Forum posts

Posted 20 years ago2004-09-11 23:57:23 UTC
in Random question... Post #58382
Beta is, from what i know, the first testing stage, where people test the map and fix bugs, make last touches, improve what the tester thinks there should be, ect.
Posted 20 years ago2004-09-11 23:54:37 UTC
in Try To Make Biggest List Of Ideas Ever Post #58381
Just post ideas and/or deatails that would make a good level, all suggestions don't need to work with each other (such as a computer in an outside level). Make as big of a list as possible and if you can put screenshots in it to.
P.S. I don't know if you can reply with screenshots.

Here is what i have so far:
Level Ideas:
Giant Level/ Small Player
Office
Boot camp
House
Space Station
Xen
Armory
Pre-Disaster

Details:
Use Cylinder for Corner and Clip it to make it Fit
Round Corners
Bunker
Trucks or Car
Treasure Chest to Fit Ammo and/or Player
Laser Fence
Bridge to Walk Across
Tower
Armory
Elevator
Posted 20 years ago2004-09-11 23:41:38 UTC
in Random Elevator Post #58379
Meaning one button makes it go one way and the the second button makes it go the other way.
Posted 20 years ago2004-09-11 23:38:56 UTC
in How do I... Post #58377
If you have wally or pakscape or any other pakviewer, then click open and then go into the Valve folder and open up pak0 and pak1. Other things are also stored in these paks like sounds, sprites, ect. Some other mods use them as well.
Posted 20 years ago2004-09-11 23:36:06 UTC
in flipping textures Post #58375
I was not logged in so i was anonymus.
Posted 20 years ago2004-09-11 23:08:56 UTC
in Random Elevator Post #58364
Can I make an elevator so that there are several buttons on it but depending which one you press it goes somewhere else?
Posted 20 years ago2004-09-11 22:58:05 UTC
in Forums Post #58361
Am i able to add a new forum catigories so there is a fifth catigorie, or is that the people whoo make this site's job?
Posted 20 years ago2004-09-11 22:56:13 UTC
in Game Settings Post #58360
I just joined and I have a lot of questions I have been wondering about for a long while.
Posted 20 years ago2004-09-11 22:55:28 UTC
in Game Settings Post #58359
sorry
Posted 20 years ago2004-09-11 22:54:42 UTC
in flipping textures Post #58358
Flip the texture or the door handle?
If it is the texture then press shift + A and a box should show up, then while using the selection tool click on the handle and it's texture should be in the box, then configure the x,y,z so it is how you want it.
Posted 20 years ago2004-09-11 22:50:37 UTC
in Weapon Question Post #58355
How do i take a weapon from another mod (with it's permission) and put it in my mod?
Please don't respond by saying that the mod would say no, because that is not my question...
Posted 20 years ago2004-09-11 22:48:32 UTC
in Message of Day Question Post #58354
How do i display message of the day in a Half-Life mod?
Posted 20 years ago2004-09-11 22:40:44 UTC
in Game Settings Post #58352
How do i make it so that whenever i start a level in game, it starts with with mp_allowmonsters turned on, or gravity to a certain level, or any other setting?
What about doing the same for singleplayer?
Posted 20 years ago2004-09-11 22:38:43 UTC
in Reflective Floors Post #58351
ctrl + T is the entitie tool, you must mean ctrl + M.
Posted 20 years ago2004-09-11 22:35:53 UTC
in logo.avi Post #58350
Can I make a custom main menu logo by using paint or adobe photoshop or not have it as a .avi file?
Posted 20 years ago2004-09-11 22:33:48 UTC
in Custom Game Post #58348
I have done all of that, it was one of the first 10 tutorials i read, and I have the liblist.gam, dlls, and the folders set up correctly but is doesn't work.
Posted 20 years ago2004-09-11 22:27:37 UTC
in Reflective Floors Post #58347
There, i think, is a map in the example map section that displays reflective floors, but i am not allowed to download that ofen because of my computer's security. :
Posted 20 years ago2004-09-11 22:25:20 UTC
in Tutorial question... Post #58346
Posted 20 years ago2004-09-11 20:59:37 UTC
in Custom Game Post #58317
What do you mean by 'just check don't run game'? I have multiplayer maps to go with it, but singleplayer must work from valve's maps folder not my custom game's. I know how to use the console command, but i want it to run in my mod/custom game.
Posted 20 years ago2004-09-11 20:56:15 UTC
in Reflective Floors Post #58316
i have tried rotating the relection in the floor, but they never line up with each other. What i am asking is how to do this in a simple way.
Posted 20 years ago2004-09-11 20:50:42 UTC
in Custom Game Post #58310
In plain words, it wants to load from my half-life amps directory insted of my custom game's maps directory.
Hope this makes the problem more clear.
Posted 20 years ago2004-09-11 20:48:56 UTC
in Texture Stretching Help Post #58309
Thanks that is very encouraging. :P
Posted 20 years ago2004-09-11 20:39:37 UTC
in Texture Stretching Help Post #58306
yah, but he sounds angry with me, but i am just comfused so I reply nicely.

I think he is mad because i accidentally posted this in the other forum also. :zonked:
Posted 20 years ago2004-09-11 20:32:51 UTC
in Texture Stretching Help Post #58303
ok, thanks
Posted 20 years ago2004-09-11 20:27:10 UTC
in Tutorial Question... Post #58301
Or if they are extremely confusing, it is just i don't know how experience you guys are and i want every bit explained.
Posted 20 years ago2004-09-11 20:26:13 UTC
in Tutorial Question... Post #58300
Sorry if some of my questions are just scattered details... srry. :confused:
Posted 20 years ago2004-09-11 20:18:40 UTC
in Tutorial Question... Post #58298
How do i submit a tutorial?
Posted 20 years ago2004-09-11 20:18:14 UTC
in Tutorial question... Post #58297
How do i submit a tutorial?
Posted 20 years ago2004-09-11 20:09:21 UTC
in Texture Stretching Help Post #58296
I have worldcraft v 2.0, i want to know how to make a RATS style map without having to go to each solid and manually adjust it.
Unlike the other versions of worldcraft, 2.0 does not include texture fit solid or adjust texture or whatever it is called.
Posted 20 years ago2004-09-11 19:42:47 UTC
in Custom Game Post #58293
When i try to run my map (with all the correct things in place besides the one thing i can't figure out) it says it can't find my map even though it is in my custom game folder. The only way i have gotten it to work is when the map is in the Half-Life maps folder.

I am not sure whether this belongs in the mods catigory or the general questions catigory.