Forum posts

Posted 15 years ago2009-07-01 19:37:42 UTC
in Half-Life: Static Friction Post #269256
I was just test running it. Ran for 7 hours, Leafthread was at 70%. Had to turn my pc off. I suppose it would have taken another day to complete.
Looks kinda weird, since you had it running for a week.
Your computer seems to be more powerful than the others. :hecu:
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-07-01 08:57:39 UTC
in Half-Life: Static Friction Post #269225
You guys need to get netvis up.
And if it's such a big and complicated map, won't not doing full vis make it lag? And screw up the lights?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-30 17:32:10 UTC
in Half-Life: Static Friction Post #269186
http://developer.valvesoftware.com/wiki/Vmpi
Apparently there's a way to make this work for goldsource.
EDIT: Wait, no, Just re-read the talk page, it was netvis.
http://www.google.ca/search?hl=en&q=netvis&meta=&aq=f&oq=
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-30 17:12:09 UTC
in Half-Life: Static Friction Post #269182
I'm not sure that vs49688 has it yet, though.
You should get it, vs49688, it has all the options, and they're easy to use, and easy on resources!
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-30 16:43:21 UTC
in Life Achievements Post #269177
OMG WTF A BBQ?! IN WINTER!?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-30 08:24:32 UTC
in Half-Life: Static Friction Post #269167
God I hope you guys are wadincluding, or there's no chance in hell I'll be able to play HL:SF for a while...
I'd give it a try, but It'd take days and days just to download.
BTW, why are you using a normal batch compiller?
http://www.twhl.co.za/forums.php?thread=14161
More features, and easy to use!
EDIT: damn, still don't have the hang of giving url's names...
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-29 10:29:53 UTC
in I need info, and fast Post #269127
Better yet, HO2. :D
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-29 10:01:51 UTC
in I need info, and fast Post #269125
God damnit.
If you're getting it from Water, then yes. H2 O
As in 2 parts hydrogen, 1 part oxygen.
H2O. The hydrogen will fill up faster.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-29 09:09:11 UTC
in I need info, and fast Post #269121
If you're getting it from Water, then yes. H2 O
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-29 08:58:18 UTC
in Urby's HL2 text RPG Post #269120
So... Story deprived... :plastered:
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 22:09:55 UTC
in The "Official" Competition 27 Post #269078
AWSOME!!! :walter:
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 22:05:44 UTC
in Billy Mays.. Is dead Post #269077
And yet his brain must of had trauma anyways...
Hearing of deaths always makes be sad, even if I did'nt really know/like the person.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 17:43:01 UTC
in Urby's HL2 text RPG Post #269070
Definetley. I'd love to see city 17 from inside one of those helmets for a change.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 16:43:58 UTC
in Elvis Presley... is dead Post #269062
That's because we don't know they'll be a star when they're born. Dumbass.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 16:43:04 UTC
in Billy Mays.. Is dead Post #269061
I don't really see your humor JeffMod. Please fail somewhere else.
That was a serious comment. No humor intended.
BTW, When/why was Vince arrested? I was cut off for a few days.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 13:30:05 UTC
in Billy Mays.. Is dead Post #269046
He yelled at me all the time in his comercials, so I'm not overly sad he's gone.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 13:28:58 UTC
in Urby's HL2 text RPG Post #269045
This is why I said don't help that guy getting beat up. Look where it got us. Such a quick end. at least it was painless.
You mean getting your chest shredded before a bullet killed you instantly?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 10:59:51 UTC
in Urby's HL2 text RPG Post #269036
If we're restarting with a new character, there has to be some mention of this.
EDIT: Have you ever thought of writing a novel and publishing it, Urby?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 10:56:21 UTC
in Half-Life: Static Friction Post #269034
Yeah, try to split it, I don't want you guys to lose all that work without trying to keep it.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 10:32:23 UTC
in Half-Life: Static Friction Post #269030
As long as the entrance and exits are the same, you should be fine.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 09:43:15 UTC
in Half-Life: Static Friction Post #269028
Perhaps you could split it up into multiple maps? Valve did that in "we got hostiles"
Depends what kind of map it is. If it's a huge field, then you can't do that.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 09:27:14 UTC
in Half-Life: Static Friction Post #269025
No thanks... But do you have a lock you could put on your door?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 08:29:36 UTC
in Half-Life: Static Friction Post #269022
...So, delays, right?
Big deal. It'll finish.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-28 08:26:13 UTC
in Urby's HL2 text RPG Post #269021
Y
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-26 11:42:06 UTC
in Urby's HL2 text RPG Post #268953
Not an option. You know nothing about the rebels.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 21:15:37 UTC
in A few questions Post #268921
WADINCLUDING:
Step 1:
Use the compilator
Step 2: add the wads you want into the wadinclude list under CSG.
Step 3: Sit back and lol at the noobs still not wadincluding with the compilator.
OTIS: Copy all the "OT_" sentences from the Op4 sentences.txt. paste them into the spirit sentences.txt. do the same with the otis folder under sound.

You're using 1.7? I have to warn you, it's unofficial, and missing all the new features from 1.5.
I started out with 1.7, It was OK, but changed HL too much. Silencable pistol with no option to not have it, sitting_scientists won't work, stuff like that. I'd go with 1.5 or 1.8 unless you want the new features with no option to disable them.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 21:10:02 UTC
in Urby's HL2 text RPG Post #268918
Might as well go A. If it's short, it will have at least been sweet.
If he survives, he'll probably gain attention from the rebels.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 21:08:59 UTC
in Half-Life: Static Friction Post #268917
ah.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 19:37:03 UTC
in Michael Jackson died Post #268906
The man was obviously very troubled mentally, but he was a genius musically.
Too true, too true.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 19:33:34 UTC
in Half-Life: Static Friction Post #268905
No, I mean hammer, batch, compilator, ect.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 19:33:09 UTC
in A few questions Post #268904
1. Otis:
Monster_barney
Model: Otis.mdl
Weapon: Python 357 (My mod has a Deagle for a 357)
Speech group: OT_ (Otis's speech from op4/Svencoop)
You need to supply otis.mdl and the sentences/sounds
2. DLL.
What version are you using? Did you get the normal version, or the source code?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 18:43:27 UTC
in A few questions Post #268894
Awww does spirit not have hammer 3.5 model support, or am I doing it wrong?
It should, did you set your valve directory to half-life/valve? do you have models from HL in your valve/models directory?
Alternate models will not show up in hammer, only the original models
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 18:40:17 UTC
in Michael Jackson died Post #268891
:|

I don't know what to say... Or to be happy, or sad, because while he did all that awful stuff, he did have good music...
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 17:34:04 UTC
in A few questions Post #268876
Yeah, it's not so practical for standalone HL maps, but if you're making a mod, then spirit is probably the way to go, because of it's features.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 17:26:47 UTC
in Urby's HL2 text RPG Post #268872
Because he's DEAD!
EDIT: So, when's the next chapter being released?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 17:26:01 UTC
in Life Achievements Post #268873
lol.
Master of the Spies:
Collect 9001 knives in one life.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 15:26:32 UTC
in A few questions Post #268864
Exactly the reason I have this page bookmarked: http://www.goannasvencoop.com/sphinx/FTP/mods/spirit_of_half-life/
I recommend 1.5a1, It's not the latest official build, but the latest (1.8) is terribly buggy and adds nothing that I can find.
Simply install it as a mod, or integrate the source files into your custom code, and you can make entities move with one another, give alternate models to NPC's, and all sorts of neat stuff.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 12:30:22 UTC
in Hello thread! Here?s the hello thread! Post #268856
Welcome to TWHL! Feel free to ignore Yodalman!
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 11:12:11 UTC
in A few questions Post #268837
Also, what do I need to do to use entites from Op4? I would like to be able to use Otis and some of the other weapons and enemies, do I just need to load the FGD and the wads or what?
You'd need to map for Op4, But different zombies and otis can be made with Spirit, as well as a downgrade of the Cleansuit scientist (Normal scientist, no hazard protection)
EDIT: I thought there was a "no interruptions" flag on scripted sequences... So they don't do anything... Or is he supposed to die as well?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 11:09:29 UTC
in Half-Life: Static Friction Post #268849
Safe mode compile? Is that really faster than a standard compile?
Less processes taking up resources, in theory it would be.
What are you using to compile?
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 07:50:52 UTC
in Life Achievements Post #268840
Fail at life: Spend your entire life being unsucessful, and get shot while on your deathbed.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 07:50:00 UTC
in Urby's HL2 text RPG Post #268839
...And one might be Barney.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-25 07:47:34 UTC
in Half-Life: Static Friction Post #268838
Wow, that's a killer VIS setup you got there.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 20:24:07 UTC
in Urby's HL2 text RPG Post #268817
Huntey, what would he do? Hold the manhack into the guy's face? shoot him and get blood flying onto his shiny helmet? If the CPs did'nt kill freeman for hitting them in the face with a phone reciver, why kill some random guy for protecting a woman? You'd have to be a cold bastard to do that.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 20:11:06 UTC
in Urby's HL2 text RPG Post #268815
For all that picked D
"You faggot!" I screamed at the citizen as he was brutally murdered by the metrocop.
"Trying to help a woman survive in a post-apolictic world! You deserve to die!"
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 19:28:46 UTC
in Urby's HL2 text RPG Post #268813
B. Don't lets be pussies just because the possibility of death does exist. Help that man!
Stunsticks can't kill you with one hit.
Unless you're an npc_citizen in gmod...
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 16:17:40 UTC
in Urby's HL2 text RPG Post #268810
When this is done, you should post it on a HL2 Fanfiction site!
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 14:48:48 UTC
in Rooms (mini co-op project) Post #268807
Living room, where the computer is.
K, sent you a PM.
Please try to keep the filesize of the test lines small. ;)
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 14:27:24 UTC
in Rooms (mini co-op project) Post #268804
how would you specify the track number using the cdaudio?
You just have to make the commentary an MP3 that replaces the track. I'd browse the HL CD and find the tracks location and their names and just replace the originals with the new ones.
Plus hearing that while playing normal HL would be hilarious.
If the reason you want text is cuz you don't want to use your voice, i just downloaded 5gb of new voices for my tts software, and i could record it through one of the voices if you want...(english audrey sounds hot)
That's the exact reason. Plus nowhere to record where I can do it in private.
I'll peice together some commentary and you can force audrey to say it if you really want to.
Notewell NotewellGIASFELFEBREHBER
Posted 15 years ago2009-06-24 11:26:36 UTC
in Top Maps Cleanup Post #268798
Damn spammers. We need more security measures for signing up here.
Notewell NotewellGIASFELFEBREHBER