Forum posts

Posted 20 years ago2004-05-23 19:54:17 UTC
in Sky change Post #28419
well, they sure hated skyboxes.
Posted 20 years ago2004-05-23 19:49:53 UTC
in Sky change Post #28418
Thnks.
Posted 20 years ago2004-05-23 19:49:29 UTC
in Sky see through Post #28417
I'll just make cool looking sand dunes over the part you're not suppose to see. Thnks all.
Posted 20 years ago2004-05-23 19:47:40 UTC
in Sand Dunes? Post #28416
I am making a MOD called operation desert storm were I used that triangle idea to make awsome landscapes. It looks so cool! when I'm done you can look at it and see if you get the basic Idea. There aren't any real dunes yet, but sandy hills and boundry steep ones that you can't get up (unless you have a lot of patence, so I put an invisable wall at the top to stop them, hehehehe! (evil designers laugh))
Posted 20 years ago2004-05-23 19:44:29 UTC
in AH! Post #28415
we dream it, but its hard for them to do it.
Posted 20 years ago2004-05-23 16:33:54 UTC
in HELLO PEEPS!! Post #28400
Help us all! even the spammers!
Posted 20 years ago2004-05-23 16:33:17 UTC
in AH! Post #28398
wow, that would take a lot of time to do!

Great Idea though.
Posted 20 years ago2004-05-22 19:37:02 UTC
in Sky change Post #28287
How do I make my own sky?
Posted 20 years ago2004-05-22 19:36:17 UTC
in Sky see through Post #28286
I am making a really cool outdoor adventure, Conflict Desert Storm and have a problem. I have sky around one of my outside parts, and an invisable wall in front of it so that you can't walk off into the sky (If you have enoigh patience to run up a steep slope to try to mess up the game). When I look out through the sky, I can see the rest of the map. It looks ugly since it is the outside of an indoor part, How do I make it so I can't see it?
Posted 20 years ago2004-05-22 19:33:19 UTC
in HELLO PEEPS!! Post #28285
Oh no!
Posted 20 years ago2004-05-22 19:32:37 UTC
in AH! Post #28284
crap it is. Oh wait, mine is there!
Posted 20 years ago2004-05-22 14:59:16 UTC
in AH! Post #28246
ah good, monkey is doing the right thing... even though there is a butt load of maps in there and it would take a long time... just saying.
Posted 20 years ago2004-05-21 10:26:28 UTC
in Protest against patenting Post #28045
I ain't no know langeege to weal.
Posted 20 years ago2004-05-20 16:38:45 UTC
in Protest against patenting Post #27923
Oh no! my ass will be sured!
Posted 20 years ago2004-05-20 16:38:04 UTC
in HELLO PEEPS!! Post #27922
OH NO! you know hes a spammer if his name is the first 6 letters on the keyboard!
Wait a minute... I'm a spammer!!
(Bratty runs away)
Posted 20 years ago2004-05-19 16:29:40 UTC
in AH! Post #27681
OK, I come back and there are like 100 new maps in the map vault, there really needs to be caterization of the maps. I know there are topics like this, but I really don't care!
Posted 20 years ago2004-05-19 16:27:18 UTC
in Protest against patenting Post #27679
I don't care about patents, just do what you like, if they sue, then they're idiots.
Posted 20 years ago2004-05-19 16:25:09 UTC
in Would anyone like to map with me? Post #27677
lol, flock, fluke is better to put there.
Posted 20 years ago2004-05-19 16:24:05 UTC
in GREATEST MODS OF ALL TIME Post #27676
I liked Point of View (POV) the best and I bet many would agree with me.
Posted 20 years ago2004-04-26 14:17:56 UTC
in Junk in the vault Post #24095
why dOn't you just delete them!?!?!?!
Posted 20 years ago2004-04-26 14:17:04 UTC
in .... Come see!! Post #24094
yes it was! your learning!
Posted 20 years ago2004-04-26 14:16:25 UTC
in What was your first map like? Post #24093
anons can't post in shout box, so you know its this wierdo.
Posted 20 years ago2004-04-26 14:14:06 UTC
in I'm sad.... Post #24092
:( there they go again :(
Posted 20 years ago2004-04-26 14:11:39 UTC
in Cool idea for a mod! Post #24089
great.
Posted 20 years ago2004-04-25 17:44:27 UTC
in Pets Post #23994
was there a enegger too?
Posted 20 years ago2004-04-25 17:43:55 UTC
in Pets Post #23993
poor arnold died.
Posted 20 years ago2004-04-25 16:53:07 UTC
in Junk in the vault Post #23985
get vid oof de ghunk en de vualt end elso geat vid oof oueled membres end oof oueled foorem poostes.

em svedish!
Posted 20 years ago2004-04-25 16:51:26 UTC
in .... Come see!! Post #23984
a looooong time eh?
Posted 20 years ago2004-04-25 16:50:34 UTC
in Pets Post #23983
dogs do rule.

I wonder if its possable to genetically change a dog to be exactly like a houndeye... the blue ring of death around it would be hard though...

or a slave out of a monkey...

or those fish things out of a piranah...

or a garg out of ministeve...
(just kidding)
Posted 20 years ago2004-04-25 16:46:47 UTC
in I'm sad.... Post #23981
I don't, but I know people with it. You would not be a good mapper with it, you'd keep getting distracted, but I do that anyway.

I'm sad because some people yell at me when I spam :(
Posted 20 years ago2004-04-25 16:44:01 UTC
in bored Post #23978
NOOO!!
Posted 20 years ago2004-04-25 16:43:36 UTC
in Cool idea for a mod! Post #23977
i don't think making very detailed nuked areas is fun. you have to deal with little crap, and most people won't notice it anyway. if you don't have the little crap, then it won't look good at all!
Posted 20 years ago2004-04-25 13:21:05 UTC
in What was your first map like? Post #23933
my first map was a box with a random texture, hollowed out, with an info_playerstart, a door that lead to nowhere, and a light.

My second was a big city for TFC,but it was too big to compile so I trashed it instead of taking out a building or two, or the sewers.
Posted 20 years ago2004-04-25 13:18:52 UTC
in Sector Gamma - screenshots Post #23932
oh yeah. I see that. hes right.
Posted 20 years ago2004-04-25 13:17:46 UTC
in Cool idea for a mod! Post #23930
I'd play it. just wouldn't be as fun to make.
Posted 20 years ago2004-04-25 08:41:46 UTC
in Two crowbars Post #23886
poor dead freeman.....
Posted 20 years ago2004-04-25 08:39:29 UTC
in bored Post #23885
theres a compo soon, do that.
Posted 20 years ago2004-04-23 20:32:15 UTC
in Everyones The Admin! Post #23674
stop tjis now!
Posted 20 years ago2004-04-23 20:31:51 UTC
in Pets Post #23673
Posted 20 years ago2004-04-23 20:30:56 UTC
in Sector Gamma - screenshots Post #23672
That looks great!
Posted 20 years ago2004-04-23 20:05:47 UTC
in Two crowbars Post #23669
hmm, a hitting gun, like with the butt.
Posted 20 years ago2004-04-22 20:22:10 UTC
in Put in a downloads section Post #23525
oh, duh, and he didn't know we had one?
Posted 20 years ago2004-04-22 20:14:42 UTC
in YO ANDY!!! Post #23524
someone was coming and i had to finish it.
Posted 20 years ago2004-04-22 20:14:19 UTC
in YO ANDY!!! Post #23523
yes i do!
Posted 20 years ago2004-04-22 18:12:51 UTC
in YO ANDY!!! Post #23516
just e-mail me some info on it, I havnt it.
Posted 20 years ago2004-04-18 20:48:18 UTC
in Best tool in hammer? Post #23006
The tool when you press file, then scroll down to quit. well it depends on you definition of tool.
This post was made on a thread that has been deleted.
Posted 20 years ago2004-04-18 20:45:43 UTC
in Whats ur longest time? Post #23004
they don't have problems, thats why they have time to do that.
Posted 20 years ago2004-04-18 19:37:54 UTC
in Where can I get mods? Post #23001
is there an echo in here? I really didn't expect that to happen, really. thats kind of wierd. Why does it do that?
Posted 20 years ago2004-04-18 19:36:56 UTC
in Two crowbars Post #23000
you could have throwing knifes! and a monkey that spits at you!