Forum posts

Posted 18 years ago2005-09-15 13:59:23 UTC
in I need some help with an error Post #134921
I found the error, it was a platform =/
Posted 18 years ago2005-09-14 18:05:09 UTC
in Button Post #134758
Yeah it?s working, i tryed to name them the sume both then the entitys went nutts :D
Posted 18 years ago2005-09-14 17:58:51 UTC
in Brainstorm! Post #134757
You may steal my ideas if you want to :quizzical:

Pizza guy strikes back :D I like it!
Posted 18 years ago2005-09-14 17:55:30 UTC
in Resetting entitys. Post #134755
I?ll try! Thanks! how is it possible to know all that stuff you know ?
Posted 18 years ago2005-09-14 17:52:57 UTC
in What makes a great map? Post #134753
I sure will :D But all the maps that looks like tha mappes was on drygs usualy are pretty bad =/ but i really enjoy?d blahhh, it was cool :)
Posted 18 years ago2005-09-14 17:51:06 UTC
in Song you're listening to now Post #134752
Cannibal corpse - hammer smashed face
Posted 18 years ago2005-09-14 17:47:33 UTC
in half life 1 mapping hints and tips Post #134750
Need any help with html ?
Posted 18 years ago2005-09-14 17:44:50 UTC
in I need some help with an error Post #134749
"Host_Error : backwards mins/maxs" I have no idea what this means, if it?s hl or the map. I searched the tutorials and the forums and some other sites and found nothing. I need help here :cry:
Posted 18 years ago2005-09-14 12:38:24 UTC
in Brainstorm! Post #134677
Hell yeah! But it?s for cs :o
Posted 18 years ago2005-09-14 12:35:40 UTC
in What makes a great map? Post #134674
Got diddly damn!
Posted 18 years ago2005-09-14 10:03:15 UTC
in Brainstorm! Post #134633
Like my space toilet :)
Posted 18 years ago2005-09-14 09:41:10 UTC
in Brainstorm! Post #134626
But it would suck :D
Posted 18 years ago2005-09-14 09:37:46 UTC
in Brainstorm! Post #134624
Or like the black mesa with pink walls and the floor is spinning so it?s really hard to even walk :P
Posted 18 years ago2005-09-14 09:33:29 UTC
in Brainstorm! Post #134621
I can always try... But i?m more into "psycadelic" maps, you know, really messed up :D
Posted 18 years ago2005-09-14 09:31:54 UTC
in What makes a great map? Post #134620
I know :o Aim maps suck ass =/
Posted 18 years ago2005-09-14 09:29:29 UTC
in Brainstorm! Post #134616
Word ;) So any how... I can?t think of much strange things to do with hl1
Posted 18 years ago2005-09-14 09:22:30 UTC
in Brainstorm! Post #134612
The best ideas are usualy two ideas combined :)
Posted 18 years ago2005-09-14 09:17:27 UTC
in Brainstorm! Post #134606
Haha :biggrin:

An elivator map maybe ?
Posted 18 years ago2005-09-14 09:13:16 UTC
in Brainstorm! Post #134604
I need ideas, crazy or wierd ideas for either a line of maps or a mod.

Hit me! ;)
Posted 18 years ago2005-09-14 08:01:53 UTC
in Resetting entitys. Post #134595
I did that door reset thing, i needed to reset some lasers in the map, and it worked, the lasers were off the next round, but the next round they startet shooting lazer when the round started... why ? And they keep doing that, first the?re off, and the next round on...
Posted 18 years ago2005-09-14 07:45:30 UTC
in Song you're listening to now Post #134594
Nine inch nails - hurt

ZombieLoffe, antar att du ?r svensk?
Posted 18 years ago2005-09-14 07:42:37 UTC
in text based adventures Post #134593
And how the fuck can you make something out of that!? It looks even wierder than my maps :S
Posted 18 years ago2005-09-13 15:37:29 UTC
in What makes a great map? Post #134495
Hell yeah!
Posted 18 years ago2005-09-13 14:14:07 UTC
in What makes a great map? Post #134462
I think gameplay and layout are the most important
Posted 18 years ago2005-09-13 14:08:03 UTC
in What makes a great map? Post #134460
well, i have no id?, i only played it by myself :P
Posted 18 years ago2005-09-13 14:02:35 UTC
in What makes a great map? Post #134457
But sven co-op is a co-op game right ?
Posted 18 years ago2005-09-13 13:56:37 UTC
in What makes a great map? Post #134453
I didn?t like sven co-op :o
Posted 18 years ago2005-09-13 13:48:40 UTC
in What makes a great map? Post #134450
Ok =)
Posted 18 years ago2005-09-13 13:35:28 UTC
in What makes a great map? Post #134448
That wasn?t my gestion ;)
Posted 18 years ago2005-09-13 13:27:56 UTC
in What makes a great map? Post #134446
I don?t know what you consider to be classical maps, and i?m a cs player so... You know like de_dust2 and such :D

Btw, how hard is it to make a door with a glass window, i gotta know!
Posted 18 years ago2005-09-13 13:21:05 UTC
in What makes a great map? Post #134440
I?m not so sure that any map made for single play would be an awsome dm map, i don?t quite remember that part, but if you say so ;)
Posted 18 years ago2005-09-13 13:15:50 UTC
in What makes a great map? Post #134435
That would rock... But still, i get bored with maps so easy... So i?m downloading all kinds of maps so that i have a huge number of maps to try :)
Posted 18 years ago2005-09-13 13:08:50 UTC
in What makes a great map? Post #134431
I?m more of a "home made maps" fan, crazy maps :aghast:
Posted 18 years ago2005-09-13 13:05:40 UTC
in What makes a great map? Post #134429
Horror maps are great, i love them :D And psycadelic maps :D
Posted 18 years ago2005-09-13 13:02:49 UTC
in What makes a great map? Post #134426
What is it about those classic maps that makes them so great ?
Posted 18 years ago2005-09-13 12:23:15 UTC
in Button Post #134410
Thank you sir :glad:
Posted 18 years ago2005-09-13 12:18:55 UTC
in Button Post #134408
Can i make ine button trigger more than one thing ? I need it to trigger two things
Posted 18 years ago2005-09-13 09:50:39 UTC
in big problem with barney Post #134379
But it is possible :lol:
Posted 18 years ago2005-09-13 09:19:15 UTC
in big problem with barney Post #134366
Create you?re own barney model ?
Posted 18 years ago2005-09-13 09:18:11 UTC
in Water ain't Making Waves Post #134365
Waves = buggy

And as jimmi already said, FPS DROPS! But i guess that also depends on the computer so i think you should try it if it makes the make look better :glad:

And yeah, stupid question but do you use the water texture for the water ??
Posted 18 years ago2005-09-13 05:30:15 UTC
in "Bush doesnt care about black people" Post #134347
I?m about to say something that doesn?t fit in here

Penis
Posted 18 years ago2005-09-12 14:02:06 UTC
in Spin floor! Spin! Post #134261
MAKE THAT MAP! :heart: My map is based on rooms, rooms of all kind, a psycadelic stair room, a Space Toilet room (my favorite) you get the idea, and you get to the rooms with teleport doors, but i still haven?t figured out the main event... But i?m thinking...

But it?s a cs map so i guess you only have to walk aound and kill each other :confused:
Posted 18 years ago2005-09-12 13:49:13 UTC
in Spin floor! Spin! Post #134255
This map is quite wierd, my friends liked it, they didn?t understand what was going on :D But the smilies are like you?re signature, YOU NEED MORE SMILIES
Posted 18 years ago2005-09-12 13:46:48 UTC
in Spin floor! Spin! Post #134253
Depends on what ?
Posted 18 years ago2005-09-12 13:45:01 UTC
in Spin floor! Spin! Post #134251
Is it just me that really enjoy strange, wierd and syupid maps ?
Posted 18 years ago2005-09-12 12:56:59 UTC
in Spin floor! Spin! Post #134239
You must play the map i?m making for cs when i?m done, it?s psycadelic :o And i think you?ll get crazy play?n it too
Posted 18 years ago2005-09-12 12:08:05 UTC
in Spin floor! Spin! Post #134231
thanks!

I am one step closer to the god like mega skills :quizzical:
Posted 18 years ago2005-09-12 12:03:24 UTC
in Spin floor! Spin! Post #134228
Then i will join you soon :cool: Just one more question... ehm... with entity is best for making something spin ? :tired:
Posted 18 years ago2005-09-12 11:56:03 UTC
in Spin floor! Spin! Post #134222
Ah thanks guys, i tryed everything as far as my mapping skills go (not far) but with some help i might, MIGHT one day earn up to you?re godlike skills :quizzical:
Posted 18 years ago2005-09-12 11:36:39 UTC
in Spin floor! Spin! Post #134209
I?ve tryed the entitys to make something rotate or spinn, but they will only fly around i circles, i don?t want it to move from the spot i put it, but i want it to spinn.

Is it possible to do something like that for cs ?