MEDIA DUMP!Demo is closer than you thought... closer than I thought...
37% done and all demo material is finished for the moment minus the code.
So this is a battery. Not very elaborate but meh.
This is the completed energy charger. Don't mind the screwed up chrome, shot are taken from the model viewer.
The health upgrade, energy upgrade, and a little pod that holds them. The glowy particles on the inside rotate around and I was surprised the effect worked as well as it does.
This is an old turret and a new turret. they both function the same, but they both have different purposes in the game. You'll love them or hate them.
Yes, the completed Navenger.
Close up of the face, which took me 5 straight hours to paint. The rest of the body only took 2 hours. Plus an additional 5 hours to get the UV map good enough to paint in the first place.
Remember the Latruis Ship? It got a huge makeover and this one is much more awesome looking than that bulky ship. This is how the player initially gets to his locations. You can't actually ride it, its just a prop that signifies where you start. Would be nice to see this in a lot of custom maps after the project
Last but not least, this is the Tour Guide. Originally he was the one that tells you about how to play 6D in the training course, the problem is I decided to scrap this asset and just use a voice overlay to help explain the game. Nothing too fancy and straight forward, like the Hologram in HL.
Another problem with the guide is that I finished it completely, but have no use for it. If anyone would like to adopt it to replace the alien_controller, they can and its available
here.Its a lot smaller than it appears and doesn't fill the original controller's bbox and cbox, so scale it up to your liking using the model viewer and it will be fine.
And there ya have it. The mod's status is now
DEMO READY! and to think its only the 2nd day of the new year. 2008 is going to be fucking great, not like 2007. Fuck 2007.