Forum posts

Posted 19 years ago2005-03-17 16:08:24 UTC
in Gman Death HL1 Post #97554
Anybody also hear any more about the Half-Life Movie, that Hollywood was looking into making?
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Posted 19 years ago2005-03-17 15:30:01 UTC
in Your desktop Post #97543
My desktop is crowded.
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Posted 19 years ago2005-03-17 14:33:25 UTC
in Compo 13 - [closed] Post #97533
I can't wait till my texture problem is fixed, eeer
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Posted 19 years ago2005-03-17 14:31:20 UTC
in Texture Sizing Post #97532
So its "-texdata 8"
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Posted 19 years ago2005-03-17 10:03:06 UTC
in Camera Post #97495
Seems like everybody is having trouble with there entries. Jeez.
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Posted 19 years ago2005-03-17 09:43:21 UTC
in Camera Post #97484
Dum, dum du dum daaaaaaa!
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Posted 19 years ago2005-03-17 09:42:29 UTC
in Texture Sizing Post #97482
I'll post the map in the vault when I get it working.
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Posted 19 years ago2005-03-17 09:34:16 UTC
in Gman Death HL1 Post #97479
Plus the part where all the tricky teleports are, he walks into the portal...

Anyways... Someone should make him die! :P
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Posted 19 years ago2005-03-17 09:28:37 UTC
in Texture Sizing Post #97477
I went to the zhlt site and cannot find info on making it to 8mb...

Some help would be appreciated.
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Posted 19 years ago2005-03-16 19:08:19 UTC
in I got an Idea 2 Post #97392
Send me the error free map so I can put the level change in.
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Posted 19 years ago2005-03-16 19:07:33 UTC
in Texture TOP only? HELP! Please Post #97390
In the 3-D view select the texture tool, and right click on the face. ;)
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Posted 19 years ago2005-03-16 19:06:36 UTC
in Texture Sizing Post #97388
The size of the textures does cause an overload:

Error: Exceeded MAX_MAP_MIPTEX
Description: Texture memory usage on the map has exceeped the limit.

That sucks!
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Posted 19 years ago2005-03-16 13:17:48 UTC
in Compo 13 - [closed] Post #97312
I bet the moderators will be having just as fun of a time, as we are mapping when it comes time to view the entries. :P
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Posted 19 years ago2005-03-16 12:53:32 UTC
in I got an Idea 2 Post #97308
I do. I'm waiting for bl.
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Posted 19 years ago2005-03-16 12:31:48 UTC
in Looking for HL Sk... Post #97307
Wow, thats exactly what I was looking for! Cheers!
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Posted 19 years ago2005-03-16 12:31:03 UTC
in Looking for HL Sk... Post #97306
Thanks ChickenFist, I'll try that one.
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Posted 19 years ago2005-03-16 12:29:37 UTC
in Camera Post #97305
hmmm... odd. Don't know what to tell ya bud. try resetting it up..??? :
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Posted 19 years ago2005-03-15 16:22:07 UTC
in My HL:SP mini mod Post #97130
Heres a tip, try to keep your brushes small, and make the lighting darker.
;)
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Posted 19 years ago2005-03-15 16:17:24 UTC
in My HL:SP mini mod Post #97122
Lighting is terrible.
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Posted 19 years ago2005-03-15 16:15:57 UTC
in vhe4 Post #97121
Dum du dum da duuuumm ;)
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Posted 19 years ago2005-03-15 16:13:58 UTC
in Gman Death HL1 Post #97118
yep.

It would'nt be too hard to give him the sequence
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Posted 19 years ago2005-03-15 16:12:58 UTC
in Looking for HL Sk... Post #97117
ha, thats a task in a half. If I had good building pics, or a digital cam.. sure, I'd do it but... I don't.
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Posted 19 years ago2005-03-15 16:11:23 UTC
in Looking for HL Sk... Post #97113
Skyscraper themed stuff. I need Building textures, Tried searching but had no luck, this is very important, a must have. I need textures.
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Posted 19 years ago2005-03-15 16:07:32 UTC
in Just a suggestion... [closed] Post #97106
No thanks.
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Posted 19 years ago2005-03-15 16:05:58 UTC
in Song you are listening to [closed] Post #97102
Christmas Jingle, Techno remix...

Don't ask!
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Posted 19 years ago2005-03-15 15:55:15 UTC
in Your desktop Post #97092
My desktop theme, is black, pretty much, my whole computer is black,
i like the color, :P
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Posted 19 years ago2005-03-15 15:52:21 UTC
in Looking for HL Sk... Post #97090
Looking for Half-Life Skyscraper, and buildings, textures..
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Posted 19 years ago2005-03-15 15:51:17 UTC
in Compo 13 - [closed] Post #97088
No fear, wait until you see mine, it's going to be crazy. :P
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Posted 19 years ago2005-03-15 15:42:13 UTC
in Texture Sizing Post #97073
Thanks guys, you where lots of help! ;)
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This post was made on a thread that has been deleted.
Posted 19 years ago2005-03-15 15:36:42 UTC
in Gman Death HL1 Post #97067
Just wondering why nobody has decompiled the gman, and added a dieing sequence to take up "sequence 26", When i shoot the gman in game, it says "NO ACT FOR SEQUENCE 26".. Well?
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Posted 19 years ago2005-03-15 15:32:41 UTC
in take a look Post #97064
What about the rest of the town.. eeer, you did say town right?
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Posted 19 years ago2005-03-15 15:31:02 UTC
in new big fun mod!!! Post #97061
Hmmm, how bout that, ummm...

Whats your mod about? :
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Posted 19 years ago2005-03-15 15:29:37 UTC
in vhe4 Post #97057
Probably some guy eating cheesez while typing on his keyboard, dirtying it... oh whats that, argh, don't lick it off!!
Just Joking, hahaha, lol :P
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Posted 19 years ago2005-03-15 15:13:29 UTC
in Compo 13 - [closed] Post #97049
ya.. I got my idea, I just need to spend the total 30 days doing it.
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Posted 19 years ago2005-03-15 15:12:30 UTC
in Crazy Stuff! Post #97047
Hmmmm... I know there old.. but eeer.. this is where you can show some newer stuff.
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Posted 19 years ago2005-03-15 15:07:07 UTC
in Texture Sizing Post #97041
Good point. Is there a way to resize sprites.. maybe using the "-"value
Sprite size: -10, as opposed to 2?
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Posted 19 years ago2005-03-15 11:03:00 UTC
in HL Crash Post #96995
I had this problem along time ago, by any chance is your floor a func_wall?
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Posted 19 years ago2005-03-15 10:58:30 UTC
in Crazy Stuff! Post #96993
Post all the crazy internet websites here!

Mind Reader
Annoying

:P
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Posted 19 years ago2005-03-15 10:43:46 UTC
in Texture Sizing Post #96987
Thats true... Will this effect anything?
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Posted 19 years ago2005-03-15 10:42:50 UTC
in Gunships Post #96985
What the hell are you guys talking about? --HL2?
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Posted 19 years ago2005-03-15 10:37:56 UTC
in Compo 13 - [closed] Post #96984
Ya I think there will. There should be.
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Posted 19 years ago2005-03-15 09:37:26 UTC
in Compo 13 - [closed] Post #96980
Can't wait I got started yesturday.. and as far as I know, it's never ever been done.. it's going to blow you away.. literally! :P
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Posted 19 years ago2005-03-15 09:35:22 UTC
in Texture Sizing Post #96979
I'm making a miniature city in which will be blown to bits, but was wondering if it was ok to size all the textures down to say 0.13 Would the texture memory skyrocket? Will this cause problems?
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Posted 19 years ago2005-03-15 09:33:23 UTC
in func_rain, spirit Post #96978
If you check the rmf, you will realize I have more than one func_rain I think I got 3 or 4 of them occupying the one space, Thats the best I can get it.. try making 8 env_rain and set each up a tad differently.. inside eachother.. thats the best I can say.

Oh, and it should'nt stop when the player starts walking...???
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Posted 19 years ago2005-03-15 09:29:17 UTC
in Camera Post #96977
yes chow but however, you need the path_corners for the camera, and then over path_corners for the func_train- which is the cams target.

-man, I can tell you have'nt used alot of cameras in the past mr.chow..lol. :P
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Posted 19 years ago2005-03-14 11:16:06 UTC
in Entities dissappearing Post #96797
For one, you have a leak.
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Posted 19 years ago2005-03-14 09:47:56 UTC
in Compo 13 - [closed] Post #96789
Oh damn. Sorry, now I see where your going with that..eeer Argh, *Unbreakable rolls over and dies! :zonked:
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Posted 19 years ago2005-03-14 09:42:30 UTC
in Favourite quote!! Post #96787
Wow, never thought of that 96a2107 thats a good one.

However, my favorite is:
"I Hear, and I forget.
I see, and I remember.
I do, and i understand."

And my second one is:
"An intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius - and a lot of courage - to move in the opposite direction"

Muuuaahahahahaaaaa :P
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Posted 19 years ago2005-03-14 09:39:33 UTC
in Compo 13 - [closed] Post #96786
"Very good" is not very unique. It must be original. And I don't know about you, but I've seen a plenty of very good maps. ;)

This however is very hard. Originallity doesn't come easy.. what the hell am I going to map..eeer! I heard IEMC is already done.. crazy stuff.

I LIKE IT! :P
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