Forum posts

Posted 18 years ago2006-09-18 06:59:59 UTC
in Now Playing: ... Post #196824
Silly rabbit, Trix are for kids.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-18 02:05:29 UTC
in Now Playing: ... Post #196817
Tomoyasu Hotei - Battle Without Honour Or Humanity
Strider is a cool kid!
:glad: :heart:
Haha, NO HE IS NOT.
:thefinger: :heart:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-17 23:27:40 UTC
in Xyos projects! Post #196814
In my opinion, all the textures are overly shiny and look as though they've been used on the wrong surfaces. The wall tiles for instance look as though they belong on the floor only, and all of the textures are pretty much devoid of any colour details, which even black and white should tiles have a little of.
Colour adds realism, and can still be used quite extensively even if you want to go for a sterile feel. It all just looks like a demo map to show of specular effects, which i don't think should be so noticable with the basic cubemap reflections in HL2.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-16 09:42:50 UTC
in Now Playing: ... Post #196636
System Of A Down - Holy Mountains,
followed by Hypnotize.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-16 02:50:15 UTC
in Now Playing: ... Post #196613
Eels - Novacaine For The Soul
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-15 13:32:48 UTC
in Month of September mini-compos Post #196578
Click it, i dares ya.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-15 07:40:15 UTC
in FUCK YA! Post #196566
I watched 20 seconds of that and turned it off... wtf.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-15 07:20:41 UTC
in Month of September mini-compos Post #196563
It was never intended to be properly used on TWHL anyway.
Wow, it's incredibly hard to find that download button. It's got the same font, size, and color as all those ads that it's shoved between.
I thought i linked directly to the file, oh well, atleast you found it. For those who haven't, look for 'Download for free with FileFactory Basic'.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-15 03:04:18 UTC
in Month of September mini-compos Post #196556
Here's something i knocked up in 10-15 minutes:

EDIT:
Here just download it, its only 34KB.
http://dl016.filefactory.com/dl/f/ab16b2/b/8/h/4629e781781430ae/
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-15 02:53:52 UTC
in How Do I Get This to Go Away??? Post #196554
It took me a while to work this out myself. When i first started mapping i use to quit and re-open the map just so i could use vertice mode again! :lol:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-13 07:53:22 UTC
in FUCK YA! Post #196417
See, the reason why people don't make a HL movie is because it would suck.
That and Valve doesn't like any of the scripts Hollywood have turned out.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-13 06:37:18 UTC
in Portal Website Post #196413
Whilst i hardly think it's original, it definately is... 'interesting'.
Getting all excited about it is rather silly, as it doesn't give a single bloody thing away about the game.

Oh and the 'Lost experience' was far better acheived than this, whilst some of you may not like the show, the actual web game (if that's what you can call it) for Lost was alot more creative than most of these type things, and actually gave away a ton of background information about the show. Alot of in-depth thought was put into the Lost back-story.

Anyway after visiting this site i can say i am no more excited about Portal. I never really was all that excited after seeing that it's all just fancy gameplay and no real story (tying it into HL would suck btw). It seems like more of a giant puzzle than an actual game. But because it comes with Episode 2, and offers some slightly alternative gameplay to that of Half-lLife 2, i am looking forward to it.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-11 06:42:15 UTC
in Zipping Programs Post #196272
I've used UltimateZip for atleast a year now, never really had any problems with it.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-10 00:30:03 UTC
in Now Playing: ... Post #196153
Serart - Narina
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-09 11:45:12 UTC
in Hard Drive Space Post #196063
I have 70 gigs total at the moment (one 40gb hd, one 30) and i've still got atleast 15 gigs spare. I don't install many games at one time, and all my programs take up quite a small amount of space. It's just Steam games and my files/downloads that take up the most.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-09 11:35:32 UTC
in Hard Drive Space Post #196061
How many hard-drives does one person really need?

ED: Seriously, i'll use like 100-150gigs, the rest is for performance. I need no more.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-09 09:41:16 UTC
in Hard Drive Space Post #196050
I don't see how anyone could possibly need 640GB of space!
(oh wait, porn) :lol:

I look forward to getting a 250GB Seagate HD with my new PC...
in about 6 months. :cry:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-08 00:44:56 UTC
in [WIP][HL1] Xen Assault Post #195943
Poke 646 is good, but you don't want your mod to be shadowed by it or thought of as a 'Poke 646 clone'. If your gameplay and locales are generally different to Poke 646 then it should be fine. Aslong as you're not trying to make it mimic Poke 646. This shouldn't matter anyway seeing as you'll have a different weapon set and some different enemies to it.

It's looking a little blocky right now, but the lighting is nice. If you refined some of the mapping by using some more curved surfaces and less thick trims, it'd look more appealing.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-07 11:44:15 UTC
in fast vis? Post #195877
Yeah, the lighting and a few other things will come out rather ugly in fast VIS compared to a full VIS compile. As Habboi said, use it for testing if you can't be bothered waiting for a full compile.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-07 11:40:03 UTC
in Nice Efects ?!? Post #195876
You could probably use the bird models and parent them to a giant, invisible, rotating brush in the sky to mimic a circular flight path of a gull/crow.

ED: Or you could go real complex and use an invisible train following a path with the bird model parented, but such an effect probably requires too much effort for a simple bird in CS:S.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-07 11:36:42 UTC
in Shadows and lights. Post #195875
Currently it can't be done as lighting is never recalculated in-game. And the fact that the wood planks aren't casting shadows to begin with is due to them being func_details or func_brush (whatever you are using) as they don't cast shadows, i think.

This should be possible with Ep2 tech, though judging by those recently released movies it's only PROPS/MODELS that cast dynamic shadows that blend with the pre-calculated lighting. Either way it's too long a wait for Ep2 lighting, and it will probably take it even longer to come to Counter-Strike: Source.

You can mimic the light entering the room like in Lost Coast though, i beleive this is done with a model (for the light shining in the windows) and a triggered light (to brighten up the room a little).
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-07 11:24:09 UTC
in [WIP][HL1] Xen Assault Post #195869
Looks far too much like Poke 646.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-07 10:49:55 UTC
in Now Playing: ... Post #195866
Serart - Narina
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-05 09:16:53 UTC
in Now Playing: ... Post #195687
Axis Of Justice Radio - Show #9
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-05 09:10:22 UTC
in They Hunger Source (Lost Souls) Post #195686
I agree, They Hunger is shithouse, and i feel Lost Souls will be the same garbage.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 10:19:27 UTC
in Don Murphy Vs. Transformers Fans Post #195583
We are doing something here that has never been done
It's quite obvious why, it's an absolutely terrible idea.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 10:15:16 UTC
in Don Murphy Vs. Transformers Fans Post #195581
THIS FILM IS DIRECTED BY MICHAEL BAY

LOL
Hahaha, can't wait for it's release. :D
Hang Tight Stooges, Hang Tight.
That line alone is reason to give this guy an uppercut.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 10:07:35 UTC
in Steve Irwin Dies Post #195579
The baby was atleast 2 metres away, and the croc was facing sllightly away from his direction, he did it for some attention and apologized afterwards. You could tell he immediately regretted it, but it was still a foolish thing to do.

Saying you're glad he's dead seems a bit harsh. :
Oh, and it's 'Crikey!'.. i think.

ED: Sick joke, erm k.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 09:39:45 UTC
in Hard Drive Space Post #195571
:cry:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 09:39:25 UTC
in Steve Irwin Dies Post #195569
That whole baby incident was plain stupidity, celebrities like dangling their babies infront of crocodiles or over balconies (looking at you MJ), hell celebrities even name their children 'Blanket' and 'Apple'... celebrities are different kinds of persons to us, you see.

ED:
surely his death at the hands of an animal proves he wasn't as much in control as he thought?
This was a freak event, typically he'd have people watching over him with tranquliser guns ready to nail a croc, but getting your heart punctured by a stingray is just... an uncontrollable, unpredictable event, and so unlikely to happen, it's still surprising to me that that's how he died.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 04:27:10 UTC
in Hard Drive Space Post #195540
70 total ;P
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 04:25:27 UTC
in Steve Irwin Dies Post #195539
I'm sure he has done plenty for the wildlife and animals of Australia, as i said before what i thought of his image doesn't matter, i still think it's a terrily sad event. I only just found this out about half-an-hour ago, and i'm still a little shocked as to how it happened.

ED: Instantly? I thought i heard he died a little more slowly, either way it's tragic.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 04:10:16 UTC
in Steve Irwin Dies Post #195535
Leaving a wife and two children behind is indeed very sad. I never really liked what Steve Irwin did for Australia's appearance, but that doesn't matter, it is of course tragic what happened, and from what i hear, it was a painful death too, poor man.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-09-04 03:21:50 UTC
in Now Playing: ... Post #195532
Axis Of Justice Radio - Show #4

60 minutes of Tom Morello and Serj Tankian. :heart:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-31 01:43:25 UTC
in Model in Skybox Post #195153
Anything that's placed in a skybox will always be rendered behind the actual play area/world, so any room/area you build that's not in the skybox will always show infront of the skybox ingame. It's unfixable.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-30 04:03:03 UTC
in What do you guys think of Post #195088
The models would look much better if they were only black and white, and one other vibrant colour (like how that dude's shoes are always red in Sin City). I would also NOT use any custom versions of original HL textures, they don't really suit the stylistic theme (such as the door and sign in that screenshot, but this is just me).

Contrast is really necessary in something that doesn't use a whole array of colours, so try and highlight details like cracks, doors, windows etc. with more distinguished shades of black/white. Otherwise i think it'd get pretty dull quickly looking at constant grey.

I really like the idea of this mod/map, one more thing to look forward to when i finally get a new pc. =P
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-25 22:48:22 UTC
in Desktops of late August/Early September Post #194583
They look really nice. I should post my background here so you can all see the fragmented mess my video card left when it got sizzled. :lol:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-25 22:45:13 UTC
in Portal Post #194582
Nice new trailer! The graphical enhances are great, and some exciting things are definately going to happen, can't wait.
Mmmmm lighting.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-24 21:37:47 UTC
in Portal Post #194449
A portal gun in proper HL games would suck in my opinion.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-24 06:30:32 UTC
in Team Fortress 2 at Leipzig Games Convent Post #194362
The Episode 2 footage is great, about time we got some proper shadows with that flashlight.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-20 03:49:20 UTC
in Fractals Post #193957
Very cool, all of them.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-03 03:18:35 UTC
in Beginnings Post #192326
Haha, that's cool, it's as though G-Man was death himself. :D
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-08-01 05:29:57 UTC
in Display Rooted Post #192153
:D

That's number 1 in my priority list right now. Even if i did have a job it'd be a while before i have enough for what i want.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-31 01:53:03 UTC
in Display Rooted Post #192062
I can't afford a new one, and i really don't want a new one for this computer. I'm so sick and fucking tired of this computer failing on me, i'd rather buy an entirely new PC. But it's not going to happen for a long time.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-30 00:47:45 UTC
in Display Rooted Post #192001
[i] EDIT:
I've got alot of things to check out now, so i'm hopeful i can finally get this bastard working the way it should. I'm going to try switching/replacing the power cables, as the Radeon's cables may be burnt out or damaged, and checking if everything is grounded properly, possibly be removing/re-inserting everything;

If a can sucessfully boot up and login then, regardless of artifacts (at the moment it just resets when i try logging in) i'm going to try using ATITool to underclock it 5-10%, disable some AGP properties or drop it down to 4x or even 2x I don't really want to experiment with this, but it's been recommended that i get into BIOS and up the voltage to the AGP +0.1V.

If after that it's still fucking up, i think i can safely say my card is ruined.
--- [/i]

Yeah sounds like it's worth checking out, (i already have ATITool and may have slightly overclocked it in the past, i think, though i'm sure i set it back). I've been reading alot of tech forums and there are alot of problems associated with Radeon cards and overheating, particular the 9000 series cards.

Some people have suggested removing the heatsink and fan and checking for damage, aswell as seeing if everything is grounded properly. I've read of cases where the motherboard itself was touching the case and shorting, sending increased electricity into the card or something like that. I've also read about the power cables leading into the Radeon may have become damaged resulting in electrical resistance fucking up my display..

The thing is, it could be ANY of many different problems that i just don't have the knowledge, nor trust myself to try and fix. I have a habit with some things to just make things worse.

I might try re-arranging and using some of the spare power cables, aswell. If that doesn't work, i may be forced to remove, clean, and re-insert EVERYTHING to try and isolate the problem. Otherwise... my card may just be permanently damaged, which is very bad considering i have no spare cards, and won't be getting a new one for a long time. :(
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-29 08:47:30 UTC
in Display Rooted Post #191968
EDIT:
If i only use 1 monitor, with the res down on 800x600, at 16-bit, with my Video Card disabled, it only artifacts during boot-up and in the login screen. So i'm just going to leave it like this.. no more gaming or any other high-impact work for me, atleast not until i fix this fucker up somehow.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-29 07:58:31 UTC
in Competition 21 Post #191965
I really am looking forward to playing around in all these maps. :glad:
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-29 07:19:10 UTC
in Display Rooted Post #191963
Alright, i've read up on artifacting errors and i'm pretty sure it's what i'm getting. What i want to know now is, why has this just popped up all of a sudden? I can imagine, due to the amount of dust i found around the GPU that my card was overheating rather nastily, and i have had some overheating problems in the past. But i've managed to come out of those problems quite well, the heatsink seemed to be baring most of the heat. It started yesterday, when i decided to restart my computer before playing a game, then shit hit the fan.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-29 06:00:58 UTC
in Display Rooted Post #191959
Hmmm..
I've taken the Radeon out and cleaned it thoroughly, there's barely any dust on it, just in little niggly bits i can't get too. I stuck it back in, booted it up and the problem is still there. I've tried disabling the Radeon through device manager to see if it IS infact the source of the problem. After rebooting, the problem is still there... does this mean my Radeon may not be causing it? I must've checked the wires a hundred times now.

I just want to clarrify to make sure you people know exactly what my screen looks like, right now there are huge pink bands running down my screen, withing the bands are short repeating lines of completely random colours. And everywhere else on my screen are random strokes of different colours. The effect is constantly flickering to different colours, sometimes i can see things somewhat clear, sometimes not at all.

I'm thinking now that it's not my Radeon causing this, games have always run as they're supposed to, this just seems to be a problem with the display itself... maybe, i'm don't quite know enough. I know it's not my monitors though as i've already said it's affecting both of them. And i'm also pretty sure now it's not to do with over-heating as i have a HUGE fan--as tall as the case--pointing at my computer, providing constant cool air to the entire interior of the case.
Strider StriderTuned to a dead channel.
Posted 18 years ago2006-07-29 04:29:34 UTC
in Display Rooted Post #191955
Thanks, i'll try giving it a proper clean out, but i'm afraid it is well and truley fucked. Everything else seems to work fine though, so that's good news i suppose. ;P
Strider StriderTuned to a dead channel.