Forum posts

Posted 18 years ago2005-08-24 18:55:37 UTC
in Competition 16 Post #129547
yeah func_precipitation. It takes a bit of trial and error to get right
Posted 18 years ago2005-08-24 18:08:42 UTC
in Competition 16 Post #129539
ok, I finished... again. This time with rain! and some other fixes.
screen 1
screen 2
screen 3
screen 4
screen 5

I've tried to make it feel as open as possible so I removed a lot of the doors so there are just open corridors and I removed the turned on screen, not just for seventh but because dynamic lights somehow seem to light the opposite side of a world brush as well as the side facing the light. Which sucks.
Posted 18 years ago2005-08-05 08:39:45 UTC
in CS:S Official Maps Post #126016
Shakes Head

I hope this forum doesn't condone the use of cracked versions of HL2
Posted 18 years ago2005-07-25 19:47:55 UTC
in Competition 16 Post #123558
Thanks Kasberg
@ZombieLoffe and Seventh: The first screenie was mainly meant just to show off the map's dark side, It's not all dark.
@pepper: For the roof, I thought that looked like what a hospital roof might look like, but it probably could do with changing
Posted 18 years ago2005-07-25 15:05:43 UTC
in Competition 16 Post #123508
Posted 18 years ago2005-07-11 06:17:42 UTC
in Competition 16 Post #120242
wow 700 days and counting :cool:

I call for a monkey appreciation day!
Posted 18 years ago2005-07-10 16:36:50 UTC
in Competition 16 Post #120180
Hey, nice idea for the comp

I'd just like to say that I'm gonna enter this compo as well (first one).