Forum posts

Posted 20 years ago2004-07-05 14:27:00 UTC
in Deep thoughts..... Post #38955
lol, armadillo.
"if the materal in the black box in an airplane can survive a crash, they why don't they make the whole thing out of the stuff?"- It would be too heavy to fly. lol sorry i know were not supposed to answer these but i couldnt let that 1 go
twas but a joke. I already knew the answer.
Posted 20 years ago2004-07-05 12:44:45 UTC
in REAL horror Post #38910
I am a bad speller when it comes to typing, that is why I use spell check when I type a novel.
Posted 20 years ago2004-07-05 11:39:26 UTC
in user points system Post #38898
but who would pick the ranks?
Posted 20 years ago2004-07-05 11:39:04 UTC
in user points system Post #38897
or:

-New

-scientist

-headcrab

-Grunt

-Gargantua

-G-man

-Gordon
Posted 20 years ago2004-07-05 11:31:13 UTC
in Deep thoughts..... Post #38895
"If a tree falls down in the forest and no one is around to hear it fall, who gives a shit?"

lol, rabid.
Posted 20 years ago2004-07-05 11:28:29 UTC
in My climbing mod Post #38894
Wish I still had TFC so I could map a conc map, although I couldn't play it with others cause I don't have a server/
Posted 20 years ago2004-07-05 11:27:20 UTC
in REAL horror Post #38893
Thanks for complementing my tutorial.
Posted 20 years ago2004-07-04 20:04:52 UTC
in Deep thoughts..... Post #38805
"If one syncronized swimmer drowns, do they all have to drown?"

"Why do they steralize the end of a lethal injection needle.?"

"Why do Kamakasi piolets wear helmets?"

"if the materal in the black box in an airplane can survive a crash, they why don't they make the whole thing out of the stuff?"

"if we evolved from apes, why are there still apes?"

...... deeeeep thoughtsssss................
Posted 20 years ago2004-07-04 19:59:03 UTC
in REAL horror Post #38803
Hello?
Posted 20 years ago2004-07-04 19:53:35 UTC
in My climbing mod Post #38801
I like that kind of map, especially the conc maps for TFC.
Posted 20 years ago2004-07-04 14:16:05 UTC
in user points system Post #38755
everyone has a rank, ex: Those who have been here a long time, posted tutorials/maps and have helped a lot of people could be *** people, or a cool name like Colonel.
Posted 20 years ago2004-07-04 14:13:21 UTC
in my website Post #38753
nice site MOP.
Posted 20 years ago2004-07-04 08:31:35 UTC
in modeling tutorial Post #38700
lol, its gone.
Posted 20 years ago2004-07-04 08:12:36 UTC
in My climbing mod Post #38687
I accually like those maps.

with like puzzels and lots of jumping.

funfunfun!

I want to see this.
Posted 20 years ago2004-07-03 19:59:50 UTC
in !!LEAK LEAK LEAK!! Post #38584
not even the origional Half-Life is perfect. Show we a perfect MOD that has more than 5 maps.
Posted 20 years ago2004-07-03 16:24:10 UTC
in map crashes hl as it's loading Post #38547
You are using too many WAD's.

Go into the configuration of TFC in Worldcraft and get rid of some WADs you don't need to use. IF you need them all, there is a tutorial on how to make your own textures and put them into the game. You can read it and figure out how to combine WADs.
Posted 20 years ago2004-07-03 12:19:05 UTC
in my website Post #38505
umm, I can't get into your website. Its screwed.
Posted 20 years ago2004-07-03 12:12:51 UTC
in o.k.... Post #38504
Its because I left, DUHHH!!!!
Posted 20 years ago2004-07-03 12:11:48 UTC
in REAL horror Post #38502
Oh, Just to say, I have a horror tutorial that goes through the basics of Horror is Half-Life. Check it out.

Coolfat,

can I help? I would like to do this stuff.
Posted 20 years ago2004-06-26 23:08:52 UTC
in i cant take anymore! Post #36783
none. I just wanted to say that
its ok to run around the forums looking for help, thats what there made for.
Posted 20 years ago2004-06-26 23:07:20 UTC
in User names Post #36782
why would you want to know where I live?

are you one of those people who steal people's identities and stuff! AHH!!

its really none of your buisness where I live.
Posted 20 years ago2004-06-26 19:57:27 UTC
in User names Post #36734
I don't want to be in the boyscouts.

I do want to play the violin.

the best violinist in the world is a man, Isac Pearlman.

Charlie Danels plays the violin (Very closley related to the fiddle)
Posted 20 years ago2004-06-26 17:35:04 UTC
in Making Worthwhile Posts Post #36681
I try to say hello to new dudes, but stopped a while ago. When I started here, Kol said hello.

I try to answer there noob questions, but some are too complicated for me, seeing that I am pretty new to mapping. I've been mapping for 200 days, exactly.
Posted 20 years ago2004-06-26 17:32:53 UTC
in Page num at bottom Post #36678
just a reminder:

DON'T DO THAT!
Posted 20 years ago2004-06-26 17:31:55 UTC
in Page num at bottom Post #36677
you don't even post there chow :

hey, there is a pretty cool mistake. If you post too much, it ruins the thread, lol.
Posted 20 years ago2004-06-26 17:28:24 UTC
in Page num at bottom Post #36674
I like it because if I go into a forum that is long (Ex: Avatars or I got an Idea) I can easly jump to the last page without scrolling to the bottom.
Posted 20 years ago2004-06-26 17:26:54 UTC
in User names Post #36672
lol. accually, on one the fan broke and he didn't know. It fried. and the other, a labtop, the screen wouldn't work, so he took it apart, and never got it back together, lol.

mine, he plugged in one of his microphones so that I could record my violin playing, and, well, the internet never came back on.

hmm, its cold here today up north.
Posted 20 years ago2004-06-26 16:28:07 UTC
in Machine Compo Post #36660
I don't have a chance anyway, but I will still do it.
Posted 20 years ago2004-06-26 16:26:49 UTC
in i cant take anymore! Post #36659
i didint go runnig round forums looking for help!
umm, isn't this what TWHL is for? to help people in mapping? for a community of mappers to progress together, teaching each other? isn't that what the forums are for?

its ok to run around the forums looking for help, thats what there made for.
Posted 20 years ago2004-06-26 16:24:14 UTC
in Making Worthwhile Posts Post #36658
- Do not name topics something like "I AM A NOOB HELP ME PLZ", decribe the problem.
lol, I totally agree. AND I ALSO AGREE THAT CAPLOCKING IS STUPID, AnD ALsO ThAT cAping ALL The LeTTeRs in YOuR nAme is sTupiD.
Posted 20 years ago2004-06-26 16:15:23 UTC
in User names Post #36653
lol, well, I don't use my computer. right now i'm on someone elses. we have 5, but my brother broke 2, and my internet :( .
Posted 20 years ago2004-06-26 10:09:29 UTC
in User names Post #36602
lol, someone named M_Headcrab, or M_bullchicken. or M_Barney.
Posted 20 years ago2004-06-26 08:27:52 UTC
in sprite Post #36547
Sprites are 2d. THey have to allways be pointed toward you, or there would be nothing.

if you don't want it to turn around, use a monster_Furnature, and make a model, although you can't do this if you want to make something like fire, but I can't see why you would care if fire turned toward you.
Posted 20 years ago2004-06-25 21:13:14 UTC
in i cant take anymore! Post #36440
YES YES!

That one post changed my mind.
Posted 20 years ago2004-06-25 21:11:48 UTC
in Getting obssesed.... Post #36439
oh,

then no, you are not obsessing.
Posted 20 years ago2004-06-25 18:59:11 UTC
in guess whos back Post #36430
I don't like DM. I like when your on a team like in TFC or CS.
Posted 20 years ago2004-06-25 18:08:32 UTC
in Getting obssesed.... Post #36408
I log in 3 times a day, but stay for 30 minutes because I talk in like all teh forums.
Posted 20 years ago2004-06-25 14:22:07 UTC
in leaks Post #36346
there are a few ways of easly finding leaks.

1: create giant boxes covering portions of the map, and compile while having little portions uncovered with the box. Then, compile adn see if you get a leak error. If you do, you know the leak is in that little area. You can repeat this.

2: Create a box around your whole map, big, and make it hollow. Create a light_Environment in there and make it super bright. Use a silly color that is recognizable, like a gross light green. then, compile and walk around til you see the green leaking into your map. That would be were the leak is.
Posted 20 years ago2004-06-25 10:17:06 UTC
in Machine Compo Post #36287
"AYE"

%40 done.
Posted 20 years ago2004-06-25 10:13:50 UTC
in guess whos back Post #36285
welcome back is the correct response.
Posted 20 years ago2004-06-25 10:12:45 UTC
in George Washington and Baphomet Post #36284
Shutup robin, you don't know too much! The bat cave is over there!
Posted 20 years ago2004-06-24 21:12:02 UTC
in camera Post #36148
I never tried shift+mouse. Just spacebar+mouse and w,a,s,d buttons. Its great how you can zoom around using the same buttons you do to play the game.
Posted 20 years ago2004-06-24 21:10:46 UTC
in i cant take anymore! Post #36147
TFC is pretty popular, but not many mapper for it. Just saying.
Posted 20 years ago2004-06-24 18:39:34 UTC
in camera Post #36135
I navigate through the 3d by using the w,a,s,d buttons. To turn, I hold the space bar, and them move the mouse.
Posted 20 years ago2004-06-24 18:18:43 UTC
in User names Post #36126
"Atomicnewbiekamikaze+-withahintofI_M>
U"
What a great idea! Think of all the people I'll be able to kill when they stop to type my long nickname!
works all the time with a wierd one like #j(4fr*(454s
Posted 20 years ago2004-06-24 18:15:56 UTC
in Machine Compo Post #36125
The weather is nice, eh?
lol, I got reaaaaaaaaaly bored that day. Once I started it, IT was too much fun to stop.
Posted 20 years ago2004-06-23 22:17:25 UTC
in Conveyor, How to? Post #35871
/says the anonymous man.
Posted 20 years ago2004-06-23 22:09:55 UTC
in Making Worthwhile Posts Post #35867
and the entity guides.
Posted 20 years ago2004-06-23 22:07:53 UTC
in camera Post #35864
ingame camera? do you mean a trigger_camera or your view? do you mean if you use noclip and fly too far away?

Please be more specific.
Posted 20 years ago2004-06-23 22:05:52 UTC
in LADDER HELP!!!! Post #35863
I haven't been mapping long either. a few things about this site. Before you ask a question in the forums, please check if it has been covered somewhere else on this site. You can check the forums, tutorials, ect. All you have to do is use the search function on the top right of the screen. Type keywords, as you would a google search, and press enter.

P.S, a ladder is automatically invisable. IT doesn't matter what texture you use.