Aye Aye Cap'n it starts today.
Advanced Brushwork Minicompo #11 - Map a GunMap a single-man firearm(pistol, rifle, shotgun, etc) or propelled explosive(RPG, grenade launcher, etc).Rules and notes:-The gun can be real or made up. Just remember to be extremely creative if you are going with a concept weapon because you will have to compete with real life replicas.
-Weapons must be "portable", meaning they can be carried by one man or used by one man, not necessarily handheld. No turrets or artillary or any of those massive guns that have to be grounded. Weapons with bipods are acceptable, but no large mounted weapons are allowed. If you are afraid that your weapon is unacceptable, post a question about it in the minicompo thread and I'll let you know if it's ok.
-Judging will be based on accuracy, functionality(largely optional), and most of all, detail.
-"Functionality" means more than just a func_tank that fires bullet sprites form the barrel.
-Custom content is allowed.
-Weapons do not have to be realistically scaled. Preferably, they will be realistically
proportioned, but the actual size of the gun in comparison to the world doesn't matter. Remember: bigger = more room for detail
The competition will last two weeks, ending on the morning of the March 13th(roughly around 7:30 AM US eastern time). As usual, it will also end after 5 entries are submitted, and all entries beyond 5 on the last day are accepted as well.Good reference website:
http://world.guns.ru/main-e.htmLet the games begin.