAD, and VIS need to be compiled to make it not full bright, also try with less lights in your map.
Posted 20 years ago2004-09-16 11:29:23 UTC
in Equilibrium Post #59792
I think it had an amazing story line, but was really badly made. :(
Posted 20 years ago2004-09-16 11:28:04 UTC
in Life... Post #59791
Thats a grim outlook on life ZL. :
Posted 20 years ago2004-09-15 16:55:51 UTC
in Back by popular Demand Post #59689
I guess.
Posted 20 years ago2004-09-15 15:42:59 UTC
in Equilibrium Post #59666
Nowhere near as good, as it was badly made, but has a great storyline, but still not as good as original matrix.
Posted 20 years ago2004-09-15 15:10:12 UTC
in Equilibrium Post #59645
Very nice idea.
I have seen the movie, it was good on the fight scenes, a good story, but badly made.

But i hope you can make a better one and i will certainly be looking forward to it.

Good luck.
Posted 20 years ago2004-09-15 15:07:59 UTC
in Books. Post #59644
Now there was no need for that.
Posted 20 years ago2004-09-15 15:05:50 UTC
in Aspartame Post #59643
It doesn't matter whether i make a valid point, you mark it as not valid.
Posted 20 years ago2004-09-15 14:22:04 UTC
in Aspartame Post #59619
But you insinuated it. :P ;)

Im just kidding with you.
Posted 20 years ago2004-09-15 13:56:48 UTC
in Aspartame Post #59612
If he had the full list of ingredients, he would surely not be in a position to telle every one how to make there own chemical nerve gas in a easy 9 step program. :lol: :P ;) :D