Forum posts

Posted 18 years ago2005-12-12 14:18:53 UTC
in Unwanted Func_water Flooding Post #151930
I have a tube of water. One end is completly open in a well and the other comes up in a room in the basement w/ a func_breakable grate covering the hole (both openings in floor/ground, not wall). For some reason, map map keeps flooding on load except for one small, unexplained area.

I've tried settinng the speed on the func_water to 0, making it togglable, setting it to start open and setting it to never close but nothing seems to work. Can someone help this poor n00b you?
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 18 years ago2005-12-02 14:44:47 UTC
in Skypads Creators Post #150194
ka_skypads for Counter-Strike?

I pray you've heard of it.
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 18 years ago2005-12-02 14:35:02 UTC
in Skypads Creators Post #150191
Does anyone know how I can find and contact the creators of skypads?

I want to know how they did the auto gravity setting in it.
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 18 years ago2005-12-01 16:43:06 UTC
in Compiling -> Additional Game Paramete Post #150083
lol Thanx guys
TawnosPrime TawnosPrimeI...AM...CANADIAN!
Posted 18 years ago2005-12-01 02:03:41 UTC
in Compiling -> Additional Game Paramete Post #150011
Hey,

I'm a newbie mapper. I wanted to know what the list of parameters are that fit into this field. I know of -dev, -cstrike and a few others, but I wanted to have a look at a complete list, if one exists.

If not, the specific one in lookin' for is one that sets the gravity.
TawnosPrime TawnosPrimeI...AM...CANADIAN!