Great job, ministeve, with the tutorial.
However, I did have many questions even after carefully reading through its entirety. For example, it wasn't clear how many spawn points are typically located in the map (for a specific size map). And how many info_player_start vs. how many info_player_deathmatch. Does the mapper have any control over which spawn point the player becomes reincarnated? The element of style with weapon/ammo/spawn point placement should be briefly mentioned. And, of course, any one of the well-designed deathmatch maps can serve as an example for the beginners (myself included).
Fortunately for me, RabidMonkey came to the rescue for my questions. But it would be nice if these could be clearly stated as part of the tutorial.
Sometimes the seasoned pros writing the tutorial forget the knowledge they already possess and take them for granted. The beginners need every single detail spelled out, or they'll be posting questions on the forums.