Forum posts

Posted 18 years ago2005-08-23 08:07:36 UTC
in Hosties Disappear! Post #129204
His steps are 16 units high.. That makes it all even weirder.. :zonked:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-23 08:05:14 UTC
in Dorian27 Map Idea: de_desolate Post #129201
I'd love to see the finished product.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-23 08:02:50 UTC
in An idea for compo 15 Post #129200
I like the remake idea! :biggrin:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-23 05:03:14 UTC
in Hosties Disappear! Post #129180
Yes, perhaps brushing the steps would help...
You might try adding a 1 unit thick clip brush on each step, maybe it will stop em from falling.. :glad:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 11:29:20 UTC
in Post (real) pics at Post #129046
For VALOUR!
User posted image
Made it in 15 mins wit phsp.. :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 10:46:56 UTC
in Get this scroll texture to move Post #129039
Try another texture with the same name.
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 10:18:19 UTC
in Get this scroll texture to move Post #129033
What do you mean by "didn't work"? What happens? :confused:
Elon: Lowercase, not capital letters.. :lol:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 10:15:28 UTC
in Post (real) pics at Post #129032
Mephs pic still cracks me up... :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 09:02:28 UTC
in An idea for compo 15 Post #129002
Nah.. Keep the chase idea.. :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 08:48:50 UTC
in An idea for compo 15 Post #128999
I think that the player could be chased and you could choose, what would chase him... :glad:
e.g: a giant arcade-ish boulder... :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 08:33:36 UTC
in An idea for compo 15 Post #128993
Agreed. Lots of fake screenies in the web... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 08:23:21 UTC
in An idea for compo 15 Post #128989
I like Cap'n P's idea... Sounds original... :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 08:09:12 UTC
in An idea for compo 15 Post #128983
thinks I'd love to participate in a real world reconstruction compo again... :)
Howabout a police chase? "Map a police chase"... :confused:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 07:19:14 UTC
in Post (real) pics at Post #128975
That's what I mean. The sooner you start - the better ya get... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 06:45:13 UTC
in Post (real) pics at Post #128969
Ugh , Yes I AM TEN , Born on the 23rd of july , 1995.
Not a bad starting age for a mapper... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 04:43:28 UTC
in Need help with In the Beginning Post #128955
CS mapping part 1
CS mapping part 2
Setup guide: CS
Making de_ maps
Search the tuts before posting such threads... :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 04:17:30 UTC
in vis Post #128950
Patience, patience, grasshopper... :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 03:24:42 UTC
in Get this scroll texture to move Post #128945
I made an example map for ya. The conveyor has the Additive render mode and a texture very simillar to your one. Info on how it was done in the readme.. :)
Clicky!
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-22 02:33:29 UTC
in console Post #128940
1. Move the thread...
2. Tutorial :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-21 14:09:59 UTC
in Y.A.A.F.M Post #128869
Yo yo shoot at my car, bit(bleep)! :P
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-21 14:00:02 UTC
in Error when press f9 Post #128866
You don't run vis or rad.
Your game dir. is "c:STEAM/steam.exe" (dunno if the quote marks (") are ok and if STEAM.EXE means your hl.exe.. ) :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-21 13:52:54 UTC
in SWAT Echo 12 needs help! [Source] Post #128865
Been away for the weekend... Will start workin on the textures.
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 08:35:12 UTC
in Post (real) pics at Post #128451
Haha! Like the mephs one! Communist kitten.. :D
I think you have a new avatar, Mephs! :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 08:32:05 UTC
in SWAT Echo 12 needs help! [Source] Post #128450
A LAW?? In Close - quarters??? Ur kidding, right? :D
Anywho - if u need info on any gun, look for it here :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 05:57:39 UTC
in Y.A.A.F.M Post #128432
Some ppl have seen this, but what the hell. It's hilarious! :D

Y.A.A.F.M
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 05:43:13 UTC
in Post (real) pics at Post #128430
Agreed. :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 04:53:23 UTC
in SWAT Echo 12 needs help! [Source] Post #128428
Swat encounters close-quarter threats, right? So why the hell would a terrorist need a krieg in close-quarters?? The XM on the other hand could be used tho... Kriegs and other high power rifles are used by international terrorist organizations perhaps. swat only encounters small terrorist or robber groups, who take over a building or hold some ppl hostage in some abandoned warehouse... Terrorists just wouldn't such heavy wpns in such situations.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 04:30:42 UTC
in SWAT Echo 12 needs help! [Source] Post #128421
Well somehow I don't see a T carrying a XM or a Krieg in real life... ;)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 04:20:43 UTC
in Song you're listening to now Post #128417
Looking for my leopard
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 04:11:07 UTC
in Looking For My Leopard Post #128415
butt-plug!!! Buttttt-plugg!!! :furious:
Desktop wars were nice too :)
Btw you can check this out...
clicky
You can listen to all of em... Most of em are hilarious! :biggrin:
Blog it like it's hot is good too... :)
Osama's back in town <- This rocks too :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 02:56:08 UTC
in Looking For My Leopard Post #128410
laughs for 10 mins before writing something
THAt's totally awesome!!!! :biggrin: :biggrin: :heart: :biggrin:
I ought to teach that shit how to read a map...
Love a lil fishy.... Holy crap... :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-19 02:16:43 UTC
in SWAT Echo 12 needs help! [Source] Post #128406
I meant that we should have a robber NPC, just like the terrorist... It would be more interesting.. :)
I believe that urban-active terrorists would use:
Some kinda SMG. Uzi, mac, navy, rak, scorpion, etc.
Some kinda cheap shotgun. Benelli, mossberg (it's used by swat, but it's accessable at wpn stores), maybe some older things like weatherby.
The only rifle that I think the terrs would use is an AK, but they are used more by big terrorist organizations, which work worldwide, not by terrorists, that swat would encounter.
Handguns? I think that terrorists can access lots of various handguns.
As for robbers - they usually carry some kinda light SMG or handgun, so that they could easily escape from the scene of the crime.
Do you agree wit me? :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 16:34:13 UTC
in Cluedo (A HL2DM map) Post #128340
Interesting idea... Can't help ya at hl2, tho.. :(
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 16:33:14 UTC
in SWAT Echo 12 needs help! [Source] Post #128339
Dunno. I saw the swat movie and the terrs had ak's.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 14:56:08 UTC
in Song you're listening to now Post #128329
Theme from Pimp my ride
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 14:48:57 UTC
in Wad ? Post #128328
Clicky for wally :)
Dred_furst: ur av cracks me up! :biggrin:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 14:45:38 UTC
in SWAT Echo 12 needs help! [Source] Post #128325
I'm workin on a terrorist concept and I need to know - what handgun will the terrorists use? I'll take an UZI and an AK-47 for a primary wpn... And a knife for a melee wpn... This doesn't mean that they'll use handguns and melees ingame, but it's just for the concept... :)
And one more thing - should we have a robber concept?
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 14:41:24 UTC
in Half-Life2 Borg Wars Recruiting Post #128323
Star Craft? Sorry - not my kinda game.. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 12:32:11 UTC
in Spoiler "censure" Post #128309
Not a bad idea... I think that it would be even cooler if you could change text colours in the forums e.g [white]text[/white] or [255 255 255]text[/255 255 255]... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 09:59:20 UTC
in WOTW Post #128279
Seen it - ya.. The begining of the film was awesome. I mean those spec. effects were great. But the ending sucked way too hard :nervous:
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 09:27:06 UTC
in SWAT Echo 12 needs help! [Source] Post #128276
Slasher: Strange.. Try refreshing teh page.. Problems with geocities!! :furious:
Or check em out in the moddb account, if madcow uploaded em'. :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 09:08:25 UTC
in SWAT Echo 12 needs help! [Source] Post #128271
Well here are my first concepts for this mod... (b&w will make in color , if needed)
They were like 2500x3500 when scanned, so I resized em to a nice 1024x768.. Still - this is big, so don't be surprised if they'll load for a long time.
Simple concept
Concept with description
Not the best concepts in the world, but... Just tell me what ya think... :)
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 07:50:21 UTC
in SWAT Echo 12 needs help! [Source] Post #128245
1. Yea, I guess it's a combination of a lockpick and a crowbar.. :)
2. Nope, they would go through the door. :|
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 07:42:48 UTC
in SWAT Echo 12 needs help! [Source] Post #128236
W00t!! Scanned my concepts! Ill post em when I get home! :D
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 06:12:21 UTC
in SWAT Echo 12 needs help! [Source] Post #128211
Dude, thats a banner for the mods' website, not a texture for the game.. :lol:
Heres another one...
User posted image
Looks better, eh? Should I keep the metal frame? :
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 05:28:47 UTC
in SWAT Echo 12 needs help! [Source] Post #128209
400x200
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 04:02:32 UTC
in SWAT Echo 12 needs help! [Source] Post #128207
1024x768. It has to be jagged btw. ;)
Nvm I see this won't fit... I'll try another one...
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 03:47:21 UTC
in SWAT Echo 12 needs help! [Source] Post #128203
Heres what Ive done so far...
User posted image
Tell me whattya think...
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-18 02:14:31 UTC
in SWAT Echo 12 needs help! [Source] Post #128196
Yea.. And coding is FAR easyer to do, coz there are SO much coding sites with tons of tuts... You can use em easily... :
Madcow: I like the no save idea.. Makes the missions harder and more interesting.. :)
Btw I'd like to start creating banners for the website.. So do we keep the swat echo 12 name?
Daubster DaubsterVault Dweller
Posted 18 years ago2005-08-17 12:15:03 UTC
in Something-something vertex size Post #128145
I sure wish hl1 had something like func_detail... :tired:
Daubster DaubsterVault Dweller