Forum posts

Posted 17 years ago2007-03-13 17:09:49 UTC
in TWHL Mix 2? Post #215760
hah, I was kidding anyway

I believe it was Hazardous that came up with that name...

but it's patented to me!
Posted 17 years ago2007-03-13 16:33:00 UTC
in Playing Map Post #215744
Then its your friend's fault.

More details = Faster Answer.

Did you use info_player_start or info_player_deathmatch?

You have to use info_player_deathmatch in order to make it multiplayer...

and compile it as such...
Posted 17 years ago2007-03-13 16:31:50 UTC
in TWHL Mix 2? Post #215743
Posted 17 years ago2007-03-13 14:53:12 UTC
in TWHL Mix 2? Post #215736
sounds jumbled.

Audacity of you to ruin my idea!
Posted 17 years ago2007-03-13 13:53:57 UTC
in Anthraxion Post #215734
Worm Holes are as real as black holes.

black holes are a theory, but we KNOW they are there. Past the horizon, light cannot escape, and it experiences an interesting red-shift. If light cannot reflect back, there is no way to know if there even is a singularity, as we can't see anything...

Wormholes appear randomly in the universe, and usually for a duration of less than a second (relatively speaking).

Believe me, I've studied this stuff in ages past.
Posted 17 years ago2007-03-13 13:50:55 UTC
in TWHL Mix 2? Post #215733
As I have seen many a joint project fail... probably due to me, I have learned a few things, which might help you.
  • There should be size restriction guidlines
  • NO TELEPORTERS. They just give someone the opportunity to add whatever they want, where a joint map should be built off the previous maps.
  • Try and make each map assigned to 3 people. A Giant list of who is going to go next, and which map they will add onto will help it go smoother. Go look at my old list...
  • There should be TIME LIMITATIONS.
  • If someone not there, skip him.
  • there could be a bumping down the list penalty
*give each person like a week or so...
  • decide on TEXTURES.
  • People would use textures from .wads I did not have...
  • Communication is VITAL
  • I suggest making a website, not just a cluttered thread as this,
Or communicate by e-mail, and post news in a special thread that no one can add to. In fact, I did not read anything in this thread but the first few posts, as it seemed to be a bunch of nonsense.

Good luck, I hope I helped...
Posted 17 years ago2007-03-13 13:41:57 UTC
in TWHL Mix 2? Post #215729
True, but death cannot be ignored.
Posted 17 years ago2007-03-13 13:12:04 UTC
in TWHL Mix 2? Post #215724
ahem...

as the former project leader of TWHLmix1 and TWHLmix2,

I assure you that there was already a TWHLmix2, so

please,

Call it TWHLmix3...
Posted 17 years ago2007-03-13 13:09:47 UTC
in Half-Life: Hostage Situation Post #215722
You people still have not finished this?

Damnit!

I, as your consumer, am becoming impatient.
Posted 17 years ago2007-03-13 13:02:16 UTC
in Hello thread! Here?s the hello thread! Post #215721
you know, we lynch your type here in America...
Posted 17 years ago2007-03-13 13:00:17 UTC
in Anthraxion Post #215720
You said you needed help with the story, so... :

First of all,

Global Warming is not caused by Ozone depletion...

That would be UV radiation (remember those screwed up frogs, and all that skin cancer in Australia?)

Scientists now say that CO2 is the cause of Global warming, though only a small amount of it exists in our atmosphere, and hardly any comes from humans.

Basically, Global Warming has nothing to do with Ozone depletion, or humans...

I'd change that bit...

oh and also:

Traveling at near light speed would not get you anywhere fast, and it would pretty much cause you to jump into the future. Basically, if you went to visit a distant star, and the journey took you about a year, 100 million years would have passed back on Earth...

The only plausible science fiction thing on space travel would be a hyperdrive, which basically would create a wormhole and travel through hyperspace (bending the 4th dimension).

Still, that makes no sense unless anti-matter were to be used to power the wormhole creating device... as when positrons and antiprotons are added to normal matter, it gives off an extreme energy, something greater nuclear fission can do. still, anti-matter is difficult and time consuming to make...

so...

Unless your nanoparticles can make and control antimatter, space travel = nada.

(Plus who the hell knows where a wormhole will come out, it might even be in a different time, and ALWAYS in a parallel universe.)

so... good luck with the scientific relevance...

Read up on superstring theory and M-theory before you try and space travel, wormhole travel, or anything of the such...

nanoparticle idea sounds good though...

personally, I would make Velion turn into a black hole, but thats just me.
Posted 17 years ago2007-03-13 12:47:10 UTC
in Hello thread! Here?s the hello thread! Post #215716
hah!

Hello, I'm back.

Great news guys! I got fired so I have time to do nothing!
Posted 17 years ago2007-03-13 12:45:04 UTC
in Cant run my mod Post #215715
I don't understand a damn word you're saying.

tada!

http://twhl.co.za/tutorial.php?id=62
Posted 17 years ago2007-03-13 12:43:19 UTC
in Turning trains Post #215714
It should, you're probably doing it wrong.

here:

http://twhl.co.za/mapvault_map.php?id=927

ZL made a nice example map of how to do this.

His train is controllable, but it doesn't have to be, just click the flag to... make it not controllable.......
Posted 17 years ago2007-03-13 11:01:12 UTC
in Mini Compos Post #215707
Seventh,

The first time I saw that on a tombstone, I thought it was so damn funny, that I'm going to get it printed on mine :biggrin:

I'm just itching to die now!
Posted 17 years ago2007-03-13 10:59:38 UTC
in Competition 23 Post #215706
Well,

It'd be kinda hard to make my entry in a day,

so I'll just join the next one...
Posted 17 years ago2007-03-13 10:57:12 UTC
in Horror and Art Post #215705
Hello there ZL :biggrin:
Posted 17 years ago2007-03-13 00:51:35 UTC
in just a question on source plz answer! Post #215683
Damn you...
Posted 17 years ago2007-03-13 00:23:52 UTC
in Horror and Art Post #215681
dude, what the hell is wrong with you,

That scared the hell outa me damnit!
This post was made on a thread that has been deleted.
Posted 17 years ago2007-03-13 00:16:29 UTC
in just a question on source plz answer! Post #215679
I agree with the Urb.

It was probably because your computer is too shitty to handle source, or that and your virtual memory ran out.

If there is a problem with your computer, the first thing you must always do is restart. This usually fixes every problem.
Posted 17 years ago2007-03-12 23:57:33 UTC
in Mini Compos Post #215678
I know its late but I couldn't resist.
User posted image
Posted 17 years ago2007-03-12 23:52:01 UTC
in URB'S TWHL PROJECT (Sims 2) Post #215677
What are you, six?
Posted 17 years ago2007-03-12 23:46:54 UTC
in activating sounds Post #215676
My God,

I write this nice long tutorial for you people and you completely ignore it.
Posted 17 years ago2007-03-12 23:45:26 UTC
in MODELS Post #215675
... If you like smoking trees and trucks.
Posted 17 years ago2007-03-12 23:44:01 UTC
in Turning trains Post #215674
a func_train has no rotation.

If you want to get creative, edit the path_track's Pitch Yaw Roll object, so that the manta will actually move to fit your specifications as it travels to that path. You can make a pretty cool flight, having the manta do corkscrews in the air and such.
Posted 17 years ago2007-03-12 23:37:29 UTC
in Problem with Nodes Post #215673
If of course, you want a monster to have radioactive green haze circling around him, a great way to achieve this effect is to place the guy right in the wall.
Posted 17 years ago2007-03-12 23:35:36 UTC
in Limit - no. of wave files in sentence? Post #215672
Good Call.
Posted 17 years ago2007-03-12 23:34:33 UTC
in Cant run my mod Post #215671
Posted 17 years ago2007-03-12 23:33:14 UTC
in Playing Map Post #215670
Does the map work when not on your friend's server?

If the answer to this question is yes, then its your moron friend's server's fault...
Posted 18 years ago2006-09-04 20:33:26 UTC
in Steve Irwin Dies Post #195652
Hey there, Just dropped by to give my condolences to all you Aussies...

I heard about it this morning... Quite a freak accident. Its ironic, he spent all his time in the most dangerous of situations, and was killed by something so highly improbable.

Erwin was a great contributor to conservation, and a seriously entertaining man to watch...

I watched that guy for 14 years waiting for it to happen, never did I think It'd be like this...

At least he died while doing something he loved...

R.I.P
Posted 18 years ago2006-07-06 16:24:43 UTC
in 101 Uses for the Salad Spinner Post #188938
Posted 18 years ago2006-07-05 13:30:06 UTC
in Hello thread! Here?s the hello thread! Post #188678
One Hour a day??

ONE HOUR A DAY!?!?!?!

ONE HOUR A DAY!?!?!?!?!?!?!?

ONE HOUR A DAY !?!?!?!?!?!?!?!?!?!?!??!?!?!

Pretty much, yeah I could if I wanted to...

I got a new job I want to focus on. Plus I finally got something published, so I've been working on that.

In a capitalist society, $$$ comes first :nuts: :nuts: :nuts:
Posted 18 years ago2006-07-05 13:23:10 UTC
in Odd title pic Post #188676
Why does the flag look like that though?

At first glance I thought it was tape holding up the L.
Posted 18 years ago2006-07-05 13:20:38 UTC
in Hello thread! Here?s the hello thread! Post #188674
Im not new you Bitch!

:cry:
Posted 18 years ago2006-07-05 13:15:08 UTC
in Trains Post #188670
Please describe EXACTLY what you are trying to do, and the effect you want to emmulate.
Posted 18 years ago2006-07-05 13:08:55 UTC
in Hello thread! Here?s the hello thread! Post #188668
Whats this thread now?
Posted 18 years ago2006-07-05 13:06:14 UTC
in 4th of July Post #188667
errr... Just popped in to say Happy Independence Day USA,
Didn't know there was an argument about it...

The 4th of July stands not just as the day America delcared its independence, but also as an example to the world of a new form of government... The great men that created and signed the Declaration of Independence combined and refined the works of the great philosophers of the past, and made for themselves a guidline for a government that was run by the people, not the government running the people...

Remember Lexington and Concord? "The shot heard 'round the world"?

It sparked revolutionary thoughts everywhere, and is not subject to just our country.
Posted 18 years ago2006-04-16 09:57:33 UTC
in New Mod: "Turnstile" Post #174600
Looks great so far man!

Looking forward to the demo...
Posted 18 years ago2006-04-15 10:51:10 UTC
in CS:S The Movie! Post #174457
can't forget Tomb Raider :nuts:
Posted 18 years ago2006-04-14 18:46:52 UTC
in CS:S The Movie! Post #174371
:o

Insult the tram ride will you? :x
Posted 18 years ago2006-04-14 18:44:19 UTC
in Valve Hammer Editor Problem Post #174370
"Valve Hammer Editor Problem"

Hmmm... Isn't that what every thread is about?

Come up with an appropriate name and Maybe I'll answer your question.

http://twhl.co.za/wheretogo.php
Posted 18 years ago2006-04-14 09:25:53 UTC
in making monsters Post #174242
Give me ten minutes, I can get you the code.

anyway,

I know absolutly nothing about CZ, but why don't you just make a model that flys around?
Posted 18 years ago2006-04-13 21:37:46 UTC
in Competition 20 Post #174145
Stop talking!! STOP TALKING!!

You're ruining it all!!!
Posted 18 years ago2006-04-13 15:30:53 UTC
in Competition 20 Post #174052
Would a nice camera seaquence showing the distruction of thr place will add to my map?
Damnit! You ruined my Idea!

Back to the drawing board...
Posted 18 years ago2006-04-13 15:26:12 UTC
in CS:S The Movie! Post #174051
The first is obviously not a "Holy Crap! Get out alive!"

If they were to make a HL movie, it would not be totally centered around Gordon Freeman, though we WOULD be the main character. Obviously, the movie would be seen from all sides... from the government, and from the Staff. Gordon would just have his own little story, seeing that he is the one who kills the Nihilith.

I see it possible to make a HL movie without having Gordon Speek...

Of course, the first scene would be the infamous train ride...
Posted 18 years ago2006-04-12 19:13:42 UTC
in Dunce Americans Post #173838
I feel the same way about your argument Ant.
Posted 18 years ago2006-04-12 19:04:05 UTC
in Bunny Hopping is not Dead! Post #173831
I use to do that endlessly, it's on the second stage i think. It IS moonwalking, he does his forward walking animation, but moves backwards, like a pixelated version of the child-fondler.
Ah!! someone else did it!!

heh, I have the game on my PC. I bought a broken cartredge, and got it onto my PC, the broken cartridge is just so that I have the rights to it. It is completely legal.

I'll see if I can take some screenies of it...
Posted 18 years ago2006-04-12 18:59:54 UTC
in Dunce Americans Post #173830
I am already writing a book, but it's non-fiction. It's a book that dispells myths in pediatrics.
Like kids with big heads fall over a lot?
Posted 18 years ago2006-04-12 18:58:14 UTC
in Competition 20 Post #173828
I for one LOVE the idea!

I have one quesiton though,
Do we include the origional map, and then have a destruction levelchange where the player must then work his way back, or do we just destroy the hell outa the thing?