Forum posts

Posted 17 years ago2007-01-02 02:55:32 UTC
in Lamarr Post #208231
YUO STOLDED MY TROPHY!!!!!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-02 02:22:55 UTC
in Displacement Generator Post #208228
hmm, thats an idea...you can make domes using a subdivide setup but you cant do it just one brush...and the textures suck.........good idea!
first useful suggestion of what else to generate :)

NEED MORE!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 23:56:47 UTC
in Displacement Generator Post #208213
new version...twist fixed and works for Swedish people!

http://www.users.bigpond.net.au/penguinboy/Twister/Twister.html

orpheus...i'm not sure what you are on about....you're saying that the texture alignment is good but the program sucks because it is a terrain generator? (it isnt, a terrain generator is for natural stuff, my program makes man-made stuff that you couldnt make in the editor.
please, if you are going/want to give USEFUL advice, tell me what you want/think straight up, instead of saying everything but. I still need ideas of what to add into the program for it to generate.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 22:36:07 UTC
in Hl2 Runs Slow Post #208196
update drivers, turn video settings down
turn antialiasing OFF
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 21:07:29 UTC
in Displacement Generator Post #208175
What the! How do you do previewing in VB.NET? :o
hehe
Probably taking the Y,Z coords and telling the system to draw it.
yep :P

tetsuo: i'll look into it.

EDIT: yep, i missed a single line of code...fixed by adding:
m2_3 = m2
however, until I release a new version, you can still make twists with powers of 4 and 2 :P
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 11:03:34 UTC
in Displacement Generator Post #208135
cool :)
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Posted 17 years ago2007-01-01 10:41:18 UTC
in Displacement Generator Post #208133
Posted 17 years ago2007-01-01 10:33:24 UTC
in Displacement Generator Post #208131
done, looking now.

EDIT: found, its using commas instead of decimal places. this is easily fixed (i hope)
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 10:19:49 UTC
in Displacement Generator Post #208129
damn....well i did the exact same values as you and got this
http://img125.imageshack.us/img125/2012/notaproblembh8.jpg

1 - are you running in a language other than english? (it probaby doesnt matter, but just checking)
2 - are you using the QWERTY keyboard? with the regular ASCII set?
3 - have you got the .NET framework 2.0 installed?
4 - can you please post the VMF? you can open in notepad and put in pastebin or something, thx

is anyone else getting these errors?
and does the preview work OK for everyone? any crashes?

please post the VMF, madcow.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 09:09:10 UTC
in Displacement Generator Post #208127
oh noes, another update!
test live preview plz.

http://www.users.bigpond.net.au/penguinboy/Twister/Twister.html
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 09:06:24 UTC
in A Call To Arms Post #208126
complex entities in source PLZ!
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Posted 17 years ago2007-01-01 06:11:50 UTC
in New Years Resolutions Post #208119
-eat pie
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Posted 17 years ago2007-01-01 06:07:16 UTC
in Double Whammy Post #208117
can you put in ten _generics in, all playing the same file, and play each one a certain time, one after the other, and each one has more volume?

example:

ambient_generic
Volume: 1
Dynamic presets: none
Fade in time: 0
fade out time: 0

ambient_generic
Volume: 2
Dynamic presets: none
Fade in time: 0
fade out time: 0

ambient_generic
Volume: 3
Dynamic presets: none
Fade in time: 0
fade out time: 0

...

ambient_generic
Volume: 10
Dynamic presets: none
Fade in time: 0
fade out time: 0

and loop the last one however many times you want.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2007-01-01 05:13:59 UTC
in Displacement Generator Post #208115
yep:
User posted image
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Posted 17 years ago2006-12-31 22:39:48 UTC
in Displacement Generator Post #208098
strider: no
madcow: what were you trying to generate with what values, and post the vmf.
all: now that you have seen how it works, what else should the program generate?!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-31 12:20:00 UTC
in Displacement Generator Post #208056
all icons are temporary until i could be bothered to make one (the icon i pinched from the vista icon lot) and the text is from earlier builds where i had to copy/paste the code from the prog into the VMF file - it is no longer needed, but it remains for..something to look at...but when generating displacements at a power of 4 a whole lot of text goes into those boxes (esp the top one) so i made it small so you could see more, even though it still gets cut off...i might make the text larger and add scrollbars eventually...
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-31 12:07:59 UTC
in Displacement Generator Post #208054
damn i disabled resize but forgot maximize :o
next release will have it disabled :P thanks.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-31 11:46:15 UTC
in Displacement Generator Post #208052
yep, if you want to do a whole lot of complex calculations ;)
it took me a while to understand the displacement format in the VMF files, and I wouldn't be able to generate anything without my knowledge of conics and trigonometry :)

new version, which finishes everything in the two parts i have done, but i need ideas guys! what else should the program generate?

oh, and a new 'teaser' image or sorts:
http://www.users.bigpond.net.au/penguinboy/images/texalign.jpg
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-31 06:41:42 UTC
in Displacement Generator Post #208038
New version with option to change displacement power in the curve page.

cmon guys, i need ideas! and please try to crash the program!

http://www.users.bigpond.net.au/penguinboy/Twister/Twister.html
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-30 23:01:22 UTC
in Cant Activate XSI ! PLEASE HELP! Post #207998
1. use a decent browser like firefox or opera.
2. the softimage site is down. be patient.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-30 22:44:04 UTC
in The Person Above Me Game Post #207992
arcan is a tosser.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-30 21:38:40 UTC
in Make some money :D Post #207986
or one of those message boxes that says:
ERROR! you have one unread message!

EDIT:
User posted image
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-30 12:12:16 UTC
in Poke646: Vendetta Post #207920
wii ftw!
/offtopic
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-30 02:12:24 UTC
in The Person Above Me Game Post #207904
just made the worst, lamest joke ever known to anyone in the history of anything.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-29 09:58:52 UTC
in Displacement Generator Post #207862
ZL: if you got what Habboi posted thats whats it's meant to do

if you want to make a hallway similar to mine you must tilt (either by clicking the disp 3 times or by VM) one edge upward (in the default values) 256 and sideways 256. it defaults to twisting to the center of the displacement, if you want that hallway effect you must move it to make the edge of a wall. (and obviously make 4 for walls and rotate as needed)

dont forget to try out curves and the curved ramps as well!

and i need ideas on what else to add in ;)

oh and about making your own displacements instead of letting the program doing it for you, thats all fine for natural stuff, but try making this kind of stuff using hammer...its impossible
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-28 23:47:47 UTC
in Displacement Generator Post #207843
As some of you may know, I am making a Displacement Generator, and I would like you to test it!

I am needing to know if it crashes, or doesn't work the way it is supposed to.

I am also needing suggestions on what else I should add in for it to generate.

any feedback is appreciated.

download link: http://users.bigpond.net.au/penguinboy/Twister/Twister.html

note: please don't remove the text files from the program's directory, they are needed for VMF generation, and the program will crash if you do. This will be fixed in a later build.

for a sample of what the program can do, click the link below.
http://img404.imageshack.us/img404/9259/twist60000zm8.jpg
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-28 22:31:01 UTC
in XFire Post #207834
...the second one
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-28 03:42:30 UTC
in New Comp: Video Issue Post #207777
I'm running a BFGTech Nvidia GForce 7900, with all drivers installed.
FIXED: I hopped on over to www.nvidia.com and grabbed their display drivers for my card. Everything seems to be working fine.
I DEMAND MY MONEY BACK!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-27 07:49:51 UTC
in Advanced Brushwork Mini-Compos Post #207675
OMG LIGHTNING STUFF
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-27 07:47:15 UTC
in Poke646: Vendetta Post #207673
short as a midget with no legs.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-27 06:55:44 UTC
in Half-Life: Hostage Situation Post #207661
not only is barney an alcoholic, his wallpaper is misaligned!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-26 01:55:08 UTC
in New PC. Post #207547
build it yourself. cheaper and more fun, as long as you order from a decently priced store.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-25 00:43:35 UTC
in Avatars Post #207456
Hunter - you're winner, apparently.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-24 09:15:49 UTC
in general Questions Post #207381
D) make a brush textured in AAATRIGGER, tie to trigger_hurt, and set damage type to your pick.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-24 08:51:33 UTC
in Avatars Post #207377
User posted image
THIS THREAD IS WINNER!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 22:29:29 UTC
in Advanced Brushwork Mini-Compos Post #207355
map something to be blown up.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 21:46:04 UTC
in Advanced Brushwork Mini-Compos Post #207351
-_-
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 21:23:06 UTC
in Advanced Brushwork Mini-Compos Post #207349
dammit, a detailing compo.......make another entity one :P
and stop using imagemaps!! oh god they are bad.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 09:13:51 UTC
in Help with BS maps Post #207284
You're running an old version of BSPtwoMAP, here is the new one.
It is extremely hard to find since the VERC link died, so treasure it well.
http://www.users.bigpond.net.au/penguinboy/images/BSPTwoMAP.zip
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 04:50:48 UTC
in Ocarina of Decay Post #207273
That halo one looked really accurate.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 02:20:48 UTC
in Merry Christmas everyone!!!!! Post #207263
GRRRRRR!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 00:20:39 UTC
in Merry Christmas everyone!!!!! Post #207259
seals eat penguins and turn them into blubber D:
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-23 00:10:56 UTC
in Advanced Brushwork Mini-Compos Post #207257
please give last place the "you're winner" award.
here a pic:
http://img176.imageshack.us/img176/3782/winnerwz1.png
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-22 22:25:06 UTC
in Merry Christmas everyone!!!!! Post #207248
whales are large animals to start with, and they eat lots, they need layers of blubber to withstand the extreme temperatures in the depths of the antarctic ocean. what stupid question.
Penguinboy PenguinboyHaha, I died again!
This post was made on a thread that has been deleted.
Posted 17 years ago2006-12-22 04:44:40 UTC
in Ocarina of Decay Post #207189
nope. its the best one.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-22 04:15:04 UTC
in Ocarina of Decay Post #207184
do the rom thing
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-22 03:25:04 UTC
in Modelling help Post #207182
User posted image
Don't double post. Use the edit button. You can edit your post if you were the last person to post in the thread.
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-21 23:58:32 UTC
in The Person Above Me Game Post #207158
lolz.
THATS RIGHT I DIDN'T MAKE A 'PERSON ABOVE ME' POST!
Penguinboy PenguinboyHaha, I died again!
Posted 17 years ago2006-12-21 23:52:36 UTC
in The Person Above Me Game Post #207151
the person above the person above me just snapped himself twofold.

1. because he was on the same team as me
2. because I beat him.

http://img227.imageshack.us/img227/6495/deaztec0000ha2.jpg
Penguinboy PenguinboyHaha, I died again!