for the modelers. its somewhere in my texture but i dont know hwere. i set up everything right. the cq and smd fiels are right. so my prob is somewhere in the texture. i dont know if someone has a similair problem. so please help cuz i want to try out my m16
i got 1024. if you got 512. it should be possible. but i said itwrong. windows uses a place to put transfer files in for your memory. you cna disable that wich shoudl save you awful lot of space on c:. i saved 600mb. my dad 1000 mb. and my comp was a bit quiker
not to mind you vassy but im just 400 logins after 7th, im closing in on him. i had once in a weekend i logged in 100 times!!(was mapping way to much) beause i have the bad habit of closing a browser way to quik
oh and, you want to map for it??. first you will need to be ableto get the batch compiler to set up hlrally right. doesnt work for me. but i cna tell yu the mappin for isnt just as it is with normal hl and you will get burninated if you make crapy noobie maps. and it is hard mapping for it nad you need extreme knowledge of vertex manipulation. and offcourse be very good in maths and texture alignment. and last but not least. you need to want to spend a month 3-6 for some decent quality
neh, not anymore. not wiht my super duper firewall. and i harmly use it in these days. and if he wants ot hack my computer he will pass serval misleding ips and serval firewalls and viruscanners. and if ti is a problem, i jsut blow up the netwerk
you know i have been dreaming of playing dod on my own made mapswiht vassy 7th and some other dudes(creepy) already 3 times. although there great maps i still have to make em