Forum posts

Posted 17 years ago2006-10-27 02:36:09 UTC
in Kasperg is teh famous! Post #201022
hey wow, I love that building, I never knew there was a map of it
Posted 17 years ago2006-10-27 02:33:48 UTC
in ice ice baby Post #201021
QUEEN and bowie
This post was made on a thread that has been deleted.
Posted 17 years ago2006-10-24 12:36:40 UTC
in The corrupt wish Post #200675
Granted but you can only program in non turing-complete languages, which is bad.

I wish this topic was closed.
Posted 17 years ago2006-10-24 02:22:54 UTC
in The corrupt wish Post #200642
Granted so you are fired from your office, you find yourself unemployable because you cannot get a reference from your previous employer, your life descends into abject misery, you become a social reject living our your pitiful life on the internet foraging for scraps of food in an IRC channel and using your measly beggins to fund your 18 hour a day World of Warcraft habit. Your family deserts you, your friends cant support you any longer and you realise life is not worth living. You find an illegal arms merchant on the streets of Nottingham, you purchase whatever you can to end this torture that is your life. You put a gun to your head and pull the trigger. BUT YOU DONT DIE. YOU CANNOT DIE YOU WILL LIVE IN THIS PERPECTUAL STATE OF DISCOMBOBULATION FOR ETERNITY. DEATH IS NOT AN OPTION, THERE CAN BE ONLY ONE, YOU ARE THE HIGHLANDER.

I wish I hadn't spent so much time writing that.
Posted 17 years ago2006-10-23 18:13:05 UTC
in 2000th topic Post #200593
-2/10
Posted 17 years ago2006-10-23 18:00:36 UTC
in The corrupt wish Post #200592
Granted, but you have no penis.

I wish I was a woman.
Posted 17 years ago2006-10-23 02:33:29 UTC
in Emo night Post #200487
another Crazylikeafox falls victim to his own inability to be funny
Posted 17 years ago2006-10-23 02:32:29 UTC
in The corrupt wish Post #200486
Granted, but you cant make any witty or remotely comedic replies to Urbanebula's wishes.

I wish I was dead.
Posted 17 years ago2006-10-23 02:30:27 UTC
in in-game advertising, is it right? Post #200485
I wish people would get a backbone and say 'hey thats annoying i'll play something else', just this one flipping time
Posted 17 years ago2006-10-22 19:04:29 UTC
in Emo night Post #200441
I'm a real emo, infact i'm so non conformist I have a job at an IT services company and get ?23k a year and live in a nice victorian house in Sheffield and wear expensive clothes and listen to cheese when I feel like it.

Also I cannot stand goths, whiney goodfornothing emotional freaks. I hope you fall off your platform boots.
Posted 17 years ago2006-10-22 19:01:57 UTC
in The corrupt wish Post #200440
Granted, but you aren't allowed to blatantly steal ideas from the internet any more.

I wish for more wishes.
Posted 17 years ago2006-10-22 18:59:48 UTC
in in-game advertising, is it right? Post #200438
I wouldnt mind it if it was unobtrusive and had a point, i.e. reducing the overall price of the game to the consumer. As it stands its only a method for EA to generate more income at the expense of the consumers enjoyment of their product.

Please stop encouraging EA, dont buy 2142.
Posted 17 years ago2006-10-08 18:24:06 UTC
in Hammer In Graffiti Post #198992
anyone looks cooler than you seventh
Posted 17 years ago2006-10-07 04:00:07 UTC
in A Public Service Annoucenment Post #198766
dammit, i missed all this
Posted 17 years ago2006-09-28 04:23:18 UTC
in wait... again, who the fuck are you? Post #197778
paraphrasing is worse than plaguerism
Posted 17 years ago2006-09-28 04:22:07 UTC
in WinXP runnning unbearably slow Post #197777
Those screenies dont really help other than to say you have a LOT of stuff running, which is probably the culprit, a lot of those services aren't vital.
Posted 17 years ago2006-09-27 07:57:36 UTC
in Exite Mod Post #197728
its coming out on christmas month duh, so people can buy half-life2 and portal and tf2 for gifts
Just like Vista!
Posted 17 years ago2006-09-26 06:39:16 UTC
in New weapons!/HL2 Theories Post #197619
it would be annoying as heck to get that gun at the end of the game, you'd spend forever playing around with it and never actually finish
Posted 17 years ago2006-09-26 04:55:25 UTC
in New weapons!/HL2 Theories Post #197616
hopefully they'll put in a weapon with half the design of one of Preys (in terms of graphical design, not whatever it fires)
Posted 17 years ago2006-09-25 18:52:22 UTC
in New prices in CS? Post #197595
actually all the cs fans hate the idea.....
That was my point, duuurrrr
Posted 17 years ago2006-09-25 06:47:21 UTC
in wait... again, who the fuck are you? Post #197508
you lot are all too young, I feel like a paedo
Posted 17 years ago2006-09-25 06:46:57 UTC
in New prices in CS? Post #197507
if theres anything the CS fans want, its changing its most fundamental gameplay dynamic

still, EA probably would charge actual money for the weapons
Posted 17 years ago2006-09-24 11:16:46 UTC
in hello guy , i come from HK Post #197394
Herro I am a stereotype kekekekek
Posted 17 years ago2006-09-24 11:15:49 UTC
in choice or life Post #197393
the child might grow up to be the next Hitler, kill it while you still have the chance
Posted 17 years ago2006-09-24 11:14:16 UTC
in wait... again, who the fuck are you? Post #197392
...THEN WOT WUZ IT?!?! LOLZ
it WAS a cut and paste job, learn grammar better you man silly
Posted 17 years ago2006-09-24 07:29:22 UTC
in wait... again, who the fuck are you? Post #197367
lolz if it wasnt a cut n paste of the oldest email joke ever
Posted 17 years ago2006-09-24 07:28:24 UTC
in choice or life Post #197366
people are stupid for giving into the most powerful emotion we have, stupid idiots
Posted 17 years ago2006-09-24 04:05:57 UTC
in wait... again, who the fuck are you? Post #197359
what are girls and will it run on my playstation 2
Posted 17 years ago2006-09-24 04:04:45 UTC
in choice or life Post #197358
Stop polarising arguments, being pro arbortion does not mean you'll be willing to allow abortions upto the actual day of birth, being pro life does not mean you are totally against abortions ever under any circumstances, even rape.

I'm for the right of women to have a choice, no woman should be forced to undergo an unwanted pregnancy because of rape or otherwise, but no woman should be allowed to abort at the point when the child could survive without the mother. Its a tough point here because technology is required to develop it from this early stage, which is 'playing god' a bit.

I'm sure in 30 years when the planet is grossly overpopulated these arguments will seem laughable.
Posted 17 years ago2006-09-23 19:14:16 UTC
in wait... again, who the fuck are you? Post #197333
Girlfriend/Boyfriend Yes/No?: no

Past Girlfriends/Boyfriends: 0
Too honest, you should've said you'd had tons and tons of girlfriends like me, who all call me Ace because I am.
Posted 17 years ago2006-09-23 15:42:33 UTC
in wait... again, who the fuck are you? Post #197316
haha muzzleflash is a gay
Posted 17 years ago2006-09-23 03:39:30 UTC
in wait... again, who the fuck are you? Post #197276
I do actually like Shatners latest album, but X-Men 3 was beyond a joke as 'favourite film' anyone who rates that above the first 2 (especially the second) is an SFX whore
Posted 17 years ago2006-09-22 17:51:18 UTC
in wait... again, who the fuck are you? Post #197223
Full Name : Reginald Douglas McThornwashing
Age: 42
Hometown : Never yee mind
Born in: Petejohntown
Self Classification: Sad lonely wanker
Credit Card No: 4929 4587 7865 9453
Expiry: 11/08
Security No: 987

Education: Seventeen degrees in Economics Politics and History

(Interests)
Favourite Films (1st 2nd and 3rd (and 4th)):
1st) Matrix 3
2nd) Star Wars 3
3rd) X-Men 3
4th) Scary Movie 8

Favourite Meal: Cow
Favourite Actor: William Shatner
Favourite Actress: William Shatner
Favourite Game to Date: Half-Life TWO EPOISODE ONE YEAH

Game your looking forward to: EPISODE TWOOOOOOOOOooooooo YEAHHH

Favourite Bands:
1) William Shatner
2) Annihilator
3) Carole King

Favourite Drink (hot and/or cold): Vanilla and Lilt in a fine Chardonnay
Favourite Alcohol: in a bottle

Hobbies: DOING REAL WORK LIKE A REAL PERSON

(Other)

Girlfriend/Boyfriend Yes/No?: not compatible with current configuration
Past Girlfriends/Boyfriends: data invalid
Things that make you smile: please insert disc to continue

Things that make you really laugh out loud: Goths and people too young to use the internet

Things that annoy you: people who um er..
Things that well and truely piss you off: I dont like it on the bus when, er..
Things that should be shot: people who cant make up their goddamn mind

And a photo...
Posted 17 years ago2006-09-22 11:18:52 UTC
in maps:How many spawns?? Post #197197
I thought those were still encrypted? you EVIL MAN
Posted 17 years ago2006-09-22 03:19:25 UTC
in maps:How many spawns?? Post #197176
I love bsp viewer
User posted image
Posted 17 years ago2006-09-21 11:36:26 UTC
in Richard Hammond Post #197131
the male equivolent of carol vordeman - a borderline boiler
Posted 17 years ago2006-09-20 04:59:58 UTC
in School project survey Post #196999
Edward

1. Duck (not that I eat it OFTEN though, but when I do I love it)
2. Chicken (the most versatile meat there is)
3. Beef (the second most versatile meat there is)
4. Lamb (not a fan, too much bone)

I dont eat Pork.
Posted 17 years ago2006-09-20 04:57:19 UTC
in Half Life Mapping Quiz Post #196998
regarding regarding trees, I created a large forest in the middle of a large open area, by creating lots of individual trees as a 'first layer' each set to only be rendered when close by - e.g. within 2000 units. The second and subsequent layers were model screencaps (in model viewer) positioned to create a sequence of alpha transparent 'forest' textures that could be put on 3 layers of flat faces to create depth and the feeling of a dense wood.

In this case, you could easily optimise the map with some kind of hint (I rarely use them myself) brush done at a 45 degree angle paralell with the inside of the corner, only rendering everything around the corner when you go across that brush or something. I'm a bit crap at hl2 mapping though, so theres probably much better optimising methods I dont know.
Posted 17 years ago2006-09-20 04:51:18 UTC
in Firefox. Post #196996
I use IE if firefox doesnt work, given its compatible with 99.9999999999% of pages and 100% of microsoft 'standards'
Posted 17 years ago2006-09-19 10:22:49 UTC
in Video compressing software Post #196928
sorry it IS mediacoder, not mediaencoder

I cant read
Posted 17 years ago2006-09-18 13:32:50 UTC
in Video compressing software Post #196854
I find MediaEncoder (sourceforge program) with a compression codec like HuffYuv for lossless compression works well for working videos, I use the latest XVid for a final pass.
Posted 17 years ago2006-09-18 13:31:27 UTC
in Half Life Mapping Quiz Post #196853
Its pretty simple, use func_doors or some other moving entity, put them in the mappable space and tell them to start open in the direction of where you cant build into, when you play the map they will extend the viewable area! You just cant move or really do anything in those areas :P
Posted 17 years ago2006-09-18 05:22:41 UTC
in Half Life Mapping Quiz Post #196821
eh? because some kind of limit needed to be set?

What kind of a question is that, a design decision was made for computers that existed in 98 and for what was required of the games' maps. People have found a way around it to extend the boundaries of maps beyond these hard coded limits.
Posted 17 years ago2006-09-18 03:48:03 UTC
in Black Mesa Complete-comming late 2007 Post #196819
doom was not fully 3d, you couldnt look up or down and no object could be rendered that wasnt attached to the floor or ceiling. Im pretty certain Duke3d was the first 3d game that supported nonattached 3d objects.
Posted 17 years ago2006-09-18 03:46:22 UTC
in Half Life Mapping Quiz Post #196818
No, this is a pretty simple effect in which the boundaries of the map will be bigger than are possible to draw within worldcraft.
Posted 17 years ago2006-09-17 16:45:38 UTC
in Half Life Mapping Quiz Post #196794
Ok screw that then, an easier one:
How do you make a map larger than halflifes hard coded limits of (iirc) 4096x4096?
Posted 17 years ago2006-09-17 11:27:21 UTC
in Half Life Mapping Quiz Post #196777
TFC Multiplayer ONLY:
How do you make a model that seamlessly changes between 2 animations, given that you have no entity support for scripted models in TFC?

note: this is the most long winded hack ever, I'll probably come up with a different question if noone can do it
Posted 17 years ago2006-09-17 10:10:20 UTC
in Half Life Mapping Quiz Post #196770
Fine i'll answer your stupid jumping pad question:
Ok, here it goes: Jumpingpads! Like those used in banko_arena and unrealtournament. How do you make those? And i want two answers, how do you make one that shoots you up in the air whithout jumping from (just walk over it). and how do you make one that you have to jump from. ?
Create your pad. Over the pad, add a trigger_push with an upwards direction.. that's it actually..
To make it shoot you up in the air without jumping, just make a 1 unit deep hole into the floor and cover it with a func_illusionary, as soon as you enter the push brush you will technically be 'in the air' for it to function and push you up. Simple. Valve did it in a similar way, with a concave cone shape inside the jump pad that you fall into and are thus 'in the air'.
Posted 17 years ago2006-09-17 08:06:05 UTC
in Half Life Mapping Quiz Post #196761
stop doing single player only npc scripted sequence questions