Forum posts

Posted 19 years ago2005-10-05 15:09:30 UTC
in Conveyor Belt - texture going wrong way! Post #139537
You can rotate it in hammer also.(texture aplication) :glad:
Posted 19 years ago2005-10-05 08:36:54 UTC
in Why grandma's rock! Post #139471
Whoops! :lol:
Posted 19 years ago2005-10-05 08:14:01 UTC
in Why grandma's rock! Post #139469
That was funny! :biggrin: Go grammy now hit that son of a bitch!! :badass:
Posted 19 years ago2005-10-05 03:59:10 UTC
in Competition 17 Post #139454
Can a mod stickify this thread and unstickify the last one? :tired:
Posted 19 years ago2005-10-05 03:50:17 UTC
in Mod Ideas Post #139451
"Lost on Xen"- That was my first idea for a mod! :heart: But I never made it, and I will never make it.

My story line was horrible and I don't remember it.
Posted 19 years ago2005-10-05 03:47:39 UTC
in mis-translating my avatar Post #139450
Shepard is nice! But I prefer connected hands.

So there are lots of guys that can chack my opfor maps! :o
Posted 19 years ago2005-10-05 03:42:12 UTC
in Trigger_cammera Post #139448
Add the '-onlyents' compiling parameter to the CSG program so zhlt will only update the entities and not all the solids,leafs,portals,faces,lights.(the stuff that take most of the compiling time) ;)
Posted 19 years ago2005-10-05 03:35:19 UTC
in Spirit features not working Post #139447
Posted 19 years ago2005-10-04 20:23:08 UTC
in New map Im working on Post #139406
Nope my advice to him was to clip the square's hedges so it wont look so squaring and then start with terrain! The part about not clipping all the squares doesn't metter now!
Posted 19 years ago2005-10-04 14:30:46 UTC
in New map Im working on Post #139346
Only that I clip the sqaures when I'm creating turns! Look at the picture, not all of the squares are cut! ;)

I can't explain well exept when I'm writing something for school! :nervous: Allways in the first time nobody understands me.
Posted 19 years ago2005-10-04 14:26:46 UTC
in New map Im working on Post #139344
Forget it! just look at the screeni and see if you can understand anything! Cut the big square into little trinangles and delete the trinangles till you get to get a nicer layout! :tired:
Posted 19 years ago2005-10-04 14:13:22 UTC
in New map Im working on Post #139340
First build a block that will be the floor,clip it into squares. Now clip a few sqaures on the hedges and delete some of the trinangles you created forming a nice turn. You can delete whole block if you they are not connected to the layout. Sorry for the horrible explanation but maybe you'll understand through this it pic-
User posted image
Posted 19 years ago2005-10-04 13:51:10 UTC
in New map Im working on Post #139329
I'm confused! :confused: I was just saying that the layout is sqaurish and it shouldn't isn't that constructive enough? :zonked:
Posted 19 years ago2005-10-04 11:53:18 UTC
in Avatars Post #139308
Habboi has a traditional avatar? :confused: He changes them alot.

The first one I saw was a samuarai or something like that.
Then he changed it to an inverted picture of himself,hitler-habboi,a gay auy and hitler-habboi again! :
Posted 19 years ago2005-10-04 10:37:32 UTC
in Competition 17 Post #139282
Thats a stupid quastion! Why of course! :lol:
Posted 19 years ago2005-10-04 09:37:27 UTC
in Competition 17 Post #139272
Ok...stop shouting! :cry:

I have an idea allready!! :cyclops:
Posted 19 years ago2005-10-04 08:20:19 UTC
in Competition 17 Post #139246
I don't understand your sentence either, Elon.
I wont be able to judge in a source compo! :zonked:
Posted 19 years ago2005-10-04 08:17:16 UTC
in Competition 17 Post #139243
"Me no speak england?"
Trapt likes to laugh at me lately. :nervous:

Usally I write better english then what I type in this site for I don't think when I type in this site. :aggrieved:
Posted 19 years ago2005-10-04 08:13:34 UTC
in Discussion of Half-Life's Crowbar Post #139241
Posted 19 years ago2005-10-04 08:05:30 UTC
in buyin a computer soon and... Post #139234
Doesn't so so hard, m0p! But I never tried it before.

I don't think I'll change my computer soon, I'm happy with my pentuim 3! :biggrin:
Posted 19 years ago2005-10-04 08:01:05 UTC
in Discussion of Half-Life's Crowbar Post #139230
Egon and gauss pwn the crowbar :P
Posted 19 years ago2005-10-04 07:54:43 UTC
in buyin a computer soon and... Post #139224
Not everybody knows how,m0p!
Posted 19 years ago2005-10-04 07:54:04 UTC
in buyin a computer soon and... Post #139222
I said I was sorry when I noticed it was off topic! (NO SMILIE)
Posted 19 years ago2005-10-04 07:48:17 UTC
in buyin a computer soon and... Post #139217
Whoops haven't read your first post carefully! :lol: Thought it's one of those "I've got a new computer" threads! Sorry. :roll:
Posted 19 years ago2005-10-04 07:41:11 UTC
in buyin a computer soon and... Post #139214
No after you told me what you wanted by opening this thread I don't think this thread should be closed! ;)

Tell us which hardware your computer has so we could help you!
Posted 19 years ago2005-10-04 07:35:56 UTC
in buyin a computer soon and... Post #139211
Then you're lucky I'm not a mod! :glad: I would have closed this thread. :P

Next time talk to the point! :tired:
Posted 19 years ago2005-10-04 07:33:11 UTC
in buyin a computer soon and... Post #139209
This is the thousand "new computer" thread in TWHL, stop spamming twhl. Only if it's really importent to somebody.(if you wanted to make a mod with somebody but you couldn't cause your computer sucked) :tired:

Congratulations anyway! :)

P.s: Don't say,"look who's talking",or something like that for I allready know that I'm a spammer. :nuke:
Posted 19 years ago2005-10-04 07:20:57 UTC
in Discussion of Half-Life's Crowbar Post #139207
Crowbars are powerfull if you get close enough to somebody with a crowbar then he will lose tons of health or die! :o
Posted 19 years ago2005-10-04 07:17:11 UTC
in Locking door Post #139206
Seventh you should post my tutorial it has a section on disabling stuff with a multisource or a trigger_changetarget. :glad:
Posted 19 years ago2005-10-04 03:51:22 UTC
in Competition 17 Post #139188
Seventh if someone like me will win he wouldn't be able to judge for I know nothing on source! :
Posted 19 years ago2005-10-04 03:41:06 UTC
in New map Im working on Post #139186
Sorry but this map truly needs a better layout! :nervous:
Posted 19 years ago2005-10-04 02:34:43 UTC
in half-life vs doom Post #139162
I don't fit around here! :
Posted 19 years ago2005-10-04 02:26:17 UTC
in half-life vs doom Post #139154
Then why do you play Dm,ansith?? :quizzical: I admit it can get boring after a few hours of playing for it got no end and the only good thing in the plot that it gives an end to games! :)
Posted 19 years ago2005-10-04 02:10:08 UTC
in half-life vs doom Post #139138
Well that 8 years old is smarter then you! :P Only nerds...ect prefer thinking on action! :P
Posted 19 years ago2005-10-04 02:03:49 UTC
in Discussion of Half-Life's Crowbar Post #139131
Och...I nearly finished the first paragraph and I got a headche! :aggrieved: How can you write so much? :zonked:
Posted 19 years ago2005-10-04 01:57:19 UTC
in half-life vs doom Post #139130
First person shooters shouldn't have puzzles! :x Hl1 started it and ruind the whole action part. ALL THE IDEA OF SUCH GAMES IS ENDLESS VIOLENSS AND ACTION! :furious:
Posted 19 years ago2005-10-04 01:50:00 UTC
in half-life vs doom Post #139127
Doom3 sucks!!! :tired: Doom1/2 and final are much better then Hl1/2. Hl1 is easy with almost nothing to do exept pazzles and thinking of it's plot while in doom you always need to run and fight aginst many zombies or deamons! :badass:
hmm running around and killing stuff for a whole game sounds boring as
Thats the idea about fp shooters! Go play Rpg games and puzzles! :P
Posted 19 years ago2005-10-03 16:36:12 UTC
in BrattyLord's: Alise Post #139056
rofl I thought you were a great mapper Bl! :D But it looks horrible, textures don't fit. :(
Posted 19 years ago2005-10-03 16:29:51 UTC
in Competition 17 Post #139053
I think it will be a great idea to make to compos run simultaneously. :
Posted 19 years ago2005-10-03 16:06:18 UTC
in Competition 17 Post #139042
Thats a Hl1 compo! :lol:
Posted 19 years ago2005-10-03 15:20:41 UTC
in Competition 17 Post #139029
I just thought of an original way to create a teleporter! :glad: But it's not the experiment!
Posted 19 years ago2005-10-03 14:52:56 UTC
in Competition 17 Post #139022
This idea is so simple and easy...I think I'll enter after I'll finish my dm map! :tired:
Posted 19 years ago2005-10-03 14:51:06 UTC
in Competition 17 Post #139020
Why did I let you win! :roll: I'll think about entering this one! :nervous:
Posted 19 years ago2005-10-03 14:26:44 UTC
in Your instrument Post #139015
Saco, is that a model?? :nuts:
Posted 19 years ago2005-10-02 15:45:47 UTC
in Avatars Post #138840
It still has! :lol:
Posted 19 years ago2005-10-02 13:50:31 UTC
in Now Playing Post #138809
The Beatles - Let it be
W00t someone who listens to good music!

The Beatles - Tax Man :glad:
Posted 19 years ago2005-10-02 10:42:49 UTC
in Avatars Post #138771
Jolly good! :glad:
Posted 19 years ago2005-10-02 10:09:55 UTC
in Avatars Post #138768
:lol: At first I thought it was you! :o
Posted 19 years ago2005-10-02 10:07:49 UTC
in Avatars Post #138766
Thats cause he is english! :lol:
Posted 19 years ago2005-10-02 09:40:04 UTC
in Avatars Post #138758
You asked how to change your avatar! :lol: But I didn't notice you changed it when you asked. :confused:

Well I no more stinkin' .png I uploaded my older avatar. :) (sorry seventh but this site hates .pngs and some how the transperent parts were colored black)