Forum posts

Posted 20 years ago2003-09-03 10:46:24 UTC
in CoD Post #242
aaah i remeber the plane i now that room and it loked nice but when i helped seventh they where forget to check for problems when they where making ther map and that was the first thing a did when sevent had send it to me and i really liked. but men there where about the unmatched target fields and soem brushes where invalid :) still they won
Posted 20 years ago2003-09-03 10:42:24 UTC
in movie time!!!!! Post #215
see my example map over movies do ya like it??
plases rate and comment also here
Posted 20 years ago2003-09-03 10:41:33 UTC
in Mini Mesa Post #220
do ya guys think out there that we are in holland greedy cause a poll said we where the gredyst peoply in europe:
dunno what to think.
please give me you opinion and oh vasyy nice map but why did you made it cause i odnt think it is really a example map
Posted 20 years ago2003-09-03 10:36:28 UTC
in Music Post #1229
music is in my family : my mum play piano and my brother piano and keyboeard abd blockwissle(me to) and my dad plays guitar and drums so it is in the family
Posted 20 years ago2003-09-02 13:15:44 UTC
in Music Post #1227
right well i love the bleusbrothers and in fact iam listening it a laot when iam mapping but i also love the music fornn the game red alert 2 and also are listening t that and what about u2 also good infact i love rock and bleus and i play guitar
Posted 20 years ago2003-09-02 13:09:38 UTC
in Pipes Post #250
on the snark lit there are some damn good tuts with pipes in it search for the waterfalls www.snarkpit.com
Posted 20 years ago2003-09-02 13:07:35 UTC
in Collapsing Walkway? Post #238
in hamer 3.6 this might not wokr yet :(
Posted 20 years ago2003-08-31 10:26:39 UTC
in Trapped Compo - I won but no trophy is i Post #288
atom doesnt really check the forums cause hes always bizzy with the site and not mapping so send him a mail and he will problrably solve it

watch a bit to much farscape??(looking it now to cause it is on television)
Posted 20 years ago2003-08-31 10:16:17 UTC
in prefabs? Post #259
if you havent standard some prefabs you should re-install hammer ore download it again. if you still have the bgu try to contect someone from hammer thereshould be in the readme a adress to contact them if you have problem
Posted 20 years ago2003-08-20 15:49:38 UTC
in wwII mod needs people. Post #358
for the information go to stuff
forum

thx

pepper
Posted 20 years ago2003-08-20 15:46:49 UTC
in new mod in wwII need people Post #1251
first multiplayer and then single player.
cause it isnt going to be a to small mod(il try t keep it as small as possible but..)
and there is a bigger need to multiplyer and single player.
and i dont now if you can make such a thing in singleplayer
on the hl engine.
i think that if you want sp then you should turn to games like il2 sturnovik or combat flightsimpulator 1,2,3.
Posted 20 years ago2003-08-20 11:29:40 UTC
in SCRIPT Tutorial Post #368
i have alread send it to andy read the first post again
Posted 20 years ago2003-08-20 08:44:53 UTC
in scripted sentences Post #380
download the halflife modol viewer then you can listen to the soudns form al the chater with senteces and you will now how it sounds inthe game so you can alos the g-man talk.

iam wondering wich voice is the one from g-man
Posted 20 years ago2003-08-20 08:42:23 UTC
in SCRIPT Tutorial Post #366
i think we should add some of the most asked questions from the forums. we could make a tutorial on its own for that so we have one basic tutorial and a few ectra tutorial with it.
a kind of in the beginnig for scripted sequence.
and working wiht scripted sequences is using you imatination to make it look nice also the eviroment must fit with it.
Posted 20 years ago2003-08-20 08:37:02 UTC
in Is there any way to make the scientist s Post #1325
you could make your own scientist sounds and let them say it
Posted 20 years ago2003-08-20 07:02:56 UTC
in Double entries in the Vault? Post #1173
could atom do suc things you now hes a bit till so....
i would watch your back seventh you never if atoms there with a knife to kill you ........

watch out!!!!!!!11
Posted 20 years ago2003-08-20 06:30:57 UTC
in new mod in wwII need people Post #1250
i wannna make a new mod for hl only i cnat modle or program and iam not really the best texture artist you can have.

this is the idea for the mod.

ever heard of varoom no wel it is a maod i wich you cna fly helicopters only the development is a bit still.
then you have rocketcrowbar where you can go into helis and aliens but not really my mod idea.
then you have hl rally wiht huge racemaps cause they have a special hull file thats why the models and textures are small and you can race hughe maps.

this is my idea for a mod only i need people wo can programm map making textures and model models form wwII aircraft like the messerschmit 109 and the spitfire or p-51d.
the scenario is in a wwII style and you have to battle with aircraft. in death match and it is going to be multi plyer. how you can make hughe maps??? with a adapted hull file and fgd.

the types of maps:
dwathmatch a hughe dogfight between al the aircraft there are.

coo-op bombing a anymy base by invading there enymy terotoryti and destroy there base

btb bomb the base (ctf idea): to bases wich have to be bomb by bombers.

ctf fly trohw a ring and capture the enymy flag

there will be no single player.

if you are intrested leave a post on this forum and show some of your work.
Posted 20 years ago2003-08-19 06:54:12 UTC
in texture compile problem Post #1260
thx again
Posted 20 years ago2003-08-19 06:53:37 UTC
in texture compile problem Post #1261
seventh just helped me on irc so thx seventh-monkey!!!!
Posted 20 years ago2003-08-18 13:50:58 UTC
in Crushing Bigmomma Post #1275
a new monster entinity : monster_super_gman thats freaking scary............. brrr
Posted 20 years ago2003-08-18 13:49:20 UTC
in texture compile problem Post #1257
hehe i found the problem.
it was one of my home made textures. i dont now why the texture gives the problem but i have a problem wiht it.
if you are a textuer expert mail me and i will sned you the wad so you can take a look at it. it is made with wally.

casdewit@xs4all.nl
Posted 20 years ago2003-08-18 13:46:18 UTC
in cs buyzone and spawns? Post #395
go to counter-map tutorials.

search for the site on google
Posted 20 years ago2003-08-18 13:45:06 UTC
in Bon chance! Post #389
did you do those brushes i toled you about and work it all??
Posted 20 years ago2003-08-18 13:44:23 UTC
in Texture lighting Post #384
isnt the light in the textures it self??? ore am i wrong now??

well iam not much working with lightning(i have hl in software mode so...)
but i really thought it was in some textures
Posted 20 years ago2003-08-18 11:26:10 UTC
in texture compile problem Post #1256
that didnt help.....
Posted 20 years ago2003-08-16 06:35:26 UTC
in texture compile problem Post #1254
this is the whole compile log without rad and vis
Posted 20 years ago2003-08-15 08:18:17 UTC
in Crushing Bigmomma Post #1273
i never smashed a g-man. wonder how that would be...............................!!! getting a sick idea . a g-man snashing level. with hordes of gman barneys and scientists under one big smasher.oooooooow what am i sick
Posted 20 years ago2003-08-12 12:14:15 UTC
in A MESSAGE TO THE PUBLIC Post #1289
sure half-life is good...............very good but not a 10 on my scale a 9.5.

why?

because it isnt as good as microsoft flightsimulator series.
i have more then 100 planes and helis downloaded for msfl-98-2000.

so thats a 10 on my scale maby a bit strange but i wanna be a pilot and hidden and dangerous is indeed very hard.
Posted 20 years ago2003-08-09 10:54:40 UTC
in Crushing Bigmomma Post #1271
seem like you played to much scientist hunt shame on you sick men!

(i like smashing scientists to)
Posted 20 years ago2003-08-09 10:36:01 UTC
in scripted_sequence Post #460
i have a prob with a scripted sequence.
my scientist bends over the compter and then looks back to the screen but after he did this ince he freezes
how can i make my scientist repeat this movement.

thx

pepper
Posted 20 years ago2003-08-09 10:30:25 UTC
in A bunch of random questions Post #473
1. yes just copy the bleu-shift wad to gearbox and it should work.
i dont now how many people have there bleu-shift wad under gearbox so include that in you readme

2.dont now answer out of my head
3.dont now answer out of my head

bye

pepper
Posted 20 years ago2003-08-09 10:28:01 UTC
in Mapping help Post #468
sure i will help but what is the prob
Posted 20 years ago2003-08-07 20:43:18 UTC
in HELP: URGENT: Scripted sequence problem Post #497
i have exactly the same prob but my barney wont patrol stupid barney he doesnt seem to have a AI
Posted 20 years ago2003-07-23 09:28:38 UTC
in Problem with WC. Post #588
you should use the fit button in the texture screen then the texture should be right on your door
Posted 20 years ago2003-07-08 10:24:42 UTC
in MapVault Post #1284
maby a hall of fame for maps who you think are really good made???
Posted 20 years ago2003-07-08 10:14:50 UTC
in lights Post #643
go to the tutorial the beginnig everything is well explaind in these tutorials