Forum posts

Posted 12 years ago2012-05-18 02:59:32 UTC
in Steam screwed me up big time Post #306238
I'm sure you've already mentioned it somewhere and i'm also afraid to ask, but what os are you running? specs on both machines also?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-18 02:05:34 UTC
in Now Gaming: ... Post #306233
I'm glad i never got around to playing diablo, because i'm really afraid of how much i would like it.. All my RL friends are cumming in their pants playing right now can't even get a hold of them :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-18 01:59:20 UTC
in Team Mapping Post #306214
Uploaded to cstrike planet but the map hasn't been approved yet (they say it can take up to two weeks.) btw, isn't satch a mod over there?

User posted image
With 523 downloads on GB, we are in 4th place for this fortnight, and that is probably the highest we'll get before the end(of the fortnight).

Neglible downloads everywhere else, which would be here and snarkpit. I did not upload to moddb due to the negligible activity there for css addons.

Pimp thread added to Interlopers(as Archie knows), and i just added one to MapCore. I was going to also add pimp threads to 17buddies, gamebanana customization thead, forum.i3d.net, but decided not to due to the low activity at these places.

The initial version of the map was updated to include hdr final compile(the shadows texture shadowing didn't seem to work without hdr light, which was a neat surprise), and i think a few other smallish things were changed. Also, the screenshots were redone when you and Squishy brought to my atttention my nvidia settings :)

Intended Changes
-randomly light windows in blitz's section(not started)
-add sounds to the map(not started)
-include radar overview in bsp(done, not uploaded)
-improve look of radar overview (easy, just never did it)
-fix some broken/stretched textures(done, not uploaded)
-improve fps performance(no luck, gave up)
-update Navigation Mesh(not even started)
-Multiple camera previews via point_viewcontrol each round(done, not uploaded)
-layout changes possibly after testing
-Sewer Section(cancelled)
-new name for the map(lol)
-different gametypes(as, de, etc)
-???
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-18 01:05:44 UTC
in Now Gaming: ... Post #306217
I love Steam, but its offline support could be seriously improved since offline mode only seems to work properly 75% of the time.
QFT
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-18 00:39:32 UTC
in Steam screwed me up big time Post #306211
Remember when I had to uninstall half life and wipe out my entire mod collection
What do you mean "wipe out"? you could have backed them up and pasted them to your new steam install no problem.

Also, i'm seriously doubting the problem you're having is valve's fault, just my opinion.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-17 15:21:10 UTC
in Now Gaming: ... Post #306198
If you're saying it's more windy/cold/damp there? Simply not possible.

While i was there we had a 15-minute walk to work each day, and i died a little each time from the frigid air. Also, the pedestrian traffic WILL kill you everyone walks so fast, and on the wrong side of passageways :lol:
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-17 14:07:38 UTC
in Now Gaming: ... Post #306196
Is weathering the horrid weather you get the reason why the Britons are so tenacious urby?

I spent a month in london a couple january's ago, and the weather was hard for me to handle. Even around 30 degrees F, i felt chilled to the bone like it was subzero.. just nasty, and i didn't bring enough warm clothes nor winter coats, because i thought the weather would feel tropical compared to the zero-degree weather we had at home at the time, but NOT SO.

Does the sun ever come out there? =)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-14 11:29:25 UTC
in 17buddies Summer Mapping Contest 2012 Post #306141
aw crap hotdog i didnt notice that registration deadline, poop! poop mouth! Sorry sirs! ='(

stojkens: ya i never heard of this site before i just today noticed it in the credits of somebody's map on GB.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-14 08:53:39 UTC
in Last movie you saw? Post #306133
Avengers -- Really good and waaaayyy better than i ever expected. Props to Joss Whedon as the writing/directing is great, even if i don't care for the main story idea really.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-14 08:26:39 UTC
in 17buddies Summer Mapping Contest 2012 Post #306135
Full Brief and Rules.

Note
This map is for cs 1.6 only and it's a map-from-texture-pack contest:
User posted image
Looks pretty cool and it kind of follows our last two competitons lol, I only wish they allowed source entries ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-14 00:45:50 UTC
in Func_ill overlapping Post #306131
It would be easier to help if you posted the rmf. Did you compile with normal VIS as Archie suggested?

edit
idea: make sure the transparent brushes in the background are seperate func-illusionaries from the ones upfront, maybe that will solve it.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-13 22:29:42 UTC
in Func_ill overlapping Post #306128
What i meant was, it looks like the 2D skybox is L-shaped, and you can see stuff around the corner you aren't supposed to.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-13 20:34:52 UTC
in Func_ill overlapping Post #306126
I don't really understand the problem, do you have a link to the rmf? Also, from the pic it kinda looks like a skybox error?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-11 19:18:17 UTC
in Team Mapping Post #306109
So where can we pimp this besides the normal sites(GB, Interlopers, SP, etc)?

We can post this up to moddb of course, but with the scarce amount of new css maps on there, i feel it is largely a waste of time. Or, am i not looking in the right place for new maps?)

I know there must be other active forums for cs:s maps, but i must say i'm having trouble finding them!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-11 18:41:01 UTC
in GameBanana contest: Junkyard Post #306108
oh that was just left in by mistake from the last compo ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-11 17:38:06 UTC
in GameBanana contest: Junkyard Post #306105
Full brief here.

There is always plenty of participation in GB contests and some stiff competition. Cash prizes as well, and not to mention they allow teams if anyone is interested :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-11 16:20:53 UTC
in Post your screenshots! WIP thread Post #306101
That is VERY cool Trempler! and also intense amount of work for 4 hours, look forward to more! =P

Arch: great stuff as always sir! the core media updates are acting as a great bandaid to fill the gap for BM:S for me ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-10 22:46:57 UTC
in Last movie you saw? Post #306092
I never tried the stuff for the longest time due to the stigma associated with stoners, but I do enjoy it quite a lot now.

it's like collapse intimated, that there is nothing wrong with smoking, so long as you don't make it your singular lifestyle to get stoned.

edit: agreed Luke, naked man fighting two other men with vicious-looking carpet knives is awkward as hell. pretty good flick though from what I renember.

cstriker: if there is a patch of woods on that icecap, you can best believe that bear is shitting in them ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-10 19:29:15 UTC
in Last movie you saw? Post #306081
does a bear shit in the woods? :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-10 17:02:24 UTC
in Last movie you saw? Post #306078
idk, I feel cannabis makes me more intuitive interpreting films, but maybe not ;)

if it's daniel craig I'm try it. recently saw flashbacks of a fool and it was OK, but casino royale are one of my fav films if all time.

BTW, has anyone seen Iron Sky? it's not released in the states yet fsr..
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-09 20:14:30 UTC
in Last movie you saw? Post #306058
We need to talk about Kevin.

Dang ty striker for making me aware of this movie. Deeply unnerving, and very well-done film :o
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-08 13:01:34 UTC
in Team Mapping Post #306030
if your operating through any type a proxy it will block you, or just try again a little later
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-08 07:19:46 UTC
in Now Playing: ... Post #306027
User posted image
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-08 07:11:41 UTC
in Last movie you saw? Post #306025
That looks neat Striker i'm gonna check it out.

I want to see battleship just to watch mr. neeson battle da krakens ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-07 14:47:48 UTC
in Team Mapping Post #306019
TWHLers! Please support us on GameBanana with a rate/comment if you can!

A couple more rates and we can easily hold top map for the fortnight, and then maybe the month, increasing exposure for this twhl and the map ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-06 01:46:52 UTC
in Team Mapping Post #305981
reuploaded with hdr/ldr final. (yes i missed that too!)

Sorry i uploaded it too soon fellas! i thought everyone was getting bored and/or losing interest, as basically me and blitz were the only ones being active recently. Apologize for my impatience!

You-all think should we take it down and reup when it's ready?

Also, i'm completely fine with Arch doing the final compile if he would like to do it ;)

Oh and BTW, lowering the fade distances did nothing for fps unfortunately =(

Edit
Updated the screenies on GameBanana and Interlopers.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 21:37:06 UTC
in Team Mapping Post #305978
Agreed collapse, but it's especially an issue cuz the center of the map is essentially wide open.

Blitz: just thought of something i can try quick that may have some impact without cutting anything; i'll just turn down the fade distnace on the props in the garage and office and see what happens :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 18:55:56 UTC
in Team Mapping Post #305976
We are obviously building this so other people can play it.

Not like it's your fault, since nobody else dropped feedback on the fps when i posted the "proof" map anyway. O-well we can make changes no problem if we decide it's needed ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 18:19:25 UTC
in Team Mapping Post #305974
dude, i asked you how the fps was and you said it was "smooth"?! So what are you on about now?

One commenter on gamebanana said the only problem area for fps was by the ct spawn..

as for what to do, i can make all the windows on the tth building opaque and close the garage doors in favor for entrances on the side, and that should halp a little, since you can't really use effective areaportals or hints on that building in it's current state.

If we eliminated the alley windows from the corporate office that would help too, because archie's props in there are rendered almost all of the time despite my efforts at hinting.

we can also reduce overlay and prop models across the board. Other than putting a big schoolbus or something in the middle to block vis, i don't really see what else we can do, but i'm surely open to suggestions!
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 17:24:17 UTC
in Team Mapping Post #305972
joe mamma gets it! joe-mamma-joe-mamma-joe-mamma :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 17:01:06 UTC
in Post your screenshots! WIP thread Post #305970
wow that look pimp ninja :)

hard to keep up with all the good stuff in here, intant mix and nosick, that are some hott shit :o
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-05 07:45:41 UTC
in Now Playing: ... Post #305961
Posted 12 years ago2012-05-03 08:21:23 UTC
in Now Playing: ... Post #305913
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-03 06:18:33 UTC
in Team Mapping Post #305905
I only changed out the giraffe overlay, so I apologiz and will make sure the rest are updated as well ;)

how u feel about the fps blitz, u think it's good enough for online play?

edit
dang it, i LOVE the VDC.. :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-03 00:28:50 UTC
in Team Mapping Post #305903
Would like to give everyone an opportunity to test/play the map before I start the finishing touches, and we can release as beta.

Team_mapping_019g
Team_Mapping_019g (packbsp'd)

Finishing Touches
-Overview
-cameras
-navigation mesh
-implement texture shadows(still haven't messed with them at all yet)
-include striker's sewer(this will probably not make the beta version)

Also, has anyone thought about a name and a story for the mapname.txt?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-01 18:56:02 UTC
in Team Mapping Post #305874
I never compile with fast vvis not ever ;) And thanks for the model tip for the poster, i'll use that instead.

Blitz: cool man will be checking these out soon =)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-01 18:40:53 UTC
in Team Mapping Post #305870
yeah i don't know what i did, but they showing up on both sides now ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-01 17:40:11 UTC
in Team Mapping Post #305851
Here is teaser to check out the current optimization progress:
User posted image
Team_mapping_019e

This is the best performance i've been able to get so far.

Fps is playable, but my goal is to eliminate the lag at the center of the map and reach say, +80 everywhere. (my original goal was +100 everywhere)

Of course, if you-all think it's ok as-is, i will wrap it up and release for testing ;)

Cstriker
i'm getting weird reflections from your poster, even after building cubemaps and restarting... any idea how to fix?

Blitz
still need those updated overlays. i erased the big one on the tth building cuz like archie said, it doesn't really match and looks like a big square. If you can fade/blend it out like the bikini one i'll reinclude it. I may have nixed one more also but i can't remember, but i think the giraffe one may need to be blended a little too, or i can leave it. (no big deal) ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-05-01 10:47:59 UTC
in Now Playing: ... Post #305859
Sirius - 053 (Chill)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-30 01:42:02 UTC
in Team Mapping Post #305838
Optimization Update
With the use of very simple func_areaportals, already boosted the fps back to pre-2nd pass speeds, and Many area speeds vastly improved:

97% walkable map: +60 fps
75-80% walk. map: +75-115
65-75% walk. map: +135

The center of the map is the only problem area left, with some areas dropping briefly as low as low 50 in fps. Some of the outer corners of the map will drop mid forties, but i don't expect heavy combat in the majority of these places.

NOW, i'm experimenting with hints with some promising results, and i have more advanced func_areaportal tricks to try, as well func_areaportal_window.

More Optimization Ideas (please add any input you may have!):
-reduce number of overlays
-reduce or eliminate prop_physics_multiplayers
-reduce prop_static
-make some windows(specially the tth building)opaque for more effective areaportals/hints
-???

I'll continue work on this tomorrow when i get home from work, Night! :P
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-29 20:17:26 UTC
in Now Playing: ... Post #305832
Posted 12 years ago2012-04-29 15:15:13 UTC
in Team Mapping Post #305827
hopefully I can finish it up when I get home today. if the areaportals don't work, we may have to discuss options to make the fps more playable mid map.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-27 15:51:51 UTC
in Team Mapping Post #305781
:heart:

I also might dick with the navgation mesh since i've been wanting to learn how to underp it, so if you have some useful related tips/links, that would be much appreciatied :)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-27 14:51:58 UTC
in Team Mapping Post #305777
yeppers blitz np.

Archie: okkk that's fine. I you still have the radfile tho i could dick around with it, perhaps try removing the more complicated ones like you said.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-26 13:57:32 UTC
in Now Playing: ... Post #305734
Posted 12 years ago2012-04-26 13:53:09 UTC
in Team Mapping Post #305707
Sure blitz the boxman cometh =)

Cstriker: i you'd like me to try and integrate your underground section to the map, send me a link an i'll see what i can do ;)
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-26 00:46:01 UTC
in TWHL Community Project Post #305713
Whatever you guise decide to do i'm in =)

I'll be working on my own projects, but i'm sure i'll have more than enough time left over to still contribute.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-25 22:24:46 UTC
in Team Mapping Post #305705
Lovin' it Blitz dowlnoading now! And those nulls on your building were probably collateral damage(my fault) when i was optimizing, sorry! ;)

Everybody: expect a few more days of optimization(at least) before we are ready for a beta release.

ALSO maybe start thinking about a name and how we should release the map, i.e. i can post the map on mapping sites(gamebanana, twhl(obv), moddb, etc) as captain terror and list everyone as co-authors, OR i can make up a username like TWHL Team Mapping or some such, and we'd all be listed as co-authors.

Archie: if you can post up your radfile for the prop shadows that would be amazing, else i can round up all the prop names outside the map myself for textureshadows.
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-24 22:17:46 UTC
in func_breakables for cs; need help Post #305679
If you can upload a test map of what you've tried already, like a template for me, i can play with it and try to get it to work for ya.

this also, or something similar, might make for some fun entity minichallenges again as well ;)
My crappy way of fixing this: I put a 2 minute cooldown on each trigger_multiple, so if all goes well the trigger will only happen once every round, however I can't count on that, and if the first round ends within 30 sec and trigger has been activated, the delay is then carried into the next round and the boxes aren't blowing up.
can you delay the players from accessing the boxes and/or shorten the cooldown time so this method will work more reliably?
Captain Terror Captain Terrorwhen a man loves a woman
Posted 12 years ago2012-04-24 22:05:58 UTC
in Team Mapping Post #305678
yeppers, it's the same one that Tet would have gotten:
Team_mapping_018a

Keep in mind a few things archie noticed in your edit if you remember, else i can do it ;)
Captain Terror Captain Terrorwhen a man loves a woman