Forum posts

Posted 20 years ago2004-06-10 04:53:26 UTC
in what the hack are globals???? Post #31962
well i read the global guide but i still have no idea what in the world are globals...hope someone can tell mi what it does and when do u use it as i heard it is very useful
Posted 20 years ago2004-06-09 11:30:42 UTC
in erm how to create acid pools?? Post #31774
erm how do u create acid pools like those in ka_raodwars that injure if u swim into them??
Posted 20 years ago2004-06-09 11:28:47 UTC
in brushes? Post #31772
a brush i something like a 3d object that can be manipulated by vm
to cr8 it juz click on the grey box on the left side and click and drag on one of the views.
Posted 20 years ago2004-06-09 04:40:43 UTC
in Light porblem even thou enti are correct Post #31704
ok if i had made a entity just touching the hollowed wall, will there be a leak, btw i posted the map in the problem section, hope someone can solve it for mi thanks.
Posted 20 years ago2004-06-08 16:19:19 UTC
in Light porblem even thou enti are correct Post #31570
man.. no matter how i cover.... there is a report of a leak.. i tried covering the end and start and there is still a leak
arghhh
nevermind i decided to do a skybox....
Posted 20 years ago2004-06-08 15:48:24 UTC
in Light porblem even thou enti are correct Post #31564
ok the thing is when i type pointfile
i see a continuos leak line
i went of the room and saw it start at one place just outside the wall and end just outside the wall at other place
so what do i do?
cover the start and end?
Posted 20 years ago2004-06-08 15:35:42 UTC
in Light porblem even thou enti are correct Post #31562
so u mean cover it?
Posted 20 years ago2004-06-08 15:27:54 UTC
in Light porblem even thou enti are correct Post #31557
arghhhh i tried this way but it still do not work for mi :( :( :( :( well cant some1 tell mi wat is sealing? coz i cant find anyholes so i m very confused. i whud really appreciate some help asap as it is 3.30am here and i am very sleepy
Posted 20 years ago2004-06-08 14:33:23 UTC
in Light porblem even thou enti are correct Post #31543
wait going trough the posts again
does "sealing" mean covering the leaking part with a flat brush
like when having a wound on ur leg, u seal it like a plaster?
ok ima go try this method, if this works, THANKS TO ALL UR ADVICES!!!!:) :)
oh btw do i have to hollow out the brush?? :confused: :confused: :confused: :confused:
Posted 20 years ago2004-06-08 14:30:22 UTC
in Light porblem even thou enti are correct Post #31540
well i went outside of my room and onto the skybox with gravity low
and saw a few lines of leaks going acrossthe wall
what do that mean?? :confused:
Posted 20 years ago2004-06-08 14:23:16 UTC
in Light porblem even thou enti are correct Post #31537
nope i checked through properties it was not a entity
i did not use vm or carve
what i did was to make a rectangular box and hollow it to 2
is that the problem?
do i have to hollow out that part of the wall to slove it?
Posted 20 years ago2004-06-08 14:12:34 UTC
in Light porblem even thou enti are correct Post #31521
i saw the leak in cs but weirdly i cant find any holes in my wall :confused:
Posted 20 years ago2004-06-08 14:07:28 UTC
in Light porblem even thou enti are correct Post #31513
hmm i found the leak but it goes across the room i created
Posted 20 years ago2004-06-08 13:34:29 UTC
in Light porblem even thou enti are correct Post #31486
thanks a lot :) :)
Posted 20 years ago2004-06-08 13:23:56 UTC
in Light porblem even thou enti are correct Post #31482
umm sorry but how do you locate a leak? :confused:
Posted 20 years ago2004-06-08 10:31:34 UTC
in Light porblem even thou enti are correct Post #31420
Oh i finally solved the problem
wat i did was to create a brush hollowed 2 surrounding my whole map and it finally worked :) :) :) :)
Posted 20 years ago2004-06-08 06:12:46 UTC
in Light porblem even thou enti are correct Post #31362
i ran all the compiling progs so it must be the leak
i m a noob so i do not know what is a leak and how to repair it
thnxs a lot if some1 can teach mi how to repair a leak thnxs :( :( :( :(
Posted 20 years ago2004-06-07 14:43:07 UTC
in Light porblem even thou enti are correct Post #31174
i followed the tutorial in making spot light and when i used two entites, light_spot and info_target and put their correct settings,after i compile them, the map is FULLLY LIt.i know this is a common problem but i would really appreciate help thnxs :( :( :( :(
Posted 20 years ago2004-06-07 01:37:37 UTC
in Help me PLZ! Post #30958
juz go options and set the counterstrike fgd thing :lol: