Forum posts

Posted 13 years ago2011-08-01 12:55:53 UTC
in Realistic water caustics in GoldSource Post #297251
2 brushes on each surface you want to be hit by the caustics. Use the pyramid technique to "blend" these brushes into the surface they're on. Create a texture on a matte black background and set it to scroll. Texture the brushes in this, setting their rendermode to additive and FX amount to 255 (this will hide the black parts of the texture).
Set one of the brushes to scroll the texture in the opposite direction from the other.

That's my theory.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-08-01 04:12:24 UTC
in GravityGunVille Mapping Competition Post #297231
Aw neat, GeneralVivi from interlopers is one of the judges. He's produced some stunning work.

Absolutely entering. Closing date is my birthday, and I call that a good omen!
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-08-01 00:25:41 UTC
in Realistic water caustics in GoldSource Post #297227
When you clip a 1-unit deep brush from its centre to all 4 of its edges, creating a seemingly flat surface which is actually raised by 1 unit in the middle.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-31 18:19:30 UTC
in Post Your Photos Post #297215
Also, are you seriously suggesting that I would ever have a camcorder with slow motion capabilities, and WOULDN'T use it?
How did you get that from anything Striker said?
Read before you post.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-31 13:40:53 UTC
in Post your screenshots! WIP thread Post #297205
The road is just func_detail'd brushwork.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-31 03:01:25 UTC
in Post your screenshots! WIP thread Post #297189
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-30 01:10:24 UTC
in What? Post #297153
That's not just in the US. The Phillips screw head is universal.

I'd say this was offtopic, except frankly the only purpose of this thread appears to be Dragos pulling down his briefs and mooning us, since presumably he hasn't been given permission to share the photos.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-29 23:12:47 UTC
in Post Your Photos Post #297150
I've shot on RED cameras capable of 4k resolution and I still only shoot in 720p. For youtube purposes, shooting in 1080p or higher is fairly pointless, especially when flash media for high-end cameras is retardedly expensive.

I shoot most of my stuff on a Panasonic HPX301 which records to P2 media. It's about £300 for a 32gb card.
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-29 11:30:24 UTC
in Now Gaming: ... Post #297118
I really hate that attitude: "This isn't school, so why bother with spelling or grammar?"

Because you look like a tool.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-28 22:16:30 UTC
in Post Your Photos Post #297105
You do a lot of post processing on your shots, Striker, but unlike most who do you have an incredible eye for colour and contrast. It's never overstated and always tasteful.

Those water shots are gorgeous. The ripples in the surface tension of the splash itself are stunning.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-28 19:29:22 UTC
in Post your screenshots! WIP thread Post #297096
displacement backdrop thingy
Henceforth, this is what 3D skyboxes should be referred as :)
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-28 15:14:54 UTC
in Now Gaming: ... Post #296859
I'm surrently [sic] kicking myself in the ass for buying Audiosurf then the new Old World Blues DLC.
I think you have indeed made a mistake there. I have been pissing my pants laughing at the dialogue in this. There's 30 solid minutes of utterly hilarious (yet optional) conversation with this think tank before you even begin playing the DLC properly. It's great, and I heartily recommend you explore the full conversation-tree before moving on.
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edit:
SnC Armour
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-27 10:43:57 UTC
in Post Your Photos Post #297044
I want, like, all of those as my desktop wallpaper.

Larger res on #1 & #3 please?

edit:
also, in case you didn't get it from that comment; those are freaking great :D
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-26 16:57:41 UTC
in Last movie you saw? Post #297023
Clearly you have very strong opinions on those two, Dragos.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-26 01:06:15 UTC
in Post your screenshots! WIP thread Post #297011
Yeah, it was a nuke from the "official" nuke pack 4. It's pretty much always on the front page of garrysmod.org if you wanna download it.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-25 12:36:52 UTC
in Post your screenshots! WIP thread Post #296997
I spent too long on the ssbumps of the rock and sand materials I made, as well as getting them to tile acceptably. Also, like I said earlier, it really doesn't seem too smooth from the player's perspective. It's only because I took the screenie from like 300ft in the air which highlights the soft shadows on the displacements that makes it look overly smooth.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-25 10:25:16 UTC
in Last movie you saw? Post #296990
Paul.
Nowhere near as good as Hot Fuzz or Shaun of the Dead, but still very funny. I know why they went with a director other than Edgar Wright to give it more of that American feel, but I think that was the mistake which ruined it. Wright and Pegg just gel together so well, and that was missing from this.
I did love the incredible amount of Star Wars references though, some blatant (the truckstop western band version of the Mos Eisley cantina) and some more subtle (boring conversation anyway).

Worth seeing, but I'm not disappointed I never saw it in the cinema.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-24 13:03:29 UTC
in Colony 42 Post #296967
It's a bar & grill, Muzz. Mood lighting, booze, food & mates, not newspapers :P
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-24 12:59:58 UTC
in Post your screenshots! WIP thread Post #296965
That mountain needs more hard edges.
Agreed. Modified it a lot, but it was actually already a lot bumpier than the screenshot shows. I've included a Kleiner this time for scale reference; when you get down to player level, the terrain is a lot rougher.
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-24 01:37:44 UTC
in Post your screenshots! WIP thread Post #296955
Don't really know what to suggest, Joebama. You haven't said anything about setting or style or... anything.
Can't suggest what to add if we don't know what you're trying to achieve from the scene.

Meanwhile, testing a new gmod map based on the CSS map I never finished, de_desertion. Featuring my first ever ssbump maps :)
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-23 17:18:30 UTC
in Colony 42 Post #296946
Looks great. Maybe add some "off" light fixtures in the middle of the ceiling. That low level of light is good when there are customers, but after closing time when the staff have to clean up, they'd turn on the main lights.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-21 22:35:40 UTC
in Post your screenshots! WIP thread Post #296909
for the record, Joebama, we never stay at a motel. We wait until Andy's wife is visiting family and then we get together. There's an equal sharing of receiving and providing.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-21 17:00:19 UTC
in Post your screenshots! WIP thread Post #296896
Urby should not be an inspiration to anyone. He's an obese girlyman who has never finished anything he's started in his entire life.

:biggrin:
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-20 16:45:24 UTC
in Source Quick Questions Post #296864
Can't give you a definitive solution, Striker, but here's what I got from some research:
This happened with my map. It happened when I had LOADS of vertices visible to the player in a single visleaf.
you have to divide your map up some and use a few areaportals so it isn't so much of a strain on the video card. Just make it so less things have to be rendered all at the same time.
I've gotten this before when i used a LOT of the same texture
There also seems to be a few cases where it's been a single brush which has been too big, usually a func_precipitation.

Or is that whole structure one big func_detail? Because that would cause it. Tie it into many small func_details.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-20 16:39:43 UTC
in In Search of the Lifia Post #296863
Gordan
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-20 01:07:13 UTC
in In Search of the Lifia Post #296841
Jeffmod, Itway ightmay otnay ebay ethay estbay ideaway orfay Imbarkday
otay ebay eadingray upway onway ethay olumbinecay assacremay.
Allcay itway away unchhay, utbay e'shay eryvay impressionableway.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 20:26:16 UTC
in In Search of the Lifia Post #296827
my sound card broke
I am still able to edit the sound.
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 15:30:20 UTC
in SSbump confusion Post #296811
I never use basic light ents, so I've never noticed this.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 13:53:39 UTC
in SSbump confusion Post #296807
nope
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 12:34:54 UTC
in Now Gaming: ... Post #296804
Pengy, if it was all about the multiplayer, then explain CoD5, MW2 and Blops, which have done precisely fuck all when it comes to expanding upon the tried and tested CoD multiplayer formula.
They're disastrously rushed cash-ins made by a massive studio and there's an extreme lack of care and love.
CoD4 is worth having because it was a pretty fun and exciting single-player experience (albeit still too short), but every CoD game since has just been the exact same thing with new skins. To then charge upwards of £40 for it, and £10 for the DLC is completely criminal. Costs even more if you're a console gamer. Value for money? You must be taking the piss.

And the point I believe Urby was making was that Fallout 3 & NV have 100+ hours of content, not 100+ hours of repetition.
There's not a single corner of Fallout 3 that doesn't feel like a developer had a giggle while designing.
In contrast, MW2 felt like it was put together following IKEA instructions. Connect bracket A to bolt B.

Oh, and add to those 100+ hours of content the hundreds of hours of community-made content because Fallout is very mod-friendly.
Try modding a recent CoD game.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 11:18:42 UTC
in SSbump confusion Post #296799
Fairly sure I've been preaching that for about a year, if not more.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-19 00:37:07 UTC
in SSbump confusion Post #296780
The results!

seeing them working properly is immensely satisfying. They add so much more depth than normal maps, without looking as weird as parallax maps when you get up close.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-18 11:09:44 UTC
in Hot threads Post #296748
Looks great, Penguinboy. Nice one!
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-18 11:08:19 UTC
in SSbump confusion Post #296747
No, not sarcasm. I was literally amazed at the results. It's a great program!

Thanks for the recommendation & solution, Strider
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-18 10:48:48 UTC
in SSbump confusion Post #296745
Ah, my problem was that I wasn't generating the ssbump off a normal map, and wasn't ticking "heightmap." Didn't realise.

Managed to get it working using Ssbump Generator. Was quite pleased.
Tried making the normal map in crazybump first. Was blown away.

What a program. Totally worth the £25 for an educational license.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-17 22:39:30 UTC
in SSbump confusion Post #296731
Just followed the example vmt on VDC which is why I included the mathfix param.
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Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-17 20:43:55 UTC
in SSbump confusion Post #296727
You were using normal maps in that thread, striker, not ssbump maps.
I have no problem making normal maps, but I want the added depth of ssbump
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-17 18:43:38 UTC
in SSbump confusion Post #296722
So I figured it was about time I learned how to make ssbumps to go with my materials, and at first glance I thought I had managed it quite well:
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However, when I turned around with the flashlight still on...
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It seems to "suck" the light from the flashlight in, and creates a very strange distortion.
The same happened on the ground texture:
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I'm using SSbump Generator 5.3. Any idea what's going on?
LightmappedGeneric
{
	$basetexture	gm_lollerskates4/lol4_redcliff
	$surfaceprop	concrete
	$bumpmap	gm_lollerskates4/lol4_redcliff_SSBump

	$ssbump		1
	$SSBumpMathFix	1
}
LightmappedGeneric
{
	$basetexture	gm_lollerskates4/lol4_sandground
	$surfaceprop	dirt
	$bumpmap	gm_lollerskates4/lol4_sandground_SSBump

	$ssbump		1
	$SSBumpMathFix	1
}
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-15 17:28:24 UTC
in MiniChallenge #384 - Map Musica Post #296661
I'm surprised at you, Muzzeh. Being able to visualize a song is an excellent ability to have, and this is a minicompo between main compos.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-15 16:47:58 UTC
in MiniChallenge #384 - Map Musica Post #296657
Posted 13 years ago2011-07-14 21:10:13 UTC
in TWHL HDD Benchmarks Post #296631
I have no idea how to get more details on my drives than I gave in the screenshots themselves short of actually turning off the PC, opening it up and looking, and I can't really be bothered.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-14 20:57:48 UTC
in TWHL HDD Benchmarks Post #296629
I like that the program leaves space for notes at the bottom.
3 Physical drives, 2 came with this PC that I won from PCGamer.
The 750gb Samsung I won at a HL2DM tournament years ago.

You guys should include your system scores as well.
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It's pretty remarkable how much faster at reading the SSD is, but I was really surprised to see how much slower it is at writing.
I use it for video editing because slower drives can sometimes result in dropped frames, which are superbly annoying.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-14 00:26:40 UTC
in Deep thinking Post #296609
No I didn't, I said what would you do if you had a time machine, knowing that anything you change in the past would have consequences in the future.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-13 23:56:20 UTC
in Deep thinking Post #296606
Just don't bring a sports almanac back from the future, Jeff.

/BttF2 reference
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-13 22:57:26 UTC
in Deep thinking Post #296603
...What?
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-13 22:55:29 UTC
in Deep thinking Post #296601
If you invented a time machine tomorrow, where would you go assuming that consequences to any action you take will change the future?

It's something I think about quite a lot, actually.

Quite a few people say stuff like "I'd kill Hitler or stop him being born" which is an interesting concept. I highly recommend you read Stephen Fry's "Making History" which is about that very topic. Very funny, and a very good story.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-13 12:12:40 UTC
in Deep thinking Post #296584
Great views, JeffMOD. The church should take a lesson from people like you and that minister that was kicked out.

Church should be less about gay-bashing and repenting and guilt. Read back in this thread and you'll see that poor wee Dimbark was brought up to think gay marriage is wrong. That's really genuinely saddening, and absolutely is not a message a supposedly forgiving religion should be putting forward.
That's creationism, and it's really not a part of mainstream christianity. Those folk are definitely a minority as far as I know.
I know, and absolutely agree. That's why in a previous post in this thread I said that if Christians are willing to disagree with half of their bible, why accept the other half as fact?
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-12 23:17:50 UTC
in Deep thinking Post #296573
So Hunter, your beef isn't with believeing in god or following the commandments
Following the "commandments" I still have a problem with, because it's another story from the bible. Morality doesn't require a God, and I choose to follow the rules of society because I want to be a good person, not because I want to get into heaven. My commandments come from a higher power, sure, but my country elected that higher power through democracy.

 
 
Good post, Dimbark. Genuinely. That is good, solid debate.
Also, if you athiests arent christain, stop celebrating christmas.
I agree. I don't. I just celebrate the snow and family and presents and over-eating :)
Don't need a holy excuse to have one day per year where all the family get together and enjoy each others' company.
Actually, I remember back in high school we had a minister (lol good job, you supposedly non-denominational school) and he tried to preach that Christmas shouldn't be about family. Representing everything outdated and wrong with the church, minister. Nice one.
stop using the world "Holiday"
Loads of words have a religious background and have adopted different meaning. In the UK, holiday means what you Americans call "vacation". There's no reason to stop using words which have evolved into new meanings. Like I said, religion was absolutely relevant in the past for exactly this sort of thing. Language, morality etc. But as I also said, it's no longer needed today.
marriage is from the Bible
No?
Humanist marriage is more common than Christian marriage these days, in the UK at least. Marriage has existed for a lot longer than the Christian faith, with evidence of it existing back in Ancient Greece & Ancient China amongst others.
if you strongly disbelieve in any religion at all, then why follow some of the principles and ceremonies? Why use some of our words?
I don't follow any of the principles or ceremonies of a religion.
Principles Such as morality and manners are part of our culture and society now.
Ceremonies? Nope. I'll be having a humanist marriage.
Words, I've already explained. They evolve to have new meanings.

The principles and ceremonies of religions were written too long ago to be relevant now is the point I'm trying to make.
We believe it mostly because it is believed that his disciples documented their travels with Jesus, which was placed into several books. They said that Jesus performed miracles because they were the ones who experienced it.
I grew 20ft tall and squished a florist the other day. Honestly, I did. I have 20 close friends who can back me up. They were there and they wrote about it.
True fact.

[edit]
Just been informed by an American that you don't use the term "humanist" much in the States, so here's a definition from wiki:
"people who seek to live good lives without religious or superstitious beliefs."
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-12 19:43:59 UTC
in Deep thinking Post #296561
I guess in the sense that the kid would see it as being more "normal" at an early age, it would have an impact, yes.

Although if the kid got mocked at school for having same-sex parents, it might alienate them against the notion.
Archie ArchieGoodbye Moonmen
Posted 13 years ago2011-07-12 19:35:38 UTC
in Deep thinking Post #296559
There are definitely exceptions. One of my gay friends actually decided to try it after he got dumped by his girlfriend in a particularly heartless way. He now prefers it and I don't think he's ever looked back.

I mean, you could say he was born with it and only just discovered it, I guess.
Archie ArchieGoodbye Moonmen