You've somehow managed to make an entire 6-page design document and a forum post without once mentioning any of the absolute key points about this game.
For starters: What
is it? Is it a mod? What engine does it use? Is it even 3D? How will it play? Why are experienced coders needed? For what?
Then more finicky points:
When is this set?
Why are there Soviets in Australia?
What is the purpose of any of the events you've written?
Why are US Marines using AK-47s?
Radiation beast? What? Why?
Why have you peppered your design document with a meaningless Copyright statement? Read up on what footers are in Word.
This is not a planned out idea. It's more like a series of possible moments in a game which might be cool, but with no greater story or purpose guiding the player, they'll just be confused.
And seriously - I read all 6 pages and I still don't have a clue even remotely what form this might take.
I did however lol at:
Kenyan - Enemy and Friend, depending on which version of the game the player chooses. They are easily startled.
Fists - Found in Chapter One