Forum posts

Posted 17 years ago2006-10-26 09:48:50 UTC
in IE7 Post #200914
You're not 'hearing' anything here, but i'm seeing spam.
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Posted 17 years ago2006-10-26 09:47:22 UTC
in Now Playing: ... Post #200913
Rocky Votolato - One Day You Won't Be Here
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Posted 17 years ago2006-10-26 08:49:48 UTC
in Jack Thomspon May Be Sent To Jail Post #200906
We should definately do that.
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Posted 17 years ago2006-10-26 02:08:56 UTC
in Now Playing: ... Post #200876
Just then:
A Perfect Circle - Peace, Love & Understanding

And now:
Thom Yorke - The Eraser
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Posted 17 years ago2006-10-26 01:44:25 UTC
in Now Playing: ... Post #200874
System Of A Down - Lost In Hollywood
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Posted 17 years ago2006-10-24 17:23:42 UTC
in 2000th topic Post #200729
Seriously, that cat is a dead ringer for Hitl0r. I want a cat like that.

ED: This one's even got the hair!
User posted image
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Posted 17 years ago2006-10-24 17:21:28 UTC
in 2000th topic Post #200727
Kitlers are much better.
User posted image
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Posted 17 years ago2006-10-24 15:49:26 UTC
in HEADCRABS! (Sorry: Might be old) Post #200718
Hahaha
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Posted 17 years ago2006-10-23 01:53:05 UTC
in Now Playing: ... Post #200483
Radiohead - Paranoid Android
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Posted 17 years ago2006-10-22 08:22:54 UTC
in Emo night Post #200384
I don't need to set a specific date to tell you all how much i hate life.
/start's slitting
User posted image
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Posted 17 years ago2006-10-22 08:08:14 UTC
in Half-Life: Uplink Extended Post #200383
:o

I missed the release!
/heads over to the mapvault
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Posted 17 years ago2006-10-20 03:21:56 UTC
in Friggin' Finally!!! Post #200201
Wacky Waving Inflatable Arm-Flailing Tube Man /repeat
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Posted 17 years ago2006-10-13 09:41:59 UTC
in The corrupt wish Post #199537
Hahaha, gross.
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Posted 17 years ago2006-10-13 09:14:43 UTC
in The corrupt wish Post #199530
Granted, but his family takes over his spamming legacy.

I wish it was my birthday again.
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Posted 17 years ago2006-10-13 08:22:39 UTC
in Concerned, The Death Of Gordon Frohman Post #199520
Who cares, it kinda started sucking when he brought Freeman into the story. It was fun set pre-HL2 event's because he (the author) made Frohman responsible for half of Gordans troubles in HL2.
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Posted 17 years ago2006-10-13 02:30:59 UTC
in Now Playing: ... Post #199497
Scrubs - Season 1 (Disc 3) :heart:
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Posted 17 years ago2006-10-12 09:41:31 UTC
in Now Playing: ... Post #199378
Audioslave - Doesn't Remind Me
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Posted 17 years ago2006-10-12 05:11:46 UTC
in Now Playing: ... Post #199362
Silverchair - Ana's Song (Open Fire)
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Posted 17 years ago2006-10-12 05:00:42 UTC
in Ha, awesomeness Post #199360
Odd, when i do it all the images move around left and right in the shape of a DNA strain.
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Posted 17 years ago2006-10-12 03:38:07 UTC
in Ha, awesomeness Post #199354
Haha, it's like there's a party on my screen and all the images are invited.
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Posted 17 years ago2006-10-11 09:24:44 UTC
in Now Playing: ... Post #199234
Eskimo Joe - London Bombs
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Posted 17 years ago2006-10-11 04:42:07 UTC
in Now Playing: ... Post #199224
Eels - Woman Driving, Man Sleeping
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Posted 17 years ago2006-10-10 09:04:05 UTC
in Now Playing: ... Post #199149
Juno Reactor - Mona Lisa Overdrive v2
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Posted 17 years ago2006-10-10 06:35:16 UTC
in Now Playing: ... Post #199141
A-ha - Analogue
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Posted 17 years ago2006-10-09 10:54:36 UTC
in Hammer In Graffiti Post #199087
Hah, very nice, why did i only notice this thread now? Anyway start spraying that around town, let's start a revolution! ATTAAAAAACKK!.. or not.
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Posted 17 years ago2006-10-09 07:01:52 UTC
in Why Hammer, why? Post #199066
ED: Fixed it, close plz. :>
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Posted 17 years ago2006-10-09 05:27:16 UTC
in Why Hammer, why? Post #199060
As it always seems to do, Hammer has decided to play with me at the most inappropriate times (compo). This time, it won't compile because it says it cannot find the halflife, zhlt, and my custom wad files.

Warning: Wad file 'program filessteamsteamappsdimmo_dominatorhalf-lifevalvehalflife.wad' not found
Warning: Wad file 'program filessteamsteamappsdimmo_dominatorhalf-lifevalvezhlt.wad' not found
Warning: Wad file 'program filessteamsteamappsdimmo_dominatorhalf-lifestr_compo22str_compo22.wad' not found

They are definately in the correct directory. I've tried removing/adding the wads again. I've tried downloading and using the latest version of Zoner's Half-Life tools. I've tried compiling it under HL and custom mod settings.

Now i don't know if there's much difference between mapping for WON HL and Steam HL, so there could be a change i'm supposed to know about, or it could be that Hammer is just fucking stupid. :>

Any ideas? It's for the compo so you know... it's kind of urgent. Thanks in advance.

The answers always right in front of me and i never see it.
Strider StriderTuned to a dead channel.
Posted 17 years ago2006-10-09 02:06:33 UTC
in Competition 22 Post #199044
I really prefer the alternating compo's. Some people can only map for certain engines, and whilst we trust the judges will make unbiased decisions, people with access to better engines get better possibilities. Being able to pull of things some people can't is really unfair - i have no access to HL2 mapping presently and i can think of some humerous physics gags, but i can't do them.

I really think we should stick with alternating competitions to remain fair. And besides it's just a compo, ofcourse people will always prefer a better engine, but they should just deal with it! It's HL1's turn and it should stay that way.
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Posted 17 years ago2006-10-08 07:21:58 UTC
in Now Playing: ... Post #198922
Queens Of The Stone Age - A Song For The Deaf
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Posted 17 years ago2006-10-08 07:00:48 UTC
in Now Playing: ... Post #198920
Eels - World Of Shit
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Posted 17 years ago2006-10-07 08:30:19 UTC
in A Public Service Annoucenment Post #198780
I could tell.

(was that sarcasm? who knows)
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Posted 17 years ago2006-10-07 07:01:10 UTC
in Now Playing: ... Post #198774
lolol fanboy

Radiohead - Climbing Up The Walls
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Posted 17 years ago2006-10-07 05:09:04 UTC
in Desktops of early October Post #198769
lolz emo.
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Posted 18 years ago2006-10-06 07:36:01 UTC
in A Public Service Annoucenment Post #198692
quietgirl's still here, she's made a journal entry recently. DarkAngel's still here too i think. Heh, i bet she'd be happy to know 3moTrans is gone. ;)
I don't trust you!
?
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Posted 18 years ago2006-10-06 03:53:43 UTC
in A Public Service Annoucenment Post #198684
Consider it confirmed.
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Posted 18 years ago2006-10-06 02:33:39 UTC
in Now Playing: ... Post #198676
Rob Dougan - Chateau
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Posted 18 years ago2006-10-06 01:14:10 UTC
in Making Clay shooting MAP Post #198671
Actually, that sounds like it's possible. If not with a conveyor, then with a simple func_push.
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Posted 18 years ago2006-10-06 01:13:08 UTC
in Now Playing: ... Post #198670
Thievery Corporation - Lebanese Blonde
followed by:
The Stranglers - Golden Brown (Snatch Soundtrack)
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Posted 18 years ago2006-10-06 00:58:25 UTC
in Desktops of early October Post #198668
I thought i should nab this while my monitor was actually clean:

http://img168.imageshack.us/img168/9002/desktopdr2.jpg

Messy yes, but who cares - i can't see it clearly enough 90% of the time. Same VS as ZL with some background i took from is database.
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Posted 18 years ago2006-10-05 00:39:52 UTC
in Now Playing: ... Post #198567
Rocky Votolato - Streetlights
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Posted 18 years ago2006-10-04 21:50:48 UTC
in Half-Life: Uplink Extended Post #198561
The floor path looks great, and the pillars are looking nicer too. I agree with Ansith, the crack's on the walls look a little odd where they are, and the decal is kinda repetitive when overused. I'd either remove the ones from the walls, or just replace them with different crack decals (there are a few others, aren't there?).

Hmm, the more i see this, the more i want to play it! :glad:
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Posted 18 years ago2006-10-04 12:25:32 UTC
in Desktops of early October Post #198491
It's a deviantart link, what's to fear?
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Posted 18 years ago2006-10-04 09:07:54 UTC
in Half-Life: Uplink Extended Post #198478
What if i was to take that same texture, and make a darker version of it, and use that as a marking path.
I think that'd work fine, seeing as it's kind of what Kasperg did in his example image and that looked pretty promising.
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Posted 18 years ago2006-10-04 06:07:30 UTC
in Half-Life: Uplink Extended Post #198451
Looking very nice.
I agree with the others, the ceiling looks very good in those latest screens, and the general level of detail is great without looking generic or repetitive mostly. Some paths on the floor like Kasperg mentioned would really make it shine too.

The busted pillars in those screens look a little odd though because of the trim part of the texture at the bottom, and it i could use some crack decals. http://img100.imageshack.us/img100/1854/ideais1.jpg

Other than that, it all seems much nicer and you've still managed to keep it accurate. :)
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Posted 18 years ago2006-10-04 05:38:28 UTC
in LOST DHARMA station 3 map? Post #198448
But cant we just make a ... Site map? everybody (nearly) has to be part of it
Not going to happen for several reasons:
1) Too many people hate Lost.
2) Most people prefer HL1 to HL2 (You had Source in mind, right?)
3) People have their own projects going on, especially the HLHS people.
4) Too many people hate Lost (Yes i already said that).
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Posted 18 years ago2006-10-03 07:15:14 UTC
in A Public Service Annoucenment Post #198353
I heard you did more than just that.
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Posted 18 years ago2006-10-03 07:02:05 UTC
in A Public Service Annoucenment Post #198349
3moGirl was indeed o.O, who indeed was Crystalman. It was admitted by Crystalman himself through the biography. So it was justified.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-10-02 22:04:54 UTC
in Now Playing: ... Post #198331
Rob Dougan - Im Not Driving Anymore (Instrumental)
followed by:
Serart - Narina
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Posted 18 years ago2006-10-02 09:10:06 UTC
in Music in games. Post #198271
Perfect Dark Zero's music though... bleh.
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Posted 18 years ago2006-10-01 09:43:50 UTC
in Mapping T Post #198171
Hah, got ya' there.
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