Forum posts

Posted 20 years ago2003-10-11 19:55:32 UTC
in new uploads Post #2523
It plays cd tracks on game cds. Can't find that right quake or half-life cd track to play in ur map? use this! I guess I'll put it in the completed maps section? Maybe that will work.
Posted 20 years ago2003-10-11 10:01:56 UTC
in new uploads Post #2496
Do you have somewhere that you can upload misc. zips? Like, I have this VB program that might really help mappers. Is there anywhere I can upload it? :confused:
Posted 20 years ago2003-10-05 13:25:02 UTC
in The first word: Post #2213
I get my ideas from other games, I just kind of use the general idea, but I don't copy it completely. :nuts:
Posted 20 years ago2003-10-04 15:45:51 UTC
in compiling problems Post #2171
Once, but the vertices got all screwed up and i had a whole bunch of errors. Is there some way I can take down the number of faces and brushes? :confused:
Posted 20 years ago2003-10-03 19:48:45 UTC
in FIRE Post #2116
You need a program like PakScape or Pak Explorer to see all of the sprites and notice their names. Go into the sprites folder, and a list of all the sprites u need are there.

To see the actual sprite in action, you need SpriteViewer.
Posted 20 years ago2003-10-03 19:46:34 UTC
in compiling problems Post #2115
I have a small (in size) map that I am trying to make into a 1 on 1 deathmatch for half-life. I used GenSurf to make the general ground and added buildings etc. So I compile it and it get's stuck on leaf thread. Now this happens often, so I go and watch the Simpsons, and then King of the Hill, plus make a sandwhich. All in all about 1 hour and 30 mins. I come back and it's STILL on leaf thread! So now i'm kind of mad that the compile tools (ZHLT) can't compile a smal, high brush map. Is there some way I can fix this problem so that it dosn't take 3 days to compile?

I am going to put the map in the "problem maps" section. Maybe u can help me.
Posted 20 years ago2003-10-02 21:57:47 UTC
in good against good Post #2072
Is it possible to make Barny shoot a scientist? If so, can u please tell me? :zonked:
Posted 20 years ago2003-10-02 21:27:53 UTC
in mod menu Post #2071
I um, don't know how to change the HUD color.
Posted 20 years ago2003-10-02 21:26:55 UTC
in mod menu Post #2070
I have created several .avi movies for the little menu logo thing and it dosn't load when i put it into the "media" folder in my mod folder. Instead of the Half-Life logo, its just blank. I also have no idea how to change the words and colors of the text in the menu.