Before you read further, I am mapping on Team Fortress Classic.
Ok, this is what I've attempted.
Insert info_tfgoal with the name game_playerkill - so this should trigger when someone kills someone else (aparently). Set it so only red (sniper) team can trigger it, and then set it to add a team point to red, and a message.
When red kill blue, nothing happened as it should. Also tried this with game_playerdeath that only blue can use, but red get the point. Still no luck.
What do you suggest I do?