Forum posts

Posted 2 weeks ago2020-07-25 18:26:03 UTC
in TWHL's Rat Problem Post #344571
Posted on Gamebanana in the rat hunt category. Got some likes already ^_^
Rimrook RimrookGoldsource Guru
Cycler_sprite works like a cycler but is nonsolid.
Rimrook RimrookGoldsource Guru
Posted 2 weeks ago2020-07-22 20:19:50 UTC
in TWHL's Rat Problem Post #344563
On L4Dmaps.com they started the “Let’s Build” category after I made Let’s Build a Rocket so it wouldn’t be the first time. I love it when people actually use my templates and setups. ^_^
Rimrook RimrookGoldsource Guru
Posted 2 weeks ago2020-07-21 22:10:11 UTC
in TWHL's Rat Problem Post #344560
Yeah just post it to the vault ^_^
Rimrook RimrookGoldsource Guru
Posted 3 weeks ago2020-07-15 19:41:18 UTC
in TWHL's Rat Problem Post #344542
Never mind. I won’t have time to update the template again.
Rimrook RimrookGoldsource Guru
Posted 3 weeks ago2020-07-14 11:46:07 UTC
in TWHL's Rat Problem Post #344534
Glad to hear it! I literally traded blocks for brushes and that why I’m mapping again these days. Figured if I was gonna build something, I’d make a map.
Rimrook RimrookGoldsource Guru
Posted 3 weeks ago2020-07-13 19:01:13 UTC
in TWHL's Rat Problem Post #344531
Thank you so much for giving it another shot.

Yeah its built on a func_breakable so literally anything can kill a rat.
Maybe the difficulty is a tad high but at least its challenging. They should all be able to be found.

I highly recommend someone else make a rat hunt map. Hint hint poke poke.
Rimrook RimrookGoldsource Guru
Posted 4 weeks ago2020-07-10 13:02:39 UTC
in TWHL's Rat Problem Post #344523
I’ll have to experiment with that counter idea. I frankly didn’t know that relays can kill target like that so I’ll update it.

Also I’ve already updated the old rats map with what I had. It’s not optimal but it works without flaw.

EDIT: Updated the template with the rat optimization, counter system is still the old one though.
I had to resize the env_blood entity size in the FGD just so i could see what I was doing. No idea why it's so large but things were easier to work with after doing so.

If you need to do this yourself, open the halflife.fgd file in notepad and search out the entity you want to resize, then there should be a size and color parameter available to you. I set mine pretty small, like 8 by 8.
Rimrook RimrookGoldsource Guru
Posted 1 month ago2020-07-08 17:17:39 UTC
in TWHL's Rat Problem Post #344517
TWHL has been infested by rats. The COVID19 virus has made public trash spaces thin with food sources for rats, so they sorta moved into our vault to munch on our tasty maps!

Objective:

Create a new map or use an existing map to hide 50 rats. Use this template to get the rat setup.

TIPS:
  • A rats map doesn't have to adhere to the common design conventions of deathmatch maps or singleplayer maps. There can be dead-ends and off-rooms.
  • Creativity is key where and how rats are hidden.
  • Use lots of prefabs and details. Make the player search.
  • Use light and dark areas in moderation. An all dark map isn't as fun as it sounds.
  • Provide adequate ammo and health.
  • Use the unique properties of the weapons, like the Crossbow, Tau Cannon, and Satchel charges.
  • A timer is optional, but you have to make it yourself, and must provide sufficient time to find all the rats.
  • Mind the entity count. The rats template uses quite a few.
This isn't a minicompo yet, it's mostly because Jessie said she wanted more rats maps. :P

GL HF
Rimrook RimrookGoldsource Guru
Posted 4 months ago2020-03-31 23:38:23 UTC
in A Utopia At Stake Post #343995
Ooooh yes please.
Rimrook RimrookGoldsource Guru
Posted 4 months ago2020-03-28 00:44:45 UTC
in TWHL! Sound off! (who are you) Post #343972

About You

Name: Ben Benson, there’s actually a bunch of Ben Bensons throughout my lineage. They were all artists.
Age: 33
Hometown: Coldasfuck Minnesota
Relationships: 2, Married to Lyssa, no kids, will never have kids.
Occupation: Illustrator. I work from home drawing various stuff for private clients.
Current goal(s): Finish another map, actually.
Politics: Fuck Trump.
Religion: Live and let live. I often try not to hurt bugs and spiders if I don’t have to.

Favourite Things

Food: Almost vegetarian. I don’t have much of a taste for meat. Tastes like sand.
Hot drink: Coffee or tea. Anything with caffeine.
Cold drink: strawberry milk, water, cold coffee.
Snacks: Oreos, oatmeal creme pies, cookies.
Movies: Zootopia, Cloud Atlas.
Videogames: Half-life, Minecraft, TF2, L4D2, lots of Mario games, Cuphead, Guitar Hero.
Music: A lot of the electronic variety, DNB (while mapping), chillhop (when arting), video stuff. Zelda and Chill on YouTube.
Other: I’m a non-practicing furry. Also I’m sterile and bisexual.

Disliked/Hated Things

Food: mushrooms.
Hot drink: Bad coffee or teas.
Cold drink: Energy drinks.
Snacks: Chips or Crisps.
Movies: action flicks and anything Gory.
Videogames: Mobile games. I can’t seem to find a game I like.
Music: pop music sucks, disco still sucks.
Other: I have depression and ASD.
Rimrook RimrookGoldsource Guru
Posted 4 months ago2020-03-25 23:29:30 UTC
in Fun with Crate Post #343943
https://imgur.com/gallery/2uj4M9R

For some reason it works.
Rimrook RimrookGoldsource Guru
Posted 5 months ago2020-02-24 21:27:41 UTC
in Shameful mapping confessions Post #343780
I wonder how many of these we’re simply not aware of :o
Rimrook RimrookGoldsource Guru
Posted 7 months ago2019-12-19 15:29:47 UTC
in A good tutorials to make TFC maps? Post #343489
If it’s anything like HLDM, team names are set in the map properties. Try it out and see what happens?
Rimrook RimrookGoldsource Guru
Posted 7 months ago2019-12-15 03:05:54 UTC
in Hidden gems / Underrated games? Post #343465
Yeah Westwood made it. I remember using an invisibility cloak for 90% of the game because most things killed you in one or two hits.
Rimrook RimrookGoldsource Guru
Posted 7 months ago2019-12-15 00:21:40 UTC
in Hidden gems / Underrated games? Post #343463
Has anyone ever played Nox? It had a well interweaved world and a lot of things were particularly deadly. It does feel good to beat it since it wasn’t that easy of a game. Kinda short, had a quirky story, and had a really good particle engine for its time.
Rimrook RimrookGoldsource Guru
Posted 8 months ago2019-11-22 20:20:26 UTC
in Half-Life: Alyx Post #343393
It’s hilarious that some of us are willing to do human trafficking for this. :/
Rimrook RimrookGoldsource Guru
Posted 9 months ago2019-11-05 21:35:17 UTC
in half-life still updating with necessary features Post #343312
Woot! Great update!
Rimrook RimrookGoldsource Guru
Posted 9 months ago2019-11-03 21:35:52 UTC
in TWHL Tower 2 Post #343302
Aww.
Rimrook RimrookGoldsource Guru
Posted 9 months ago2019-11-02 17:24:03 UTC
in TWHL Tower 2 Post #343290
Does 1.8 have fog or is that broken? Can anyone confirm? I miss fog.
Rimrook RimrookGoldsource Guru
Posted 9 months ago2019-11-02 15:44:41 UTC
in TWHL Tower 2 Post #343287
It doesn’t even have the phone number for the Sierra hint hotline on it.
Rimrook RimrookGoldsource Guru
Posted 9 months ago2019-11-01 23:33:36 UTC
in TWHL Tower 2 Post #343282
I’ll try to get something in this time. :)
Rimrook RimrookGoldsource Guru
Posted 11 months ago2019-08-17 18:06:36 UTC
in Post your screenshots! WIP thread Post #343039
it's young. nothing exciting so far.
User posted image
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-07-20 16:13:25 UTC
in Post your screenshots! WIP thread Post #342882
https://imgur.com/gallery/PkW9NyQ

I gotta rebuild it on an new engine update but it should be the last time I need to do that. May still be a while until considerable progress is made. This screenshot shows a test of some hand-made stuff, which also tested some new art programs and a new creation pipeline. Basically things opened up for a large scale for art which was a goal I had for the project. :)
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-07-04 14:38:44 UTC
in Current Tools for Mapping Post #342839
Cool! Thanks!
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-07-04 11:52:39 UTC
in Current Tools for Mapping Post #342835
If someone were to get back into mapping from scratch, what would be the best tools they would need? Like which editor, compile tools, batch compiler, etc., would be best?
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-06-08 12:28:12 UTC
in Post your screenshots! WIP thread Post #342704
Yes that window, and the rest of it is looking really well done!
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-06-02 13:42:40 UTC
in Post your screenshots! WIP thread Post #342684
Nice work.

That brushwork window though. Couldn’t you make that a texture?
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-03-08 12:37:38 UTC
in The Core Post #342187
Select your play testers carefully too. Also, pick those that can record there tests in case something breaks, you can see what they did. At least that’s a good tip for indie games, I don’t know about mods, I guess that’s up to you.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-03-07 00:58:55 UTC
in The Core Post #342177
Give us back our ball.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-03-06 02:36:30 UTC
in The Core Post #342166
You have a chance to, for a brief shining moment, impress upon thousands of people. So few people have the possibility to do this and it is special. This project involves more than you and never forget that.

Finish it.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-27 21:40:27 UTC
in TWHL Modded Minecraft Server (Final attempt) Post #342093
Nah the hot tub is my first real endeavor with Chisels and Bits. Still thinking about how to decorate my house. :/
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-23 19:30:56 UTC
in TWHL Modded Minecraft Server (Final attempt) Post #342073
User posted image
User posted image
HOT TUB

If you want to copy it for yourselves, go for it,
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-20 00:09:40 UTC
in Post your screenshots! WIP thread Post #342061
That drink machine looks like RTX is on.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-16 19:43:51 UTC
in TWHL Modded Minecraft Server (Final attempt) Post #342041
It begins. Took me a moment to figure out the Archetectural stuff. Its not glamorous yet, basically its my workshop and I haven't Chiseled or Bitted the outside parts yet.
User posted image
[
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-15 19:48:12 UTC
in TWHL Modded Minecraft Server (Final attempt) Post #342033
No, it’s fine for now, but if the opportunity arises like when I get some custom items going, we’ll see.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-14 17:41:28 UTC
in TWHL Modded Minecraft Server (Final attempt) Post #342025
Marble could use an emc value of 1 but it’s so common that it’s not necessary. If there’s ever a large update, some emc changes could be made. Also, wool probably should have an emc value tool, ya know, because.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-02-04 13:22:57 UTC
in SharpLife - Dot Net Core based modding p Post #341954
I order same-frame game logic by calling functions in the order I want, couldn’t something comparable be done? I do this a lot in SMJ when maps load.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-31 20:59:48 UTC
in TWHL Modded Minecraft Server Post #341897
I’m stoked, gotta round out some things first.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-29 16:38:19 UTC
in TWHL Modded Minecraft Server Post #341886
Here is the config files for ProjectE and the AW skin pack that includes skins for civilizations based on:

Bandits
Bears
Bunnies
Cats
Chickens
Cows
Creepers
Demons
Desert Folk
Elves
Endermen
Forest Folk
Mage Folk
Minions (despicable me)
Natives
Night Elves
Ninjas
Orcs
Peasants
Penguins
Pigs
Pirates
Princesses
Sheep
Slime
Vikings
Warriors
Wolves
Plus the defaults.

We can ALWAYS add more, which in this case, we should add HL characters just for fun.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-29 14:51:47 UTC
in TWHL Modded Minecraft Server Post #341884
If they add a decent amount of gameplay, sure.

If not, sure.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-28 15:34:58 UTC
in TWHL Modded Minecraft Server Post #341874
Those and their dependencies, so yes?
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-27 18:34:45 UTC
in TWHL Modded Minecraft Server Post #341862
31, it’s a good assortment too. ^_^

I’ll have to send you that config file and the skins. Or get long live the King and copy them from that, that’s all I’m doing.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-27 16:56:32 UTC
in TWHL Modded Minecraft Server Post #341860
Yes to those and also the bookshelf dependency.

How many mods is this so far?
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-26 20:52:45 UTC
in TWHL Modded Minecraft Server Post #341855
Ancient Warfare has a storage system but check it out on YouTube to see if it’s something that would work with the other mods.

I also compiled over 200 skins for NPCs which includes a type of people for most biomes like elves, minions, and even penguins. Ancient Warfare was basically the core of my modpack back in the day, you get a lot with just that.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-26 16:12:30 UTC
in TWHL Modded Minecraft Server Post #341848
I’m on the twhl discord, let’s do this.

Edit: Let's start with these basics.

MODS TO GET

UTILITY:
Vanilla Fix
Quick Leaf Decay
Inventory Tweaks
Mouse Tweaks
Optifine
Journey Map
Just Enough Items

GAMEPLAY MODS:
Thermal Suite Stuff
Ender IO Stuff
Mekanism Stuff
Ancient Warfare 2
ProjectE (with a special CFG I have)
Chisel and Bits
Better Builders Wands
Tinkers Constructs
Bibliocraft

We can add and tweak as we go. ProjectE is nerfed by only allowing non-organic things to have and EMC value, so you still have to farm a lot. Ancient Warfare is a very large and depthy mod with progression, has NPCs but with machines, I think a lot of that will be automated. We can add a thing or two that might be needed but let's keep this small like 25 mods or so.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-26 15:37:31 UTC
in TWHL Modded Minecraft Server Post #341847
Ok, I suppose I should ask, this is all 1.12 right? And where is the best place to get mods? I don’t want my computer to get herpes.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-26 12:27:55 UTC
in TWHL Modded Minecraft Server Post #341845
Maybe later I’ll reset my av.

Anyway, are we still on for doing this? It’s yay or nay time now.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-25 14:17:44 UTC
in TWHL Modded Minecraft Server Post #341835
That’s fine. I love mods, I feel that’s where Minecraft gets interesting. I thought the server had some regulars, I know I’d be one.
Rimrook RimrookGoldsource Guru
Posted 1 year ago2019-01-24 12:25:19 UTC
in TWHL Modded Minecraft Server Post #341820
I’ll probably bang it out this weekend. I’ll be on discord if you want to coordinate. It’ll probably go quicker.
Rimrook RimrookGoldsource Guru