Forum posts

Posted 18 years ago2005-07-10 13:38:53 UTC
in Chavs Post #120149
The thing that irritates me about chavs (or spides as we call them in Northern Ireland) is their cowardlyness. They will quite happily beat the shit out of anyone they can provided they won't be able to hit back, and yet, if they DO get a serious leatherin they are the first ones to go to the police!
Honour amongst theives, no honour amongst spides though.
Exactly

over here in scotland they are known as N.E.D's = Non Edumacated delinquents (god i really should listen in english)

My m8 got hit by a gang of them on the way home from school but only 1 of them really hit him

then next day i was with another person and i saw the guy who hit him on his own ... he wasn't so brave then in fact from what i remember he ran away :D or do i just have that affect on people :confused:

In fact some of themare actually * i regret to say it* Nice people to talk to its just the fact they have been brought up in the wrong enviroment and are in with the wrong croud

1 tryed t stab me with a ball point pen until he realised i was twice the height of him!
Posted 18 years ago2005-07-10 13:30:13 UTC
in London Post #120145
Im sorry for the people who are offended by this forum

it never meant to go into 'off topic' - Terrorists

e.g
Any of you remember carlos the jackal? Now that was a terrorist.
Posted 18 years ago2005-07-09 12:56:21 UTC
in Song you're listening to now Post #119906
:o just like Anthrax - aces high is bloodey Arch enemy SB and ye i meant Fear of the dark *
Posted 18 years ago2005-07-09 12:49:57 UTC
in Half-Life: Hostage Situation Post #119905
hmmmmmmmmm..... huunter you can count!
Posted 18 years ago2005-07-08 14:56:29 UTC
in Half-Life: Hostage Situation Post #119731
well if no1 has taken it then yea cause i cant map well enough for it ...... yet
Posted 18 years ago2005-07-08 14:55:06 UTC
in London Post #119730
n1 jahzel oh there new scottish base place is near my home its in glasgow next to the science centre :confused:
Posted 18 years ago2005-07-08 14:53:28 UTC
in Book your reading currently Post #119728
How to bone a small dog
in what way ???? hmmmmm...
Posted 18 years ago2005-07-08 10:15:22 UTC
in Banned???? Post #119673
yaaaas

question why isnt my name on the list of ban's?
Posted 18 years ago2005-07-08 10:13:10 UTC
in Book your reading currently Post #119671
Phillip pullman - Northern lights

How to be good lookin' for dummies (i stole it off of hunter)
Posted 18 years ago2005-07-08 10:11:39 UTC
in Banned???? Post #119670
so how do we get back on then? (can't at the moment i am kinda on a stupid crap imac a the science centre in glasgow)
Posted 18 years ago2005-07-08 10:10:22 UTC
in London Post #119669
just a bunch of stupid people who like killing people then

bunch of nuggets
Posted 18 years ago2005-07-08 06:48:18 UTC
in Terrain Post #119644
also anyone who uses terrain generator

where do i get .wads that are outside textures because it cant hande half-life.wad
Posted 18 years ago2005-07-08 06:46:49 UTC
in Banned???? Post #119643
#twhl unable to join channel (address is banned)
Posted 18 years ago2005-07-08 06:46:16 UTC
in Banned???? Post #119642
i was and still am
Posted 18 years ago2005-07-08 06:45:40 UTC
in London Post #119641
ah but mabey this 'group' of people hoo actually carryed out the attack had plans for all the other country's thay were a part in trying to get 2012

thinking outside the box ;)
Posted 18 years ago2005-07-08 06:35:57 UTC
in London Post #119635
Anyone thought that this is nothing to do with the G8 summit but the olympics?
Posted 18 years ago2005-07-08 06:35:19 UTC
in Banned???? Post #119634
i go onto the irc channel for twhl

i then change my name so people know that i am TheKiller

then suddenly it says i am banned from the server
Posted 18 years ago2005-07-08 06:31:52 UTC
in Banned???? Post #119632
Ok so i am talking to RB on the irc channel i change my name from invader505 to TheKiller so people know hoo i am and as soon as i do that i am banned :confused:
Posted 18 years ago2005-07-08 06:22:15 UTC
in Terrain Post #119627
rofl ZL thats 6 triangles not 5 :nuts:
Posted 18 years ago2005-07-08 06:20:18 UTC
in Song you're listening to now Post #119626
slayer - angel of death
Posted 18 years ago2005-07-08 06:18:42 UTC
in London Post #119623
mabey take it to the n e x t level and have maeydetectors you have to walk through just on the tube bacause you cant really have it on a bus its little things like that that could save lifes
Posted 18 years ago2005-07-08 06:13:00 UTC
in Half-Life: Hostage Situation Post #119622
Posted 18 years ago2005-07-08 06:10:19 UTC
in Song you're listening to now Post #119620
once again dragonforce - sonic firestorm

O_o it changed anthrax - anti social
Posted 18 years ago2005-07-08 06:07:07 UTC
in Song you're listening to now Post #119618
good one, nice to see someone else with my taste in music
yaaaas

oh and children of bodom - aces high (iron maiden cover)

and it aint as good as the cradle of filth cover WITH VIOLINS!!!!!!!!

im away to see cradle in december SB :)
Posted 18 years ago2005-07-08 06:02:01 UTC
in London Post #119617
oop's i odnt know this stuff how to make it bold etc..... rofl
Posted 18 years ago2005-07-08 06:01:24 UTC
in London Post #119616
But the whole point is if it [bold] was [/bold] a terrorist attack then when will it happen [bold] again [/bold] and do you really think that the g8 would be harming innocent people when they are meeting about sdaving the lifes of thousands?????

and if it [bold] was [/bold] a terrorist attack then there must be a flaw in our security which will make it easyer for more attacks.
Posted 18 years ago2005-07-07 17:35:36 UTC
in Terrain Post #119502
I am trying using the terrain generator in nems tools but failing miserabully i tryed also to make a cave with it got the top half and bottom half i hadto use QuArK so i downloaded it and it doesnt work for the simple fact I need quake :zonked:
Posted 18 years ago2005-07-07 17:33:03 UTC
in London Post #119501
Well since this attack has gone ahead it has scared the living
sh!t out of alot of people

we know now security must be rased and know the fact of how we let asylum seekers walk in with terrorist written all over them something aint right there
Posted 18 years ago2005-07-07 17:29:24 UTC
in cs_assault Valve Post #119499
I need ram i am running CS 1.6 on 9FPS FFS

oh ye and did i mention the graphics card i need the processor the 700 pound home recording studio im setting up money for actual recording studio's

and im on -20 pound so far :confused:

but enyway i played the map on sum1 elses pc and i liked it :)
Posted 18 years ago2005-07-07 17:24:09 UTC
in London Post #119493
Casualties = Deaths, last time I checked (?). Injuries is the term you're looking for.
It's not much. I mean, thousands die of starvation each day. Hundreds in human attacks every day.
ahhh i see

but i mean i cat remember anything in the UK this big happening before........

you cant just say oh well only this amount died so it doesnt matter

of course, i am not saying lets forget the hundreds of people dying of starvation but you cant forget one of them for the other.
Posted 18 years ago2005-07-07 17:19:11 UTC
in Review my website Post #119488
there is only 2 words to describe this that i can think of

.....apart from
poo
AHHHH

and

Meh!

dependin on your state of mind
Posted 18 years ago2005-07-07 17:16:56 UTC
in London Post #119485
Estimated casualties of 2, last time I checked. It's nothing.
Ye....... 700 casualtys 38 deaths and mabey even more deaths.....

every1 agree its nothing ?
Posted 18 years ago2005-07-07 17:15:31 UTC
in Song you're listening to now Post #119483
DragonforcE!!!!! - VALLEY OF THE DAMNED!!!
Posted 18 years ago2005-07-07 08:46:45 UTC
in Embarassing... Post #119381
Ye im scottish

They do seperate the girls from the boys but it was outdoor pe and all the football pitxches soccer are in 1 big outdoor area so the guys are with the girls outside but not in the same class
Posted 18 years ago2005-07-07 08:45:18 UTC
in Chavs Post #119379
Round them all into as little island on the coast of the states and nuke'em all to hell
Posted 18 years ago2005-07-07 08:44:22 UTC
in Song you're listening to now Post #119378
Ok so im D i f f e r e n t

Cradle of filth - Her ghost in the fog
Posted 18 years ago2005-07-07 08:41:20 UTC
in London Post #119377
The G8 wont turn out with any good news

sure they willcome out and say we have dropped 40 billion pounds in debt but then what about the other 260 billion they have to pay?

they will come out and say

'Bob geldof and bonno etc.... have touched us and given a chanc for africa'

theyle cover it all up and with the fights in Edinburgh and Bombs in london i think they will sway off into tangents OFF of the subject of africa.
Posted 18 years ago2005-07-07 07:50:20 UTC
in London Post #119359
Ahhhh but you see ZL only 2 casualty's

How many will it be next time if it happens again?
Posted 18 years ago2005-07-07 07:15:56 UTC
in Congrats Brits Post #119351
Quote:
Your mom had to ask you that?

i am 13!!!!!! And extremely dumb!
Posted 18 years ago2005-07-07 07:13:38 UTC
in London Post #119350
What the hell is the world coming to?

Anyone watched the news? I just woke up switchen on to msn and then every1 at the 1 time told me.

i mean come on
Posted 18 years ago2005-07-06 16:59:56 UTC
in Half-Life: Hostage Situation Post #119201
oh ye and if u look at his site

im toghill AkA sexy beast aint tht right hunter
Posted 18 years ago2005-07-06 16:57:31 UTC
in Half-Life: Hostage Situation Post #119198
hmmmm Habboi u deserve to be slapped over the head with a wet fish ............ twice.

you slept with hunter lmao i can never talk to him in person agen

even though i go to school with him and hang around with him i still wont talk to him
Posted 18 years ago2005-07-06 16:44:57 UTC
in Congrats Brits Post #119189
Yep

i said to my mum

'mum since we get the olymics in 2012 can i go?'

Mum replys 'what age will you be then?'

I reply ' EEEErrrrrrmmmmmm brain overloading too much calculation processing at this time 21!'

Mum replys ' Well yes you can go then'

I Reply ' yaaaas'

Mum ' But ull be paying for it'

me ' :x :( :nuts: '
Posted 18 years ago2005-07-06 16:35:05 UTC
in Embarassing... Post #119185
rofl

i was in pe a couple of months ago and some wee ned chav anoying little git' was annoying me now this wasnt any ned this was T H E ned the kinda group leader so basically i told him where to shove it *at the start of the lesson

then him being afraid sent 1 of his bigger gang leader ppl on me during p.e we were outside this guy happens to be extremely gay literally and skants me not fully thank god (rofl) in front of THE GIRLS PE CLASS
Posted 18 years ago2005-07-06 14:37:05 UTC
in Terrain Post #119163
I am trying to make terrain by following the tutorial 'terrain' but i keep on gettin 'invalid objects' and when i fix them they kinda delete the whole block i am working with rofl so i was wondering is there any 'easy' or 'simple' way ofstopping this from happening?
Posted 18 years ago2005-07-05 08:57:00 UTC
in Flags Post #118789
I think there is a leak but when i press Alt-P it says no errors were found

I ran themap it worked fine but it was maaajour bright it might just be my texture choises??? i took out some lights and it was still the same
Posted 18 years ago2005-07-05 08:41:41 UTC
in Flags Post #118786
yet another another problem i got that1 sorted then there is a problem with compiling.....

** Executing...
** Command: Change Directory
** Parameters: C:SierraHalf-Life

** Executing...
** Command: Copy File
** Parameters: "C:Program FilesValve Hammer Editorsg_stargate.map" "C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate.map"

** Executing...
** Command: C:PROGRA~1VALVEH~1hlcsg.exe
** Parameters: "C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate"

hlcsg v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlcsg ---
Command line: C:PROGRA~1VALVEH~1hlcsg.exe C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate
Entering C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate.map

Current hlcsg Settings
Name | Setting | Default
--------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.75 seconds)
SetModelCenters:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.02 seconds)
CSGBrush:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.59 seconds)

Using Wadfile: sierrahalf-lifevalvehalflife.wad
  • Contains 20 used textures, 100.00 percent of map (3116 textures in wad)
Using Wadfile: sierrahalf-lifevalvehsads.wad
  • Contains 0 used textures, 0.00 percent of map (8 textures in wad)
Using Wadfile: sierrahalf-lifevalvedecals.wad
  • Contains 0 used textures, 0.00 percent of map (222 textures in wad)
Using Wadfile: sierrahalf-lifevalveliquids.wad
  • Contains 0 used textures, 0.00 percent of map (32 textures in wad)
added 2 additional animating textures.
Texture usage is at 0.15 mb (of 4.00 mb MAX)
3.05 seconds elapsed

--- END hlcsg ---

** Executing...
** Command: C:PROGRA~1VALVEH~1hlbsp.exe
** Parameters: "C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate"

hlbsp v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlbsp ---
Command line: C:PROGRA~1VALVEH~1hlbsp.exe C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate

Current hlbsp Settings
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)

SolidBSP [hull 0] 433 (0.92 seconds)
BSP generation successful, writing portal file 'C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate.prt'
SolidBSP [hull 1] 160 (0.23 seconds)
SolidBSP [hull 2] 136 (0.20 seconds)
SolidBSP [hull 3] 166 (0.20 seconds)
3.39 seconds elapsed

--- END hlbsp ---

** Executing...
** Command: C:PROGRA~1VALVEH~1hlvis.exe
** Parameters: "C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate"

hlvis v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlvis ---
Command line: C:PROGRA~1VALVEH~1hlvis.exe C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate
272 portalleafs
962 numportals

= Current hlvis Settings =
Name | Setting | Default
------------------|-----------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max vis distance [ 0 ] [ 0 ]
priority [ Normal ] [ Normal ]

fast vis [ off ] [ off ]
full vis [ off ] [ off ]

BasePortalVis:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (0.92 seconds)
LeafThread:
10%...20%...30%...40%...50%...60%...70%...80%...90%... (43.67 seconds)
average leafs visible: 199
g_visdatasize:9499 compressed from 9248
44.70 seconds elapsed

--- END hlvis ---

** Executing...
** Command: C:PROGRA~1VALVEH~1hlrad.exe
** Parameters: "C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate"

hlrad v3.0 rel 3.0 Final (Feb 3 2005)
Zoner's Half-Life Compilation Tools 3.0 For Half Life 1
Based on code modifications by Sean `Zoner' Cavanaugh.
Based on Valve's version, modified with permission.
Submit detailed bug reports to amckern at amckern@yahoo.com

If you have a Compile error with this stage of compile, please check
http://www.zhlt.info or the Mods Mapping Forum 'Search Function'.

--- BEGIN hlrad ---
Command line: C:PROGRA~1VALVEH~1hlrad.exe C:SierraCounter-StrikeSteamAppsthe_killer339half-lifevalvemapssg_stargate

= Current hlrad Settings =
Name | Setting | Default
-------------------|---------------------|------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

vismatrix algorithm [ Original ] [ Original ]
oversampling (-extra)[ off ] [ off ]
bounces [ 1 ] [ 1 ]
bounce dynamic light [ on ] [ on ]
ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
maximum light [ 255.000 ] [ 256.000 ]
circus mode [ off ] [ off ]

smoothing threshold [ 50.000 ] [ 50.000 ]
direct threshold [ 25.000 ] [ 25.000 ]
direct light scale [ 2.000 ] [ 2.000 ]
coring threshold [ 1.000 ] [ 1.000 ]
patch interpolation [ on ] [ on ]

texscale [ on ] [ on ]
patch subdividing [ on ] [ on ]
chop value [ 64.000 ] [ 64.000 ]
texchop value [ 32.000 ] [ 32.000 ]

global fade [ 1.000 ] [ 1.000 ]
global falloff [ 2 ] [ 2 ]
global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
global light scale [ 1.000 ] [ 1.000 ]
global sky diffusion [ 1.000 ] [ 1.000 ]

opaque entities [ on ] [ on ]
sky lighting fix [ on ] [ on ]
incremental [ off ] [ off ]
dump [ off ] [ off ]

colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
diffuse hack [ on ] [ on ]
spotlight points [ on ] [ on ]

custom shadows with bounce light
[               off ] [               off ]
rgb transfers [ off ] [ off ]

[Reading texlights from 'C:PROGRA~1VALVEH~1lights.rad']
[59 texlights parsed from 'C:PROGRA~1VALVEH~1lights.rad']

1219 faces
Create Patches : 1780 base patches
0 opaque faces
6065 square feet [873365.50 square inches]
7 direct lights

BuildFacelights:
Error: Unable to create thread #0
Error: Unable to create thread
Description: The compiler tool had an internal error
Howto Fix: contact amckern at amckern@yahoo.com with details

--- END hlrad ---

any1 know whats up?
Posted 18 years ago2005-07-05 08:26:39 UTC
in Flags Post #118785
Rofl ye just before u posted i found it

thats another problem for another day hwy i didnt post back straight away My internet is screwed

rofl

thanks
Posted 18 years ago2005-07-05 08:08:41 UTC
in Flags Post #118782
I couldnt find it the only 1 i found had a character face inprinted on it
Posted 18 years ago2005-07-05 07:51:12 UTC
in Flags Post #118779
Just wondering if anyone has made a .wad file with flags in it

Just i need it for a map i am making where there is some guys desk and he is proudly american and has 2 american flags on them

Thanks