Forum posts

Posted 18 years ago2005-06-07 17:28:09 UTC
in Can Barney have your faces? Post #113177
That barney looks like that somebody just hit him right into his nose. :nuts:
Posted 18 years ago2005-06-07 17:24:42 UTC
in Come here and laugh with joy... Post #113175
If all of them seems stupid ,everbody believes evalution then : u know monkey stuff. ha seventh-monkey lol :nuts:
Posted 18 years ago2005-06-07 17:11:34 UTC
in Come here and laugh with joy... Post #113167
lol and lol and lol :D

This is the most stupidest thing ,I ever seen in my 15 year old life! These Raelian idiots really think that god is an alien!And we are their servents.We have to obey the aliens and e.t.c ! :D

this is completly ridiclious! Check out their site, http://www.rael.org/
and the most stupid thing is the head of the raelian idiots said''There is no god anymore,we deleted that system''! lol and lol and lol :D
And some dumasses believe this !
Posted 18 years ago2005-06-07 16:59:36 UTC
in Blood. Post #113162
It needs to be coded.. the grey color of the sprite appears red in game for humans, and yellow when hit aliens.. it's coded... just as the hud color is
coded?,hmm : Use the hammy bob blood codes,do u know hammy bob (its a mod)When you hit an alien in this mod ,red blood comes out of them(did I just said that correct)
Posted 18 years ago2005-06-07 16:53:59 UTC
in Xen Assault [HL1] Post #113160
no,no you got it all wrong.My mod's first part is Xentopia and his mod's first part is Xenophobia. :
Posted 18 years ago2005-06-07 14:17:38 UTC
in Xen Assault [HL1] Post #113133
your right! that mod dose sound like mine Xenophobia.
I think u should change ur mod's name before its too late or people will mix up the mod names my(ours actually,Unbreakable) and urs.But like Elon said dont stop building it for just the name,change but I'm just talking empty am I,ur not gonna stop anyway.Oh well,sory for the spam again. :P
Posted 18 years ago2005-06-07 14:13:15 UTC
in Xen Assault [HL1] Post #113129
Get it from somewhere (high definition pack) or I could e-mail it to u or give it to u thru MSN.AND CHECK UR E-MAIL more often .
sry,and sry for the spam.
Posted 18 years ago2005-06-07 14:11:52 UTC
in Xen Assault [HL1] Post #113127
Get it from somewhere (high definition pack) or I could e-mail it to u or give it to u thru MSN.AND CHECK UR E-MAIL more often . :nuts:

and here is the menu screen;
User posted image
:nuts:
Posted 18 years ago2005-06-07 06:28:51 UTC
in models Post #113065
oh wait,there is something called save model , :nuts: sory for the spam
Posted 18 years ago2005-06-07 06:27:38 UTC
in models Post #113064
Unbreakable ,I changed my islave model texture,and imported it but have am I gonna save it. :
Posted 18 years ago2005-06-06 13:32:25 UTC
in Change_target Post #112924
I want to change the target while the camera is on.
Posted 18 years ago2005-06-06 13:31:56 UTC
in Change_target Post #112923
yeah,genius but thats not working,I tried twice :roll:
Posted 18 years ago2005-06-06 13:21:38 UTC
in Change_target Post #112919
How can I change my trigger_camera's target.Note:I'm using spirit.
Posted 18 years ago2005-06-01 06:20:30 UTC
in Xen Assault [HL1] Post #112075
I'll send it to u next week
Posted 18 years ago2005-05-31 15:23:14 UTC
in Vault ideas Post #111987
Official mod maps
-Other mod maps
Thats an good idea.But lets change ''mod maps'' to ''MOD'' and lets delete official-other text,And walla! :cool:

MOD VAULT! Thats the only thing that TWHL needs.
Completed maps, HL1 (below are sub-categories)
-Counter Strike maps
-Half Life/Sven Co-op maps
-Official mod maps
-Other mod maps
Example maps
-Source Exmaples
-Half Life 1 examples
Problems maps
-Problem maps
Unfinished work
-Counter Strike
--Alpha releases
--Beta Releases
--Dicontinued
-Half Life/Sven Co-op
--Alpha releases
--Beta ......
uhh,ur other ideas seems kinda nonsense and useless stuff :
Posted 18 years ago2005-05-31 15:16:51 UTC
in Personal Vault. Post #111984
i dont want anybody on TWHL to see my maps till their finished, but i like beta-testing with friends.
1-So what are we?! Enemies! :lol:
2-Then,Like I said There are sites that you could upload your 5MB maps... but u dont want us to see ur maps then do not give the link to us,give it to ur friends.

:lol: :lol: lol Man ur so funny!
Posted 18 years ago2005-05-31 15:01:17 UTC
in My new mod "Xenophobia part 1" Post #111979
No I didnt steal your mod or title, I've never heard of it till now so sorry for the mix up.
because its not finished yet.
Posted 18 years ago2005-05-31 14:59:39 UTC
in Xen Assault [HL1] Post #111977
So ur gonna use the tmodel of the normal barney for h.d barney ,is that possible?Because h.d barney has a more different face then regular barney . :
Posted 18 years ago2005-05-31 06:58:36 UTC
in Your Screenshots! Post #111893
Like everyoneelse said your 2nd screenshot rocks!better than my maps(that I couldnt think of the architecture in the corridor) thats where I lose the whole thing,I do not make so much details,I know I must and I could do it but I accidently ignore that. :(

note:your mini waterfall looks so cool,If u can build a puzzle in that level.It would rock,the players trying to solve the puzzle in a cool envirement.
Posted 18 years ago2005-05-31 06:46:59 UTC
in Xen Assault [HL1] Post #111887
Looks good,but that doesnt look like high definition barney. :
Or is it?!Because everything in the mod must be high definition(mdl),must look good enough ;)
Posted 18 years ago2005-05-31 06:41:56 UTC
in Green Tall Xen thingies... Post #111886
Just make a spike and chop the top off. Then add the flame sprite to the top.
oh,really?!Try to do it then ,it will look something very rectangular.These green things are rounded. :roll:
Posted 18 years ago2005-05-30 03:45:20 UTC
in Green Tall Xen thingies... Post #111643
You know those Green Tall Xen thingies in Xen ,that blue clouds come out of its top. like this in screenshot .How can I build those.
User posted image
:
Posted 18 years ago2005-05-30 03:31:32 UTC
in Xen Assault [HL1] Post #111642
dont know yet?!But if I need any help,I ll let you know.But I'm not mapping that bad[like in my map vault,my maps suck] so I'm the new Saco ;)
Posted 18 years ago2005-05-30 03:28:34 UTC
in My new mod "Xenophobia part 1" Post #111641
"Xenophobia part 1"
do not get this wrong
That name ''Xenophobia'' reminds me my mod's first part ''Xentopia'',I hope you didnt steal my idea --->

http://twhl.co.za/forums.php?pgt=1&action=viewthread&id=7702&pg=1

:|
Posted 18 years ago2005-05-24 08:03:21 UTC
in WCG 2006 Post #110692
Is there any age limit for WCG? (World Cyber Games),I'm planning to join in for Starcraft:Broodwar :nuts:
Posted 18 years ago2005-05-22 08:19:17 UTC
in Half-Life: Hostage Situation Post #110503
and those trees look really bad,fix them :nuts:
Posted 18 years ago2005-05-22 08:17:44 UTC
in Half-Life: Hostage Situation Post #110502
OH GOD!PLZ NO MORE BLAZ TEXTURES! EVERYBODY IS USING BLAZ TEXTURES! it was ok when a few people used it but now everybody does...I'm not the owner of Blaz textures but thats what I thought and Did you guys finish this mod?
Posted 18 years ago2005-05-22 08:12:32 UTC
in Personal Vault. Post #110501
I think you should get a personal map vault with say - room for 5mb worth of stuff... So you can get a link for beta maps to test with friends... it would be so much faster for ur friends to download than sending it to them over MSN
1-We already have a personal map vault
2-There are sites that you could upload your 5MB maps...(Then submit it with its link at TWHL)

:
Posted 18 years ago2005-05-22 04:07:54 UTC
in Heretic Remakes Post #110481
Do not even try to build this mod before you play Heretic ...
Posted 18 years ago2005-05-21 10:46:25 UTC
in Heretic Remakes Post #110413
I didn't know this game had magic in it
WHAT!!Do you know heretic at all?! :o
Posted 18 years ago2005-05-21 06:28:54 UTC
in Xen Assault [HL1] Post #110381
Oh!Sory forgot about you...I credit you with big letters at the beginning of the game (The guy who made my-our game more exciting with swat,now gordon has an extreme partner superior than Barney)thx to Unbreakable ;)
Posted 18 years ago2005-05-20 13:53:46 UTC
in Xen Assault [HL1] Post #110303
I am helping him

in the credits section;
special thanks to TWHL
but nobody really helped(help that I mean,I didnt upload any problem maps so nobody corrected my mistakes.But they helped me in forums[so I say special thanks]) :nuts:
Posted 18 years ago2005-05-20 06:52:03 UTC
in Xen Assault [HL1] Post #110245
hmm?! : really,is it that bad (mod's name)

NO!I cannot change my mod's name,! did you heard these mod names;They Hunger
POV
Visitors
Xen Assault(it doesnt sound that bad)
Who all is helping you on your mod Saco?
what do u mean?
Anyone helping on my mod?!

no,just me right now ;)
Posted 18 years ago2005-05-20 06:46:59 UTC
in Heretic Remakes Post #110244
I love heretic,it was a good game :nuts:
but I cannot play it anymore on my comp. cos its an old game...

and how are you gonna do the mana and other spells like fireball, lightning... :

impossible!(possible but it will take years to finish it)
Posted 18 years ago2005-05-16 05:16:28 UTC
in Sound Through Walls Post #109712
just tick small radius,!
Posted 18 years ago2005-05-16 05:14:00 UTC
in walk through walls Post #109711
or use func_door ,ticked passable .
Posted 18 years ago2005-05-16 04:52:16 UTC
in Xen Assault [HL1] Post #109703
visit my site for more screenshots and info. --

http://www.mappinghl.cjb.net/
Posted 18 years ago2005-05-15 12:00:14 UTC
in blood! [closed] Post #109567
How can I make a cool blood effect just like in this screenshot
User posted image
I know how to use env_blood but thats not env_blood :

hlp!
Posted 18 years ago2005-05-11 11:57:36 UTC
in Xen Assault [HL1] Post #108902
and as some of you know that I like hard and challenging maps :badass:
(the game must be long too)

So there will be always low ammo and low health :badass:
And I'm guessing of 10 chapters or something like in hl2 :badass:

According to the high definition models and new NPCs,I hope that it will be better than poke646 or POV :cool:
Posted 18 years ago2005-05-11 11:53:26 UTC
in Xen Assault [HL1] Post #108901
And look at the demongarg closely,its bigger than a normal gargantua! :cool: and it has more health then a gargantua.

Test it with a barney and a normal garg, look at their heights then look at that picture.

:nuts:
Posted 18 years ago2005-05-11 11:44:48 UTC
in Xen Assault [HL1] Post #108898
your grunt looks damn cool
thx to unbreakable ;)
fix your sewer up a wee bit.
I fixed that . :nuts:
Posted 18 years ago2005-05-10 14:23:02 UTC
in Your Screenshots! Post #108783
isnt that rocket crowbar ? :
Posted 18 years ago2005-05-10 10:19:58 UTC
in Your Screenshots! Post #108732
Wait wait, I couldnt see those colums ,and the tunnel in the 4th screenshot good work :nuts: (%90 chance of being in my mod)
Are those the hl1 textures... :
Posted 18 years ago2005-05-10 10:15:39 UTC
in Xen Assault [HL1] Post #108731
thats not sewer water...I needed a filthy water and I found it in Poke646 .
Posted 18 years ago2005-05-10 10:14:33 UTC
in Your Screenshots! Post #108730
thats blaz_texture isnt it,

and Unbreakable your tunnel map looks superb,I have a chapter that demons are after you and you have a train of some kind of (Xen Mobile ,I called) I could use ur map ,maybe
:
U already helped me with the S.W.A.T ;)

I guess I could map of my own...
I could use ur map ,maybe
Posted 18 years ago2005-05-08 13:19:30 UTC
in Your Screenshots! Post #108349
Cool lighting btw,in your first screenshot...
I know everything about mapping except that kind of lighting and moving func_tankrocket,laser... at the moment, :

yours great anyway :lol:
Posted 18 years ago2005-05-06 15:44:07 UTC
in Loading Screens Post #107786
oh,but how can I design a loading screen anyway? : (not with trig_camera) for real
Posted 19 years ago2005-05-06 05:01:53 UTC
in Xen Assault [HL1] Post #107716
oh forgot to credit some models are from Svencoop 3.0 such as-Demongarg
Demonotis
Gonome
Headcrab

I'll credit those later ,I just wanna infrom that those models are not my creation. :nuts:
Posted 19 years ago2005-05-06 04:57:37 UTC
in Loading Screens Post #107715
How can I design a loading screen just like in Kasperg's comp. map
Posted 19 years ago2005-05-06 04:51:49 UTC
in Your Screenshots! Post #107712
And of the topic but heres an underground tunnul I was goin' to show Saco:
looks good,could be usefull in a military theme map ... or a Black Mesa's unfound places
:nuts:

if you could post it to me ,I could combine it with an other map of my.
But unfortunately ,I'm not gonna map for 1 month...I ll stay at home in summer and gonna work on my mod.(2 months then I'll go to my summer house) ;)