Forum posts

Posted 16 years ago2008-04-13 05:49:17 UTC
in Not enough Texture Memory Post #248741
There is a way ( or I'm mistaking ? I think the way I'm explaining is for max_map_miptex)

The default texture data limit is aprox 4MB . You can increase that limit . Type at the hlcsg parameters box this : "-texdata #" ( where "#" is your number ) without the quotes .

The texture limit is expressed in Kilobytes not Megabytes ( i.e for 15 MB the number will be 15000 aprox. because 1MB=1024 KB )

Don't type a very high number . Why ? The map won't work on old computers . (i.e if you type 128000 which corresponds to aprox 128 MB , the compiled map won't work on computers with a video card memory of 64 MB )
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-08 07:26:57 UTC
in 3_effects in one map Post #248580
Ok sorry :D ....
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-07 14:12:47 UTC
in 3_effects in one map Post #248555
you don't have counterstrike ? I used counterstrike textures. cs_havana I think....
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-07 07:03:04 UTC
in I can't see on a long distance in hammer Post #248537
User posted image
How can I set up hammer so I can see further ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-03 12:57:29 UTC
in roomtype Post #248409
..... spam ? man I was only kidding ..... oh well
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-03 12:56:08 UTC
in Desktops of April & May Post #248408
Sort of ..... But I like it , I didn't change the wallpaper for 2 months ....And I won't change it soon . I like dark wallpapers because they aren't "hurting' my eyes :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-03 08:15:56 UTC
in Making Fading Light Texture Post #248403
User posted image
Here's my method . I use GIMP ( GNU license , this means you can use it for free ) . In the color selector push the buttons like in the image ( push de slider down until it's black like in the image ).

Take a screenshot , then "Ctrl+v" in Paint , select the gradient and save it as BMP ( if you save it in JPG now you'll lose quality ) .

Open it in GIMP again , click on "Colors" => "Colorize" and then push the sliders until the desired Color(Hue) , Saturation and Lightness.
User posted image
Save it and you can use like that , or you can customize it :D .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-02 16:55:42 UTC
in roomtype Post #248385
Shit happens muzzleflash :D

Sorry I couldn't resist :
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-02 16:10:19 UTC
in roomtype Post #248381
I wasn't offensive . And yep , my mistake . Dumb me :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-02 15:48:25 UTC
in roomtype Post #248379
You asked this on the other mapping site , too. And you are still cofusing.
And somebody already answered you on that forum.

Anyway , if you're not confirming if you're reffering at the env_sound , then what the heck you're reffering by "roomtype" ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-02 15:39:53 UTC
in Desktops of April & May Post #248378
User posted image
It's not Vista. It's vistamizer :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-04-01 11:39:16 UTC
in 2 Little Problems Post #248322
I copied that paragraph in notepad and saved it in my documents for future working . I'm not repairing that now.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-31 16:31:01 UTC
in 2 Little Problems Post #248294
It's just an example map.

Anyway thanks for the help . I really appreciate your effort. Here on these forums you can really get some help.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-31 13:54:25 UTC
in 2 Little Problems Post #248289
Oh .....

Somebody posted on the map vault the list that resgen generated .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-31 13:36:27 UTC
in 2 Little Problems Post #248287
I'll only be back by tomorrow at 5 p.m.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-31 13:19:37 UTC
in 2 Little Problems Post #248285
I was really talking about my example map :D . Download it . Rmf included . custom sounds included . Bsp included .

Try to go through the bushes and you'll see that you'll hear a sound only when you walk the second time through that bush .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-31 11:33:52 UTC
in 2 Little Problems Post #248274
That was another machine , were I used a Looped sound . I'm Talking about a bush that produces a "fshhhhh" sound when you walk past it ..... I used the sound ( non-looped) and named it "leaf1" . Then I created a trigger_multiple in the middle of the bush , and at the target I wrote "leaf1" . At Delay before reset I wrote "4" as I don't want to hear it to frequently at the same bush .

My problem is this : When I walk for the first time through that bush , it produces no sound . When "delay before reset " has expired it produces the sound . Well , I need to hear the sound from the first step through that bush.

I hopw you understand me now .... I don't know ....maybe it's my bad english , sorry :D :D :D :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 16:00:30 UTC
in 2 Little Problems Post #248229
I have no cue points in those sounds :| ......
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 15:14:17 UTC
in 2 Little Problems Post #248224
NOOOOOOOOOOOOO . :D :D :D :D :D :D You still didn't understand . Please read again . I'm not talking about ambience here ! ( the ambient sounds are genereally looped ) , I'm talking about sounds that should play once , at the first push of a buttob ( or at the first trigger that triggers them )
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 14:38:21 UTC
in 2 Little Problems Post #248222
No you didn't understand . I made some grass . I want to hear the "fshhhhhh" sound when you walk that grass . Well , i've downloaded a sound like that. I put a trigger_multiple in the middle of the grass ( a func wall with non-solid on) with a delay before reset of 2 . Target : leaf1 ( which is the grass I want to hear >)

The problem is that when I walk through the grass I hear no sound . Only when I walk the second time .

This is what's happening in my "de_dome" map . I had several things emitting a sound ( there was a panel with a button , but the sound didn't came only when I pushed the button the second time) .

I hope now you understand and can help me :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 13:25:29 UTC
in 2 Little Problems Post #248217
I already have a custom sound , looped with cue points in Goldwavr and in-game it works perfectly . But it's not that the problem .
My second problem is something about sounds. For example , a triggered sound will only work if you press twice a button ( or walk 2 times through a trigger_multiple ) => it only works the second time it's triggered .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 11:04:13 UTC
in 2 Little Problems Post #248205
Well what about the sound ? Help :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 11:01:27 UTC
in Flat-Life : Full Version Release! Post #248203
Can Zbot work with flat-life dm maps ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-30 06:47:35 UTC
in 2 Little Problems Post #248192
Oh man I've just got up from the bed , I'll read and see what I can do ......I'm a little sleepy and now :D

Ok , I need to know if I'm right : If I give the same name to the light and to the func_wall and set that "group" thing , HLRAD will pretend that the func_wall is emitting the light ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-29 14:50:35 UTC
in 2 Little Problems Post #248129
My first problem is this :
User posted image
Why I can't get the lights turn off ? They're func_walls and when I press the button they only change their texture .

My second problem is something about sounds. For example , a triggered sound will only work if you press twice a button ( or walk 2 times through a trigger_multiple ) => it only works the second time it's triggered .

What should I do ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-28 18:07:47 UTC
in 3_effects in one map Post #248106
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-28 18:06:23 UTC
in WEOTM Post #248105
Thanks , problem resolved .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-28 17:09:41 UTC
in WEOTM Post #248102
WEOTM (weird error of the month) . I think is mine . I got this error :
Error: Line 3547 is incomplete (did you place a " inside an entity string?)
Please help :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-26 11:29:59 UTC
in Flat-Life : Full Version Release! Post #248045
Downloading now . I can't wait to see how many maps are included :D .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-15 02:43:50 UTC
in Hint Problem Post #247687
Ok , I'll do so.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-12 16:24:56 UTC
in Hint Problem Post #247600
Ok so let's get it right. I used 4 huge hint brushes (diagonal) and one huge , straight , hint brush that separates the first floor of the basement.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-10 10:04:05 UTC
in Hint Problem Post #247514
Please help because I want to continue with the map and this problem stops me . Would it be good if I turn on the full vis ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-09 15:11:01 UTC
in Hint Problem Post #247483
I don't understand you , I asked if those func_walls may be the problem . ( I selected all of them and then tie to entity :D )
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-09 12:39:28 UTC
in Hint Problem Post #247473
ohhhhhhh shit then I'll have a loooooooooot of work to do :( :(

It may be possible because I'm using this amount of func_walls ? :
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-09 12:00:20 UTC
in Hint Problem Post #247470
:D I can't get my hint brush to work well .
I'm working on my awp_2yabere 3rd version and it's quite detailed (it has an underground silo now) and I want to separate the silo from the original map with a hint brush.

The problem is that even if I do like so , in the game .... the r_speeds are the same .

I really need help with this as I tried the hint brush in other maps , and worked . And I don't know what's the problem.

Have a look at this image . This is how I worked with the hint brush in my map.
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-05 17:52:38 UTC
in Who is Gman ? Post #247256
Ok , I appreciate for your answers .

But this is something really weird. Eli says " Our mutual friend"

And G-man told Alyx to say to his father these words : "Prepare for unforseen consequences " ( I don't really know the words)

Well....after 10 years of more questions than answers , I really believe that even the Valve Team doesn't know who G-Man is . I mean : 10years . Wtf ?!
User posted image
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-05 11:40:25 UTC
in Who is Gman ? Post #247215
Especially because in Hl2 : Ep2 He appears and speaks some stupid words like : MILD SPOILER or what , and then Ep2 finishes by MAJOR SPOILER .

AAArgh.

In HL1 was he known ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-03-05 09:47:03 UTC
in Who is Gman ? Post #247206
Ho is that stupid character that I feel I've got to kill him when I see him ?
I really don't know , that's why I ask .... :D
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-28 18:47:01 UTC
in OMG Post #246812
Man you could just add a dark picture or some abstract themes , but what is so good in these disney 3d boxes ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-28 18:25:09 UTC
in OMG Post #246808
:lol:
But I DON'T think it's enough to make a thread about it
, this is a hlsite what the hell does it has to do with disney ? I really would like to think it's only temporary .
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-28 18:13:38 UTC
in OMG Post #246806
omg wtf is this ? I really hope this is a temporary backround and not the childness of someone ....

http://img131.imageshack.us/img131/6729/omgns4.jpg[img]
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-23 14:07:17 UTC
in TWHL3: The Buglist Post #246361
Well this is odd. I typed my pass and username . I restarted my PC after a while . Well , i came back on the site and , surprise , it logged me in automatically .
Is this a sort of improvement? There was no question like "remember me" . I only told firefox to remember.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-23 08:52:07 UTC
in Real Life: Source Post #246274
I think you want to make a Second Life copy , but this one in single player ?
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-23 08:30:43 UTC
in TWHL3: The Buglist Post #246271
Were the heck "Recent Maps" dissapeared ? Coming back soon in a slightly different form. - Ant
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-21 13:01:36 UTC
in Anyone know a good decompiler? Post #246075
I use winbspc , It gives me a lot of errors , but I succesfully modified cs_assault without astronomic r_speeds.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-16 12:29:13 UTC
in Sewer Post #245754
-There wasn't much architecture
If you go outside for a walk you won't see much arhitecture ;) madcow .

The screenshots told me everything.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-16 10:42:09 UTC
in MOD the comic Post #245749
spike that made me LOL
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-14 13:33:43 UTC
in MOD the comic Post #245632
User posted image
And the one I want to look at :
User posted image
:biggrin:
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-12 11:14:17 UTC
in Entity Challenges Post #245524
Hmmm.....if I wasn't a mapper , the contraptions build in goldsource would be fun . But I am a mapper and I know the contraptions are based on timing and triggers , not physics. And that reduces a bit the pleasure of seeing this contraptions.
Striker StrikerI forgot to check the oil pressure
Posted 16 years ago2008-02-12 10:48:28 UTC
in Entity Challenges Post #245521
In hl1 ? Then the Rube Goldberg Goldberg contraptions can only be done with lots of triggers :(
Striker StrikerI forgot to check the oil pressure