Forum posts

Posted 15 years ago2008-10-25 17:02:47 UTC
in Post your screenshots! WIP thread Post #257641
Yeah, a few lights throwing themselves on the floor would be nice. Maby a grating or something like that to break up the monotony would be nice too. Off course, your still working on it so goodluck!:)
Posted 15 years ago2008-10-22 14:16:04 UTC
in Strange new 3D modeler Post #257498
Not too impressed, this technique is already quite old. And i dont think the model in the video looks that good, i very much prefer tweaking the shapes so that it looks realistic. More a gimmick as Strider said.
Posted 15 years ago2008-10-18 13:26:33 UTC
in Post your screenshots! WIP thread Post #257310
Nice stuff Azura!!
Posted 15 years ago2008-10-17 07:12:53 UTC
in Visual Basic Post #257241
It looks pretty normal to me, i find it rather nice to work with C++. Mostly because the syntax in AS3 looks very similar.
Posted 15 years ago2008-10-16 04:28:36 UTC
in Biggest Warcraft addict ever!... Post #257189
pepper: Find me a hobbyist who owns multiple copies of each tool, as well as multiple workshops to get his models done faster.
I can find you a dozen. I mean, i own serval soldering irons, i could get around with one yes, but certain jobs would take longer, or would be harder to complete.

As satchmo mentioned, he doesnt hurt anyone. And i got hobby's im willing to spend just as much money on, does that make me worse then him? No it doesnt, as long as people are not hurting anyone else then you should just let em be.
Posted 15 years ago2008-10-15 17:09:36 UTC
in Biggest Warcraft addict ever!... Post #257141
Isnt that a bit judgemental, your basicly saying that every single person that plays WoW is a waste of life. Which isnt really a realistic view.
Posted 15 years ago2008-10-15 17:04:58 UTC
in Biggest Warcraft addict ever!... Post #257139
How does that make him a waste of life?
Posted 15 years ago2008-10-15 16:56:34 UTC
in Biggest Warcraft addict ever!... Post #257137
What I meant was the massive amount of hardware involved, not to mention all that cash needed to pay to keep this going. Surely you don't find this normal.
I can assure, that i have seen and used hardware combinations that had more money and hours spend on them then this set-up so no, im not really amazed.

edit: I mean, look at it this way, if he would be spending 24/h a day playing this game then he wouldnt be able to afford such a set-up, nor would it look pretty decent, cleaning must take quite some time.
Posted 15 years ago2008-10-15 16:39:30 UTC
in Biggest Warcraft addict ever!... Post #257134
It's not that strange, nothing says he spends 10 hours a day playing. If you find this strange then go look up some flightsim enthusiasts, there willing to spend the same amount on building a cockpit.
Posted 15 years ago2008-10-15 05:51:20 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #257101
aw, shame. Good luck in your current endeavourers though!
Posted 15 years ago2008-10-14 09:35:38 UTC
in Visual Basic Post #257050
You also got a few extensions for python that allow you to make a interface the same way the visual studio series does. although it can be quite tedious finding the right modules to work the the programs.

I think the 2.0 net version is most widely distributed. Although 3.5 is the most recent if my memory serves me right.
Posted 15 years ago2008-10-13 04:48:15 UTC
in Visual Basic Post #256995
Look around the MSDN learning center, all the info your going to need:

http://msdn.microsoft.com/en-us/vbasic/bb466226.aspx

Good luck!
Posted 15 years ago2008-10-06 03:13:44 UTC
in c++ questions Post #256720
True, diving into a project and really needing to learn something is much better then getting the knowledge merely from books, most of the times you will forget it anyway, and you remember the solutions you used for your own projects.
Posted 15 years ago2008-10-05 16:24:24 UTC
in c++ questions Post #256706
What's not to understand about it? It looked pretty straight forward to me, what exactly are you looking for? And do you know any programming at all?
Posted 15 years ago2008-10-05 14:07:41 UTC
in Huntey's CSS server Post #256698
Good, i might be there to!
Posted 15 years ago2008-10-05 05:47:27 UTC
in Post Your Photos Post #256685
I quite like it, although you almost cant go wrong with water reflections in my opinion.
Posted 15 years ago2008-10-01 05:11:30 UTC
in Post your screenshots! WIP thread Post #256424
Strideh, remember what i said about finishing that TF2 map first or else in IRC? :glad: ;)
Posted 15 years ago2008-09-22 13:25:22 UTC
in Ufo Sighting in Illonois! Post #255935
Well, it might be nice to point it at the location of the unknown object the hubble spotted, got brighter for 100 days, and then dimmed out and disappeared with the following hundred days.
Posted 15 years ago2008-09-21 07:07:38 UTC
in Ufo Sighting in Illonois! Post #255853
@Doodle, area 51 is an airfield know as Groom Lake AFB, located in Groom Lake, which is a no-fly area for all non-military flights. Entering this means getting shot down by a F-16. I got a official map of the area.

On another note, a certain molecule that is believed to be responsible, if not an important part of life has been found in intergalactic clouds.
Posted 15 years ago2008-09-21 05:56:15 UTC
in Need help with compiling problem Post #255838
In a way yes, although others will see it the right way if you did set-up everything OK. But your' out of luck.
Posted 15 years ago2008-09-21 05:51:41 UTC
in Competition 26 Post #255836
Its a fun competition, and you can really try something different without worrying too much about aesthetics.
Posted 15 years ago2008-09-20 15:42:57 UTC
in Ufo Sighting in Illonois! Post #255796
Tito, its most likely that that was a weather balloon with dummy's for a drop test. Your bringing it like its evidence. And if you can tame the dangers of space, then no human build weapon is going to shoot down your spaceship. I dont know where people get the arrogance to think that.
Posted 15 years ago2008-09-20 13:23:40 UTC
in Ufo Sighting in Illonois! Post #255788
Dont we all love me?
Posted 15 years ago2008-09-20 13:03:54 UTC
in Ufo Sighting in Illonois! Post #255784
Exactly, that is why it has been dubbed Dark matter, for that we know something is there, but we cant define nor test for it yet. Basic particle physics/science.
Posted 15 years ago2008-09-20 11:57:45 UTC
in Ufo Sighting in Illonois! Post #255779
Yes it could be there visiting it, although i find it a bit of a piss poor performance if you can manage to hike your way along the universe, unseen enter the atmosphere, and stay undetected for radar, but still crash. Heck, i doubt that any alien species would try to make contact with humans first anyway, the dolphins and whales would be a move advanced species when looking at it.

Skals: Dark matter bombs? Get real.

Life on other planets is likely to exist in our very own solar system, few moons and planets might already host extremofile life forms.
Posted 15 years ago2008-09-19 13:17:58 UTC
in Lighting, oh the joy. Post #255671
Sorry, been using 3dstudiomax too much, point lights are called omni's in there:)
Posted 15 years ago2008-09-19 12:59:06 UTC
in Blender models into Halflife 1 Post #255668
I think there is some sort of plugin for blender, i know i used it many moons ago for this purpose.

Sketchup is nice to make quik layouts and spot problems early on.
Posted 15 years ago2008-09-19 03:00:26 UTC
in Lighting, oh the joy. Post #255661
Couldnt they have used omnni lights with a faint blue colour and the shadow colours also set to blue?
Posted 15 years ago2008-09-19 02:58:41 UTC
in Blender models into Halflife 1 Post #255660
Milkshape isnt the best modelling program noob, and it doesnt mean something is good just because it costs money, just look at the new 3dstudiomax 2009, its a pretty unstable piece o shit, still it costs a lot of money.
Posted 15 years ago2008-09-19 02:57:01 UTC
in Competition 26 Post #255659
Daubster programs, so he can do maths,

And I am in my high schools most advanced math class you can take there, so i'd like to hope so.
Good to know, now i only need to figure out how well GldSrc can handle it :)
Posted 15 years ago2008-09-18 16:02:00 UTC
in Competition 26 Post #255624
Question, how good is the math skill of the judges? Im thinking of a puzzle that would require some thinking on that side :)
Posted 15 years ago2008-09-10 16:30:44 UTC
in LHC Post #255132
Actually, the plasma motor isnt really new, we only recently found a good use for it.

I' ve been reading up on Einstein's relativity theory, fascinating book i must say.
Posted 15 years ago2008-09-10 02:09:59 UTC
in LHC Post #255111
Doesnt a blackhole need a certain minimum amount of mass to have any chance of life? i Doubt there's enough mass/matter on earth for it to be able to exist.

This machine could unravel new parts of the mystery of life and might help us knowing were we came from. Lets hope they find something smaller then quarks!
Posted 15 years ago2008-09-08 16:11:33 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #255061
You are seriously using Blender? What is this world coming to, i never ever ever could/can/wont get used to it, and god knows I've tried, oh yeah i did...

Maybe, just maybe I should try it again.
Posted 15 years ago2008-09-02 14:29:06 UTC
in Getting ready for a big hurt.... Post #254879
Tito, its called NATO or phonetic alphabet:).
Posted 15 years ago2008-09-02 14:26:43 UTC
in Huntey's CSS server Post #254878
So, 8PM GMT is still on?
Posted 15 years ago2008-09-01 12:46:02 UTC
in Getting ready for a big hurt.... Post #254831
I heard it once that when they run out of names they start with Alpa, Beta, etc.
Posted 15 years ago2008-09-01 03:26:05 UTC
in Getting ready for a big hurt.... Post #254824
exactly, there are enough storms that have male names.
Posted 15 years ago2008-08-31 15:00:17 UTC
in Getting ready for a big hurt.... Post #254809
I believe they named them to the alphabet, starting with an A, then a name with a B etc. So Gustav would be 7th hurricane in that area.
Posted 15 years ago2008-08-27 16:46:10 UTC
in [UTILITY] Twister 5 Post #254603
Messing with goniometry is fun:P Love doing that.

BTW, looks pretty damn sexy! I would hate to make those shapes by hand.
Posted 15 years ago2008-08-19 10:09:18 UTC
in Does anyone here play hl dm anymore? Post #254071
Im indeed with muzz on this one:)
Posted 15 years ago2008-08-17 09:19:46 UTC
in HL1DM: Supplybase Delta Post #253969
Thanks for the info, as mentioned, im going to try and use as little default textures as possible!

I haven't done a lot to the map either in the past few weeks, due to an increase in other activities.
Posted 15 years ago2008-08-06 03:30:07 UTC
in Your proudest or most shameful gaming mo Post #253366
best moment:

Playing with my clan BF2 on Gulf of Oman the 64 sized map. I was an MEC guy and 3 others of my clan where the USA. They were capturing a position(fishing village, most western CP) whilst i had dropped bombs there, no damage, but they shot me down, i parachuted out of the plane, and they lost sight of me, i got right in front of the Abrahams tank and dropped to the ground. I shot the 2 infantry guys running around there, and then used my AT rockets to blow up the tank, you can imagine that they were a tad bit pissed that one AT guy prevented the capture of a point. Offcourse, i was rather lucky..
Posted 15 years ago2008-08-04 04:23:37 UTC
in Command & Conquer: Red Alert 3 Beta Post #253298
Tehehehe, australian internet fails;)
Posted 15 years ago2008-08-03 14:48:55 UTC
in Command & Conquer: Red Alert 3 Beta Post #253292
hah! Only 7000KB! What kind of an uni is that!!
Posted 15 years ago2008-07-30 12:50:18 UTC
in Desktop of August Post #253182
Crysis and FSX satch:)
Posted 15 years ago2008-07-30 10:40:07 UTC
in [UTILITY] Twister 5 Post #253176
Yah! Goldsource!!
Posted 15 years ago2008-07-29 16:42:20 UTC
in Building a new computer Post #253146
The eye can view up to 72 frames to the center, and a tad bit faster through the sides(rods cone thingy). A high framerate in twitch games IS important, not because of what we see, but because of how the engine updates, one update cycle lasts one frame, so a game will update player positions, hit detection etc, slower then if it runs on 100 or 200 frames.
Posted 15 years ago2008-07-29 16:40:04 UTC
in TWHL, skype & you Post #253145
the.snark is my account.
Posted 15 years ago2008-07-28 06:43:23 UTC
in HL1DM: Supplybase Delta Post #253061
Its a model daube:)
User posted image
Yeah it definately needs a few more textures, although i think it still needs some tweaking.