Forum posts

Posted 14 years ago2009-05-29 20:31:25 UTC
in U.S. Army 2030: Things to come Post #267645
Technology is always advancing, for both sides of a conflict. The enemy might be trying to make their soldiers better, and it's always a good idea to try and counter threats before they appear.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-29 11:59:18 UTC
in U.S. Army 2030: Things to come Post #267621
He's right though. We're living beings, and we certainly aren't plants. =D
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-28 14:14:05 UTC
in World Record: The Biggest Game Ever! Post #267587
But... But you're equating units to a real world measurement!
You can't do that!
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-28 10:18:36 UTC
in World Record: The Biggest Game Ever! Post #267580
Cake?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-28 06:05:53 UTC
in World Record: The Biggest Game Ever! Post #267572
What about The Elder Scrolls II: Daggerfall?
Daggerfall is the largest Elder Scrolls game to date, featuring a game world estimated as being 161,600 square kilometres (62,394 square miles or 40,400,000 acres) with over 15,000 towns, cities, villages, and dungeons for the player's character to explore
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-26 14:48:42 UTC
in U.S. Army 2030: Things to come Post #267533
Tito, that may be something to do with the fact that everyobody was suffering just as much as you. The guys at Columbine were complete outcasts, and they saw it as being forced lower than everyone else, for no good reason, but in the army at least you know that you're not the only one, and that what's happening is for a reason.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-25 12:00:11 UTC
in U.S. Army 2030: Things to come Post #267462
As for that armour...all we need are pulse weapons...and they always leave a weakness in the joints, an accurate sniper could easily incapacitate (not kill) most armoured units...
There seems to be no crotch protection whatsoever. Poor bastard. :P
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-23 01:59:08 UTC
in Blocking player movement Post #267348
I have done that before with clip brushes, but if the player crouches they will be stuck in the crouched position until they noclip out if it.
Other that that, I don't think I can suggest anything.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-20 13:02:41 UTC
in God of Seizures Post #267270
If I had to choose, I'd say I'm liberal, but I'm definitely for the space program.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-19 07:28:04 UTC
in Scenario Post #267230
Anyway, i would lie down on the floor, slow down my breath, get the other people to do so to, meditate and think of a solution.
Isn't C02 denser than oxygen? Im which case it would be a better idea to keep your head as high as you can?
(without exerting yourself obviously - that would just use up oxygen)
TJB, firearms burn up oxygen when used faster than humans can consume it.
I remember I read once that there's already oxygen present in the gunpowder so it doesn't need an atmosphere to be fired, like when firearms are used underwater. :\
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-18 11:45:53 UTC
in Activating an Elevator with func_breakab Post #267191
I've never mapped for CS, so excuse me if I'm wrong, but try setting the func_breakable to trigger a trigger_relay, and set the trigger_relay to trigger the func_train.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-18 11:43:23 UTC
in Scenario Post #267190
I'd try and tell everyone to meditate and slow their heart rates. Just calm down as much as possible, try to extend the four hours.
And when they're in powersave mode, that's when you use the gun.
:D
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-17 22:45:28 UTC
in Wal-Mart now in used games business Post #267171
Not over here.
They say they do but they don't.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-17 22:32:51 UTC
in Wal-Mart now in used games business Post #267169
I always buy new.
With used games there's always a chance that they're scratched or the manual is missing.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-17 14:32:52 UTC
in TF2: The Sniper Update Post #267144
Sweey Baby Jebus that was hilarious.
Now I want TF2 even more. :(
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-16 21:53:48 UTC
in Scenario Post #267120
How thick is this vault door, or the walls around it? If they have to drill through multiple deadlocks to open it, it may be quicker to drill one hole all the way through and pipe in oxygen.
Alabastor_Twob Alabastor_Twobformerly TJB
This post was made on a thread that has been deleted.
Posted 14 years ago2009-05-12 11:59:45 UTC
in Desktops of May Post #266842
Photo of the Orion Nebula is awesome.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-08 21:07:09 UTC
in See Real Wolverine Claws In Action! Post #266705
I love fresh baked bread with butter. Especially baguette.
Although it sucks how they can dry out very quickly.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-08 20:50:16 UTC
in Custom Texture problem Post #266703
Mine doesn't support OpenGL.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-08 11:16:01 UTC
in Custom Texture problem Post #266662
Maybe you forgot to remip the textures (don't know if that's the proper term - it's been ages since I made a texture), so the lower resolution textures are saved as plain black?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-07 19:26:49 UTC
in Desktops of May Post #266577
Nice. I've got the Aurora Australis from space on mine. I'm on my phone now, so I'll have to upload it tommorow.

[Edit]
Here it is.
User posted image
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-06 11:15:33 UTC
in glass problem Post #266521
The back side would be the side you are able to see through. Either use the null texture from the zhlt.wad, or if you don't have this, use {blue, set render mode as solid and the fx value as 255. This will make the side with this texture transparent, and you can use any other texture for the other side. The result will be that it is seen as opaque from one side, or clear from another.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 14 years ago2009-05-05 18:23:09 UTC
in Swine Flu Post #266487
And then they turn into a pig.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-05-02 18:47:21 UTC
in Rooms (mini co-op project) Post #266353
I haven't ever played either. D:
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-05-01 20:46:36 UTC
in Now Playing: ... Post #266317
Posted 15 years ago2009-05-01 20:22:34 UTC
in Describe the person above you Post #266316
Gave a description that doesn't make sense unless JeffMOD is by Slipknot. :\
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-29 11:13:29 UTC
in Rooms (mini co-op project) Post #266154
Like it was said at some point to have an intro room made by everyone, could there be an ending room made by everyone? With cake?
That could work in conjunction with my earlier idea with the secrets. Make a multisource working with an env_global, so when all of the secrets are activated, a cake appears in the last room.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-29 11:05:46 UTC
in Describe the person above you Post #266152
To be confused with a rimjob.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-27 11:43:10 UTC
in Favourite Webcomics Post #266044
I was wondering if everybody would be able to post their favourite webcomics here. There's probably quite a lot of excellent ones out there that should be shared, and there are also probably quite a lot of well known ones out there that everyone has seen before, but either way, they should be posted here.

My favourites are:
Perry Bible Followship
xkcd
Cyanide and Happiness
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-22 11:06:31 UTC
in Describe the person above you Post #265875
He fights for Nod!
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-21 12:40:55 UTC
in Describe the person above you Post #265844
Spells words wrong.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-20 19:01:41 UTC
in Rooms (mini co-op project) Post #265824
Now I see the problem. I was setting the paths from the valve folder, like:
sound/ambience/soundname.wav

[Edit] Maybe we should all add findable objects to our rooms (wall panel slides back to reveal something, or a similar method), and the first to find them all wins caek.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-20 18:33:42 UTC
in Describe the person above you Post #265823
Doesn't realise the importance of page numbering!
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-20 12:02:52 UTC
in Describe the person above you Post #265812
Has an avatar who is watching me...
(His eyes follow me around the room! Aaahh!)
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-20 03:36:02 UTC
in Rooms (mini co-op project) Post #265792
A slice of delicious cake?
It looks like that mapping technique that Captain Terror described to make sure the map actually compiles.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 19:35:34 UTC
in Describe the person above you Post #265783
Didn't just change his avatar to Mr. Potatohead.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 14:55:29 UTC
in TWHL Vent? Post #265766
So what is it exactly? Like IRC but speaking rather than typing?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 12:08:26 UTC
in Rooms (mini co-op project) Post #265757
Both. I've tried several ways of inputting the file path for the sound, but there never is anything to be heard.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 11:48:48 UTC
in Rooms (mini co-op project) Post #265754
I think mine should be considered a WIP until I find out how to use sound effects for ambience.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 10:08:25 UTC
in Describe the person above you Post #265749
Has a stupid avatar that looks as if eggs were thrown at it, and then it was left under the bed for a few months. Hooray for mouldy potatoes!

And my ninja defence works on the basis that, even if I got ninja'd, the description would still apply.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 08:17:54 UTC
in Guess the game! 2 Post #265745
The second one sounds reall familiar.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 07:57:29 UTC
in Describe the person above you Post #265744
It's my anti ninja defence.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 06:41:02 UTC
in Describe the person above you Post #265742
Is a member, who has a name and an avatar, and made the last post. Is that better Grim?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-19 00:23:38 UTC
in Describe the person above you Post #265738
Is being described by me.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-18 18:53:35 UTC
in Describe the person above you Post #265726
I knew there was a cliche I missed out on. The Guiness has gone to my head. :plastered:
Anyway... Parts his hair down the middle?
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-18 10:22:36 UTC
in Describe the person above you Post #265713
Probably goes on haggis hunts every year, being scottish and all. And I'm not irish. I just happen to live here.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-18 08:20:27 UTC
in Describe the person above you Post #265711
Recognises the recognition of dirty potatoes when he sees it.
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-17 20:58:28 UTC
in Describe the person above you Post #265698
Created the thread.

[Edit]Damn ninjas!
Alabastor_Twob Alabastor_Twobformerly TJB
Posted 15 years ago2009-04-17 19:36:48 UTC
in Describe the person above you Post #265693
Got ninja'd by me. :ninja:
Shit. Luke's a super ninja!
Alabastor_Twob Alabastor_Twobformerly TJB